33,174 Commits over 4,109 Days - 0.34cph!
Tiem of Day update to 2.1.1 prerelease 3
Increased network ent view distance
Made TerrainSkin work properly on the dedicated server
Added some null tests to TerrainCollision for scenes without TerrainMeta
Fixed terrain holes showing up in the distance when the cave tops are culled
changed mask settings on head flinch
Added a bunch of Dan's props
Thompson rust_reboot submit of the world and view models. LODs are done, scale and pivots should be sorted too.
Fixed trousers not removing the censor cube
Added 'censornudity' convar (default false)
Stop looting if moved away from source entity, or source entity destroyed
Fixed player preview being in a weird pose, having feet cut off
Tweaked how harvested items are awarded to the player
Added editor option to reload item list
Added human skull, wolf skull, spoiled apple
Made the Thompson LOD3 lower.
adding chest plate armour
Added waterpipe shotgun (wip)
Added eoka pistol (wip)
Added thompson (wip)
Fixed broken item names in SupplyDrop
Fixed errors in trigger when shutting down
Added lean, ironsights, lower to eoka/waterpipe
Restricted what can be built ontop of a frame
Fixed being able to walk up stairs frame
updated player revolver anims
Added ammo_pistol, pistol_revolver
Disabling dynamic batching (fixes floating trees)
Don't initialize PVT on dedicated server (!)
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Time of Day update to 2.1.1 prerelease 4
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Updated some scene files to make sure the latest prefab changes were applied correctly
added flinching to the player animation system
added flinching to the player mecanim; fixed the empty space between the player leg and burlap shoes/ tweaked the attack animations for some weapons.
crouchwalk/jogging animations for the player holding a pickaxe
Added rigidbody to player collision (fixes huge amounts of lag clientside)
Fixed level spawning UID's getting re-used (causing things to spawn as trees and shit)
Updated image effects to Unity 5
Added anim events to flinch anims
Changed blends on player controller anims
Tweaked UpdateCollisionBounds for performance
Fixed players not animating in @unity3d 4.5.3 http://goo.gl/Zjbybw
These files shouldn't have ever been committed
Show server name in branding
Animal collision perf fix
Adding culling/LODing to floor/foundation/wall
Fixed unity5 compatibility issues in amplify color and motion
Clothing slots enforced properly (can't wear two jackets etc)
Non clothing items can't be put in clothing slots