34,491 Commits over 4,232 Days - 0.34cph!
    
    
    
        
            
            
            
                
                Fixed some problems with ladder volumes (ore and fuel wagons)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Worked out a simple way to have the wagons slow smoothly at the end of shunting, instead of an abrupt stop
 
                
                
                
                
                
             
         
        
            
            
            
                
                July_Staging_Wipe to Main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from genetic_vending
 
                
                
                
                
                
             
         
        
            
            
            
                
                Never run asset warmup in the background on PCs with 16GB of RAM or less
Ignore assetWarmup = true if warmupConcurrency is <= 1 (pointless combination)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Include TargetEntity as a string, not a uint
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from /misc_fixes_july22
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reworked radio streaming LOD system to fix connected speakers playing distorted audio if player leaves range of root boom box
Improved audio sync when playing radio through multiple connected speakers
 
                
                
                
                
                
             
         
        
            
            
            
                
                Increased maximum length of replicated string variables to 1024 characters, will allow 4x as many server assigned radio stations
 
                
                
                
                
                
             
         
        
            
            
            
                
                Increased size of radio station picker UI
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from modding_prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Re-enable TargetEntity in Feedback reports
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed a broken radio station, added new stations
 
                
                
                
                
                
             
         
        
            
            
            
                
                Enabled 3p head look when mounted on horses, helis, boats and sleds
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from content_reporting
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from interaction_sounds
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix mountables with allowHeadLook set to true not applying head look if they used a custom animator controller
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from ugc_virtualscroll
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add colour codes for team id 3000 (blue) and team id 4000 (yellow)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed missing rad tea WMs
 
                
                
                
                
                
             
         
        
            
            
            
                
                wooden signs colour tweaks to make them look more like the older wood colour
 
                
                
                
                
                
             
         
        
            
            
            
                
                scrap tea now yields more scrap and lasts longer
 
                
                
                
                
                
             
         
        
            
            
            
                
                 fixed rowboat small stash culling at 10m
 
                
                
                
                
                
             
         
        
            
            
            
                
                 updated boomer firework desc
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed armoured double door hatch sound
 
                
                
                
                
                
             
         
        
            
            
            
                
                 resized Hitch and Trough loot panel
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed incorrect team ID lookup for events when determing colour of player nametag
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from ugc_virtualscroll
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added Toggle ADS option to the in-game settings (Options>Controls)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Toggle ADS fixes: 
Fixed not being able to ADS while a gun is deploying
Fixed having to click twice if player opens inventory while in ADS
 
                
                
                
                
                
             
         
        
            
            
            
                
                FIxed physical camera convar error when connecting to a server
 
                
                
                
                
                
             
         
        
            
            
            
                
                Query server info from a background thread to try and make it more reliable during loading stalls
Retry the server info query a few times in case it still doesn't get a response the first time
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                ▍▆▌▄▊ ▋▊▇▄▅ ▋▌▄▇▇▋▌▋ ▅▊▌▄ ▅▊▆▅█▄▇▋▄▍▉ ▋▌▋▅▆▋█ ▉▌▋▄▅ ▇▅▆▆▆▆ ▇▇▋█ ▍▄▆▋█▇▉▍▆▄▌ ▇▆▉▊▉ (▉▍▋▄▍▆▅ ▉▍▍▅▋▄▉ ▊▊▋▇▍▊ ▍█▆▅▍▌▉▍▆▍▌)
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from cui_texture_cache
 
                
                
                
                
                
             
         
        
            
            
            
                
                Additional physical camera sensor types (ALEXA LF + 35)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added World central kitchen logo prefab for Charitable Rust 2022 event (custom map prefab)
 
                
                
                
                
                
             
         
        
            
            
            
                
                 Stick some NoInlining attributes on some properties in the World class so Harmony can get its hooks in there
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed viewmodel bob taking too long to lerp out during ADS transition (re: hJune fail)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix vitals sized incorrectly
 
                
                
                
                
                
             
         
        
            
            
            
                
                 Updated egg suit item and store description to state it'll be released publicly in 2023.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Minimise (where possible) changes to item pickup notice transforms
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▌▇▋▍▌▄▋▌▇▌▇▉▄▌▍▌▉▄▌▇▊▇▆▊ ▊▆ ▉█▅▋ ▊▆▅▍ ▌▍▌ ▌▅▄▋▆▅▆▋▋, ▊▍▊▇▊▋▊▇▄▉▅▅▇ ▊█▆ ▊▊▅▅▇▅▍▍▄▊ (▌▌▉█▅▍▍▌ ▉▉▌▌▄▌ ▊▋▍▆▋▋▉ ▉▉█, ▊█▄▊ ▇▉ ▍▊▇▍ ▌▌▌▊█▆▆▉▄▍█▌▉ ▇█▊▅ ▊▆▇▅)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Resave T0 tech tree, fixes incorrect total required scrap display in tech tree dialog
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add global.showItemPickupNotices for debugging
Profiling
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added input.toggleads convar for toggling ADS
This will only apply when holding a gun or a melee weapon that can be thrown, right click interactions on other held entities (eg. torch) should be unaffected
ADS will be toggled off when switching between weapons or when a reload takes place
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add global.usersinrangeofplayer - identical to userinrange but uses a provided player (eg. userinrangeofplayer Jim 50)