31,219 Commits over 3,928 Days - 0.33cph!
Merging from temporal-aa branch
Tweaked ocean caustics animation
Removing music code because Unity
Removing music prefab because Unity
Removing music assets because Unity
Added "Particles/VertexLit Additive" shader
Fixed fishing trap caught VFX visible at night (RUST-1136)
Fixed water drop refraction (fish trap)
Fixed vertexlit blended shader not getting proper lighting
Are scene names case sensitive?
Merge from prerelease (gunplay reboot + music system)
Fixed placement ghost flickering due to rain
Added more stats to serverinfo
Updated Facepunch.System to latest
bonus obeys maximum limit
Fixed NRE in SQLite
Fixed SendMessage being used to call OnAttacked instead of calling directly
More memory optimizations
Network allocation tweaks
Trim item owner count on load
Optimized how owners are serialized
More profiling
Added more profiling
Fixed xp over-categorization
Limited max item owners (lots and lots of owners creating lag)
Don't send item owners for world items
Updated XP database schema to be less write/serialize heavy
Increased pool size
SQLite memory safety
Turned off pool diagnostics (performance)
Fixed NRE when using freecraft in the editor
RUST-1128 Assertion failed: Stomping old lifeStory (with repo)
RUST-1091 Pie menu red overlay covering
RUST-1129 Binds activate when typing in chat and console
tweaked a bunch of 3rd person animations to show the player pointing his weapon in the actual direction he's facing
fixed bow world model orientation and hand placement
fixed stupid bug with the eyes looking all fucked up when the player held construction planner
Fixed possible NRE's in LifeInfographic
Probably fixed loot sometimes opening with the wrong panel
XP saving uses protobuffers, no garbage
XP databases will be converted on first run
Updated Sqlite
Sqlite thread safe
Sqlite insert speed unit tests
Increased default server.queriesPerSecond
Fixed raknet debug output in server console
Fixed item ownership distributing far more than 100% of total XP
Disable collecting XP stats (server perf test)
Rain collision disabled (lag)
Full screen non exclusive - hoping to fix cursor weird fuckup shit fuck off unity
Added rust/std ability to override standard lighting
Fixed revz rain visible through objects (RUST-905)
Fixed UI notifications getting stuck on reconnect (RUST-1099)