userGriglercancel
reporust_rebootcancel

1,533 Commits over 760 Days - 0.08cph!

53 Days Ago
SimpleLight sends on/off flags through batched system
53 Days Ago
added BatchedEntityFlags packet type - allows IOCircuitSystem to buffer entity flag changes from IOEntities and send batched packets instead of per-entity packets - test setup with 2000 lights goes from 26ms to <2ms on the server
57 Days Ago
updated CodeAnalyzer - better perf
57 Days Ago
slapdash serialized property mismatch fixes
57 Days Ago
updated CodeAnalyzer.dll - better path exclusion
57 Days Ago
updated CodeAnalyzer.dll - catches mismatched serialized properties
59 Days Ago
cleanup rocket splash scenario prefab properly
59 Days Ago
merge from main
2 Months Ago
tertiary prefab variants for all remaining charms
2 Months Ago
pushed-out charm setup for backpack for position testing on other VMs, set blowpie to use pushed-out charm
2 Months Ago
code support for tertiary charm prefab setup
2 Months Ago
set attachment anchor on C4 HeldEntity prefab
2 Months Ago
disable BC on charms when aiming with the homing launcher as the gun moves 100 units away and there's not really an easy way to manage it otherwise
2 Months Ago
merge from main
2 Months Ago
merge from dont_bake_on_load
2 Months Ago
mass-committing `m_BakeOnSceneLoad` being set to 0 on all old scenes, skipping some 3rd party and demo scenes - chance this will break something, this opened and saved every scene which runs s2p
2 Months Ago
removed unnecessary call to set timeSamples to 0 before an audio clip is set, this is cleaned up internally
2 Months Ago
take closest point from 3 triangles references instead of testing all 3, centre point still tested against as well
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
merge from playerboat_testfix
2 Months Ago
fixed PlayerBoat_PastesAndBuoyant test erroring out too aggressively
2 Months Ago
merge from fields_mismatch_cleanup
2 Months Ago
missing nonserialized attribute
2 Months Ago
fixed all mismatched serialized properties - almost all should've been C# properties as we don't actually serialize any data for them - some needed moving out of ifdef scope and wrapping with warning disable
2 Months Ago
field dump ignores struct types that aren't serializable (false-positive)
2 Months Ago
better property mismatch logging
2 Months Ago
temporarily disabling physics.setbounds due to it breaking almost all collision in unity version 6.3.X - returns and logs a warning instead
2 Months Ago
set useFlatBackCharm on viewmodels that need it
2 Months Ago
setup flatback variants for some other larger charms
2 Months Ago
BC simulation space delta accounts for root motion strength and MaxOriginDelta as well, also corrected issue with simulation delta accumulation which would only present at high framerates
2 Months Ago
merge from main
3 Months Ago
post-merge compile fix
3 Months Ago
merge from main
3 Months Ago
merge from dragbyangle_rebalance2
3 Months Ago
more aggressive drag-by-angle tuning, low floor and higher ceiling - moved params to convars to make tuning easier in tests
3 Months Ago
setup AK to use flatback charms, setup backpack with flatback variant
3 Months Ago
custom editor for attachments to help joint config
3 Months Ago
AccessoryItems can store an alternate prefab to optionally use, VM can have `useFlatBackCharm` set to use a more joint-restricted version to avoid clipping
3 Months Ago
merge from playerboat_droppeditem_parent_fix
3 Months Ago
ensure DroppedItems are woken before boats are built so that trigger events aren't missed
3 Months Ago
merge from dragbyangle_rebalance
3 Months Ago
merge from main
3 Months Ago
merge from playerboat_player_transfer_fix
3 Months Ago
replicated previous fix in jobs version of code
3 Months Ago
merge from playerboat_player_transfer_fix
3 Months Ago
compile fix - missing debug ifdef around test fixture
3 Months Ago
rebalance PlayerBoat drag-by-angle, more pronounced differences with shape (more impactful on larger boats)
3 Months Ago
merge from automated_testing_ocean
3 Months Ago
more info in drag table test