branchrust_reboot/maincancel

33,129 Commits over 4,109 Days - 0.34cph!

10 Months Ago
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10 Months Ago
Subtracting S2P launch site (world_update_2 conflict)
10 Months Ago
Skin bundles
10 Months Ago
update non-convex mesh tool to check for deployables that place onto slots without socket chekcs
10 Months Ago
bumped exception report message max size to 600 and tied it to a convar (can't be set lower than the original maximum) - this codegen also includes the new servside ragdoll default convar from 104903
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10 Months Ago
Bugfix: Don't leak pooled lists in RunInRadius<T> Thanks for the report! Tests: ran admin commands that would generate a leak - no more.
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Merge from fix_barricade_launch_mounds -> main
10 Months Ago
Merge from fix_barricade_new_cliffs -> main
10 Months Ago
merge from fix_raknet_end_sample -> main
10 Months Ago
disable serversideragdolls by default due to server stall/freeze
10 Months Ago
Merge: from main/item_pooling This fixers the NRE on server tick (and blocker for joining). Tests: loaded a save that consistently produced NREs - not anymore
10 Months Ago
Update the liquid push targets if we encounter a push target that is no longer valid while moving water around
10 Months Ago
merge fix_train_tunnel_rain -> main
10 Months Ago
Merge: from item_pooling This reintroduces pooling for Items while fixing the original bug that caused their backout. Tests: build all modes in editor, tried to repro original bug - didn't happen.
10 Months Ago
Possible NRE fix in PushLiquidThroughOutputs
10 Months Ago
Merge: from itemcontainer_pooling Fixes the "Double init of inventory!" assert on killing NPCs. Tests: spawned scientist NPC, killed them - no assert logged, corpse still clothed and loot present.
10 Months Ago
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10 Months Ago
Merge from fix_minicopter_altitude_sinking -> main
10 Months Ago
Merge from fix_reserved_slot_kick -> main
10 Months Ago
Updating EAC setup / launcher
10 Months Ago
Merge: from itemcontainer_pooling Tests: built all modes in editor, booted craggy - no asserts, loaded a save on procgen - no asserts.
10 Months Ago
Restrict storage barrel being able to be placed deep inside the world layer
10 Months Ago
Merge from elevator_parenting_collision_improvements
10 Months Ago
merge from fix_ramp_wall_placement -> main
10 Months Ago
merge from fix_foundation_terrain_placement -> main
10 Months Ago
sanity checking tools for non-convex mesh colliders
10 Months Ago
merge from fix_god_fallbleed
10 Months Ago
merge from fix_locker_durability
10 Months Ago
merge from fix_chinookcrate_buildradius
10 Months Ago
Merge from fog_motion_fix
10 Months Ago
Fixed paddling and above ground pools showing power usage 0
10 Months Ago
merge from localization
10 Months Ago
merge from fix_reserved_slot_kick -> main
10 Months Ago
traveling_vendor_fixes -> main
10 Months Ago
Phrase update
10 Months Ago
merge from localization
10 Months Ago
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Merge from elevator_ShouldNetworkTo_fix
10 Months Ago
Merge from team_ids_run_from_server
10 Months Ago
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10 Months Ago
Fixed locomotive NRE when shooting the bell in CLIENT+SERVER mode
10 Months Ago
Fixed missing physic mat define on sidecar bike
10 Months Ago
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