31,942 Commits over 4,018 Days - 0.33cph!
merge from weapon_racks - DLC
Fixed "Missile Silo computer station kills you on mount"
merge from campfire_tugboat_visual_fix
merge from water_component_stacking
merge from industrial_lights_material_fix
merge from august_art_bugfixes - broken RHIB LODs
merge from sunburn-pack-fix (just the sun glasses mat)
merge from emoji_skin_tone_removal
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burst module weapons have slightly reduced time between shots and a bit less recoil overall
display recovery probability and time left on wounded screen
Fixed exception and emoji's failing to load if the emoji gallery was closed and reopened while emoji's were being downloaded from the server
Emoji's now download faster (was every 1.5s, now 1s)
Fixed emoji's not loading properly on the client if there were more than 4 custom emoji on the server
Server emoji's will now load in gradually, 1 emoji per second to avoid hitting the server rate limit
Refund the whole crafting queue of sleepers when a player loots them
Disable clan system by default
merge from august_art_bugfixes
Final (hopefully) rich text emoji fix
Fixed exception when opening the card game UI for the second time in a session
merge from campfire_tugboat_fix
merge from TugboatDroneDeployFix
Cherry picked bug fixes from /main/shader-fix-2:
85322 => Fixes moving texture detail on moving monuments
85327 => Fixes emissive-only offset on some materials
85427 => Fixes incorrectly lit decals on monuments
85538,
85539,
85541 => Fixes overly reflective spray can decals
Disabled support for emoji's in usernames, causes various rich text parsing issues
Partially fixed some parsing issues when inserting rich text tags into the chat box (they aren't supported, but still)
Error wrapping for TextTargetOnOnPreRenderText
Disable emojiOwnershipCheck and remove convar (no emoji requires ownership)
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Fixed not being able to rotate wood storage box
Fix emoji fields allowing user controllable rich text
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Fixed jumping on the very top of the tugboat unparenting the player
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Hide the crafting notice in the vitals area when disconnecting from a server
Fixed clan table root bone reference being unassigned (StringPool warnings)
Fixed clan table jittery placement
Slightly better clan table deploy checks