userGriglercancel
reporust_rebootcancel

1,309 Commits over 548 Days - 0.10cph!

13 Days Ago
merge from ice_sculptures2, kept source to override previous merge from older changeset
13 Days Ago
extended boat wall parent triggers upwards, handles low walls on top without a floor piece much better
13 Days Ago
cleaned up leak in TriggerParent.IsClipping
16 Days Ago
merge from wall_parenting_triggers
16 Days Ago
handle boat building blocks potentially having a set of parenting triggers from conditional models, added parenting triggers to wall variant prefabs - didn't add them to low walls as they should always be in the volume of a foundation/wall anyway
17 Days Ago
█▍▄▋▇ ▊▅▊▌ ▅▉▇▊▅▄▊▉▌▅_▌▇█▆▄▇▊▉_▅▋▊▋▊▆_▊▆▊
17 Days Ago
▍▄▍▄▄▍▌▅ ▉▄▇ ▍▉▊ ▍▋▆▄▄▊ ▍▋ ▋▄▄▋▍▆▌ ▆▊ ▌▄▉▅█▊▋ ▄█▌▋ ▋▉▌▋▉▆▇ ▍▇▅▇ █▇▅▆ ▌▄▆▄▉▇▆██▍▄ - `██▄▉▍▉▌▅.▄▆▆▆▆▋▍_▍▍██` ▉▆▍ ▆▋▋▋█▆██ `▄▇▌▉▋▌▌▌▅▋▊▆▅` ▄▊▌▄▇, ▊▇ ▇▄▍█ ▋█ ▆▇ ▌▆▅▉▊▉▆▌ █▋▍▄ ▄▄▆▊▍▄▌▆▄▍▊▄▉▄▅▍▇█ ▋▆▊▉▄▍▊▄ ▉▉ ▋▌▇▇ ▇▊▇ ▆▋▇█▋▊ ▄▆▌ (▉▄▍▉█▆█▄▍▊ █▉▄▆▄▍ █▆█▆▉▇▋▍▋▌ ▆▄▍ ▄▊▉▆▅█▉ ▄▄▅ ▉▇▇█▊▆ ▌▆ ▉▆▉▆▇▊ ▄▇▆▇▄▋ ▊▄█▄▍▍) - ▌▆▍▌█ ▌▇▅▌▍▆ ▍▄▋▍▊▊ ▋█ ▋▇▍▆ ▋▆▆▄▆ ▉▉▌▆ █▊█ ▉▆▋▌ ▋▍▆▋▅ ▅▆▆▆▌▍▇ - ▊▊▆▊▌ ▄▅▉▅▋▅▉▇ ▄▍█▇▇▇▇▍▍ ▋▌ ▅▆▄▊▍▍▌▇▉▆▆▊▆▄▉█▅▅ ▊▍ ▋▊█▄▅▌ ▍▍▉▊▇▊▍█ ▉▉▍█▉▅ ▍▋▄▅ ▋▇▆▇ ▋▌▆▌ ▇▋▄ ▉▌▄▉▅▄ ▌▌ ▍▌▊ ▊▌█▄▉▊, ▉█▄▄ ▉▇▆▋▊ ▉▆▊▇█▆ ▅▇▄ ▋▍▍█▅ - ▄▌▅▆▅▊█▌ ▋▇▊▇▍ ▋▍▍ ▉▋▋▉█▊▆▉ █▇██ █▆▉▊▄▇▍
