31,216 Commits over 3,928 Days - 0.33cph!
River mesh import settings fixes
Road material fixes for Savas, Savas koth and Hapis
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Always save config when exiting the game
Optimized closing the game
Merge from skeleton optimisations
Added "Particles/PixelLit Advanced" shader with linear and flow-based frame blending
Horse loot through buildings fix
Merge from firework_benchmark
Merge from firework_benchmark
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Merge from skeleton optimizations
Merge from life_stats_merge
merge from disable_lunar_2020
Fix map coordinates missing a letter on the right side (for big maps)
merge from Lunar_2020_new
Actually merge from striprig
subtracting merge from life_stats
45940
merge from Lunar_2020_new
Setting hero url to "itemstore" will open the item store when clicked
merge from lunar_2020_new
merge from Lunar_2020_new
Fixes for skin + female variants
merge from Lunar_2020_new
Subtracting
45544 cc rohan
merged from Lunar_2020_new
Add spawnat to spawn with world position and angles (instead of a direction vector)
Fix not being able to wake up if player died while chat was open
merged from Lunar_2020_new
merge from Lunar_2020_new
Lunar 2020 menu background video
Add spawnhere command to spawn entities at the player's position and rotation (or a given world rotation)
merge from Lunar_2020_new
Chinese lantern emission fix
Merge from instruments (.mid file volume adjustment)
merge from Lunar_2020_new
Fix autoturrets retaliating against SAM sites when they accidentally get hit
merge from Lunar_2020_new