32,182 Commits over 4,018 Days - 0.33cph!
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Steamworks Update
Fixed steamnetdebug not working on client
Instrument turret NRE fix
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proper rotation for computer station
CCTV Camera volume and socket tweaks
Refactored auto turret instrument implementation so Instruments use ServerUse instead of a custom method
Removed multiple casts in OnKilled
improvements and bugfixes for computerstation
Fix downloading models from the item editor when there's multiple models
Don't save replicated convars on the client
Fix toggle buttons always showing "OFF" even when they're on
Phrases
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Don't allow manually setting replicated convars clientside (prefix it with sv so you can't desync yourself)
SteamNet: allow configure of SendBufferSize
Fixed localization on Inventory screen
Added localization for On/Off on options
Added achievments to localization
Fixed QUICK CRAFT not localized
Fixed item name hidden in chinese/korean/japanese
Fixed chinese/korean/japanese names not showing in the team dock
Updated phrases
Fixed exception in ShowDemoBrowserButton if "demos" folder doesn't exist
Added netcode protocol to tags
Client change network system automatically when trying to join a server
Don't try to route steam queries through netcode if not supported (tell steam to use its own port)
Fixed NRE in Raknet.Client.Send
Merge from cinematic_tools
Fix the igniter not igniting candles
Add composite keybinds so you can do stuff like: bind [leftcontrol+x] kill
merged from /main/SteamNetworking
Don't allow negative oceanlevel because too many things would break from it
Fix buoyancy component ignoring oceanlevel changes
Don't call GetAuthSessionTicket if no steam
Linux steam library update
Initialize Steam before the main menu (fixes rich presence errors)
Subtracting bundle shit because it's causing some problems and isn't important for the update
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