17 Days Ago
shift DeployAndEditCooldown to the end of the frame, the Busy flag it sets messes with some vehicle initialization behaviour otherwise
18 Days Ago
removed TerrainCollisionTrigger component that shouldn't have been on PTBoat
18 Days Ago
▄▊▍▍█ ▆▄▌▋ █▅▇▄▆▋▌_█▄▆▄▆▋_▆▉▌▌▆█▆_▆▌▍▅▅
18 Days Ago
▄▄▉▉▉ █▅▌▉▋▋ ▋▊▆▇▉▊ ▌▅▆▍ ▆▍▌▊ ▉▉▅▊ ▊▅█▇ ▄▄▄ ▄▅▋▋▉▆▍▌▌ ▋▇▋▄▅▄▍ ▍▄▊ ▋▅▊▌ ▄ ▍▍▅▌▉▆ █▊▅▇▉█▅█▋▋▆▄▍ ▌▅▋▅ ▉▊▆ █▇█ ▆▌ ▇▇▊▋ ▉▄▅ ▆▊▇▋▊ ▋▊▉▋█ `▆▍█▄▊▄▍▆▌▊▅▇▋▅▅▌█▅▅▉▋▆▊▅.▌▇▉█▄█▌_▄█▄▄█▋▌_▋▆▋█`
18 Days Ago
█▅█▌▆▌▌▇▅▉▉█▊▊▆▋▇▍▄▅▉▉█▌ ▇▉▍▇▌'▆ ▄▊▅▄▍ ▌▉▅▅ ▍▅▇▆▉▇▅ ▇▋▋▋ ▊▉▋ █▄▍▋▊▉▊ ▍▉█ ▌▉▌▇▊▊▇ - ▅▆▋▄ ▍▅▆▍▉▆▆▅▉▄ ▉█▌▋▍▄ ▅▍ ▊▉▄▊▍▇▍ █▌▋▄█▊ █▋▊▉ ▍▊▌▄ ▇▇▋ ▍▇▇ ▅▍▉▊▉ ▆▅▊▆▄▆
18 Days Ago
don't let you push a PlayerBoat if you're parented to it
18 Days Ago
▋▍▉▆▄▍ ▄▅▇▇▄▋▅ ▆▆▋▍▉▌▊ ▉▄▅▍▊█▋▍▊▊▋ ▄▌ ▄▄▊▅ ▇▊ ▌▄▄▊▍'▄ ██▌▄ ▌▋█▉ ▍▄▊▌ ▊▊▊▆▄█▊▊ ▄▌▅▅▉▉▉ ▍▍▉ ▉█ ▆▌▅ ▍▌▍▋▌▆█, ▍▍█▌▉▊▍ ▊▍▊ ▍▇ ▍▊▇▋█▆ ▅▉▉▇▉▆▊▋▉▋▇ ▅▊▌▇▉▍▅▋
18 Days Ago
▅▊▇▌▍▅▄▉ ▆▆▍▉█▋▍▅▇▆█▊ ▄▄▌▌▋ ▌▊▉▅ ▅▊▅▅▋▍▉▉ ▍▆▄██▉▇▆▇▌▅▆█▄▇▍▍▆▅▋▉▄▄▉ █▇▄▊▌▇▊▋ ▇▉ ▇▍█ ▆▊█'█ ▉█▄ ▉▇▋▅▆▅▆ ▉▌ ▌▄▍▆█▍▄█ - ▋▇▄▅▇ ▌▌▊██▋ ▉▊▆▍▉▍▄ ▅▊ ▍█▊▅ ▅▌▉▉ █▋▍.▆▉▍▋▆█▍▅ ▉▍█▌▋█ ▍▆ ▉▅▇▆ █▌█▉▇ ▊▌▄▉▇▆ ▆▊ ▉▉▄▊▉▊▄▄ ▌▊▋▉▊▍▊▅ ▊▍█ ▄▉██▅ ██▊ ▉▌▊▅ ▊▅▅ ▆▍▍▊▄█ ▇▅▊▆ ▋▍
19 Days Ago
▋▇▆▄▄ ▋▍▊▅ ▉▊▉▍▋▊▇_▆█▉▌▍▇_▌▆▇▄
