34,491 Commits over 4,232 Days - 0.34cph!
    
    
    
        
            
            
            
                
                Added terrain renderer toggle to dev menu
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Don't init itemmanger twice in editor
 
                
                
                
                
                
             
         
        
            
            
            
                
                More debug info on startup (for support)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Changed singleton component setup process to guarantee initialization before any other script enters Awake() (using GameSetup)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added ParticleSystemCull (use this Petur)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Tweaked particle accumulation texture tiling of generic rock materials
 
                
                
                
                
                
             
         
        
            
            
            
                
                Disabled vertexlit fallback on all of our custom standard shaders (falls back to it with lod shader LODs, looks utterly broken)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Canvas.BuildBatch HUD tests
 
                
                
                
                
                
             
         
        
            
            
            
                
                improved the bear movement animations.
 
                
                
                
                
                
             
         
        
            
            
            
                
                redid the wolf attack animations to look more realistic ( doesn't swing it's paw like Mike Tyson anymore )
 
                
                
                
                
                
             
         
        
            
            
            
                
                all image effects on single camera
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed missing floors/rocks when shaderlod < 300
 
                
                
                
                
                
             
         
        
            
            
            
                
                Show Integrity Error message when kicking
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tweaked image effect scales
 
                
                
                
                
                
             
         
        
            
            
            
                
                RustShaders escaped the bundle
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Melee weapon sound polish
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                tweaked ragdoll settings for several of the animals.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Optimizations, profiling, bug fixes
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed some shaders not casting shadows
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed giveall only giving to one player
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                EAC repeated kick attempt fix
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Fixed missing icons on some item options
Updated phrases
 
                
                
                
                
                
             
         
        
            
            
            
                
                Campfire actually has an indication that it's hurting you
Made furnace sound quieter
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cleaning up unused shader keywords
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed viewmodels casting shadows
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added map search filter to server browser
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed networking bug causing items not to unequip when broken (clientside)
bow has less max condition
 
                
                
                
                
                
             
         
        
            
            
            
                
                Simplyfying how positional data is sent (to reduce latency)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Categorized the Tweaks view
Added option to automatically transmit voice (without holding down v)
Added option to turn off nametags
 
                
                
                
                
                
             
         
        
            
            
            
                
                Send player tick immediately
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed terrain basemap issues on OSX
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                added some natural lean movements when the player runs and turns ( for all the weapons now )
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added some missing vars to tweaks menu
 
                
                
                
                
                
             
         
        
            
            
            
                
                tweaked some of the player run speeds
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed the worldmodel positioning of the wood/stone spear