reporust_rebootcancel

153,620 Commits over 4,536 Days - 1.41cph!

7 Years Ago
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7 Years Ago
crossbreed effect setup
7 Years Ago
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potato, potato seed, fertilizer icons
7 Years Ago
merge from main
7 Years Ago
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7 Years Ago
Vehicle lift client now knows about the occupant. Will allow showing info based on more than just container items in the UI. Protocol++.
7 Years Ago
7 Years Ago
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Fix client compile
7 Years Ago
Don't allow moving or removing modules that have stored content + other cleanup
7 Years Ago
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7 Years Ago
New EntityFlag_Animator component for controlling animators Fluid switch handle animation hookup
7 Years Ago
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7 Years Ago
No longer need to add foliage meshes to MeshCache
7 Years Ago
Reverted from using NativeArray in places
7 Years Ago
[D11] tracer optimisations
7 Years Ago
[D11] Merge with main
7 Years Ago
[D11] Testing framerate independent camera movement speeds
7 Years Ago
[D11][#3631] Adjusted light brightness.
7 Years Ago
[D11] Reduce clientside tracer fx to reduce raycasts
7 Years Ago
[D11] Fix for bandit town backface culling
7 Years Ago
[D11] MattS - fix tree pooling (again)
7 Years Ago
[D11] [UI] Removed "\r" tags from localisation files.
7 Years Ago
[D11] More satellite Dish Z fighting fixed
7 Years Ago
[D11] [UI] Vending machine "Vending..." text localised.
7 Years Ago
[D11] Updating Shaders to use G channel for AO.
7 Years Ago
[D11] Fix for barrel Spotlight incorrect rotation
7 Years Ago
cliffs final colliders
7 Years Ago
[D11] [UI] Fixed non-localised (hard-coded) string in loading screen.
7 Years Ago
[D11][UI] Added options for extra menu
7 Years Ago
[D11][Gameplay][#3715] Crouch toggle/hold fix
7 Years Ago
[D11] [UI] Updated localisation files. Fixed crafting queue string not translating correctly in single text box.
7 Years Ago
[D11] + Fix to sections of the RHIB being stripped during pre process
7 Years Ago
[D11] Rest of the weapon pfx
7 Years Ago
simplified fluidswitch anims down to 2
7 Years Ago
[D11] Tool for scanning materials and determining which ones are duplicated [Tools > Materials > Find Duplicates]
7 Years Ago
rigged and animated fluid_switch