19 Days Ago
▋▋▌▊▅▄▄ ▊▍▋▅▍▉ ▋▆▅█▅▉▅▋▌▉▉▅▋ ▊▊ ▅▅▄▍▇▆▌▍▉▇█▉▋▄▅▇▊▋▊▊▊▆▇▋
19 Days Ago
▊▉▄▌▇▉▆▊ █▇▆▌▋▊█▊▋▋█▉▅▌▌▆▋▅' ▅▅▄▍▉▌▋▅█▌▅▊▋ -> ▆▋▍▌▍▉▅▆▉▆▊▌▍█▅▅▋▋▌▄▅▇▄▊
19 Days Ago
▄▆▇▉▍▊▌▅▆▍█▄▄▅▋▄▇▄▇▅▄▊▊▌ ▊▉▇ ▉▋▅▅▉▇▅▄▋▇▍▉▋▍▊▆▌▄ - ▇▍▉▅▉▋▉▊▍▍ █▊▉▍▇▇▆█▅▋▍▋▍ ▄▍ ▊▇▉▊▆ █▇▌ ▋▇▉ ▋█▅ ▇▊ ▍▇▅▉▅▌▄ ▅▇▊▆▅▄▅▉ ▍█▅▌ ▇▍▄▋ ▉▅▋▋▉▋▉▌ ▆▋▄▄█▌█▌▋▇ ▇▆▉▅▆▋▊▌▊▆▆▆ ▍▊▌ ▊▉ █▇▅█▇▋▌▄ ▇▍▅▅▅▍▇▅▄▊ ▋▆█▍▍ - ▄▋▅▇ ▊▍▌█▅▋▆▄ █▊▍▍ ▉▊▅▌▌▉▊▉▆▌ ▅▍▄▅█▅▉█ ▄▊▆█▆▄, ▉▉▄ ▇▌▍▍ █▅▊▅ ▉▆▄▅ ▉▅▊ ▄▋▋▌▇ ▍▇▅▉▄▉▆▋▄█ ▄▇▆█▇▊▇▍▋ ▌▇▍▌▌█▆▉▉▊██ ▆▊▆▄▍
19 Days Ago
▄▋▍▅▄ ▍▍▅▄▅▄▉▋ ▅▇▋█▌▇▇▋ ▅▇ ▅█▆ ▊▇▅▉ █▄▉▄▇▊▋▉▆▉█▄▅▉▄▉▆▉▍ (▆▉▊▆ ▉▉▍) ▇▌ ▋▋▇ ▊▍ ▉▋▍▄▊▋▊▄▍▊▋▍ ▊▍▋ ▅▍▍▄▇▌▍▌▌▍██▇ ▍▌█▆▌▅
20 Days Ago
corrected island fudge radius for shore vectors that was adding a lot of noise around islands shore vectors and a visible seam
23 Days Ago
▋▉▄▍▍ ▇▄▄▅ ▍▍█▅▅▋▇▇▆▄_▇▄▉▉▆▍▌▄_▄▍▋▍▄
23 Days Ago
merge from naval_update
23 Days Ago
▉▅█▆▇ ▇█▄▅.▍▄▅▊▄▅▇▍ ▇▌▆▍▊▅█▅ ▋▅▄▋▆▍▍▋ ▌▋▊▊▇ ▉▋█▊▉█
23 Days Ago
▇▌▌▉ ▋▇▍▄▅▄▆▍ ▅▌▉▇ ▉▇▊ ▅▌▊▌ ▊▇▊▇ ▅▉▌▄▋▉▊▄ ▇▍▌▆▆▇█ - ▍▉▅▊▋▆ ▄▌▉▌ ▍▇▊ ▋▄▅▆▅▄ ▌▉▇▄██ █▌▆▇▊▅▇▌█▋▆ █▋▌ ▄▄▊▆▅▌▆▄▆▇▌▊▄▅▉▌▊▉▋▅▆ █▌█▌▋▉█ ▅▍ ▋▊█ ▆▄▋▌▄▌▉ ▅█▉▌▉▄▄▆ ▆▊▄▊▋ - ▉▉▉▅▆▇█▇ ▋▍▇ ▉▅▆ ▌▅▋▄ ▊▊▆▄▌ ▌▍▍▌▊ ▇▆▉▍▄▍▌ ▋█▉▊ ▊█▆█▉▆▇▇▋▆▅█▉█▄█▉▊▋▆▆▉▌▄▉▇██ ▆▇▄▊▆█▍▆▄, ▉▇▊▊▉▄▇▅▋ ▄█▄█▇▄▋▇▇▅▊▆▍ ▅▌▌ ▅█▅█▆▄▉▌█▄▆▄▉▊██▌▋▇▍▇ ▋▍ ▄▍▌▅ (▌▉▋▉▆, ▌▋█▊▅, ▋█▍▍▆▄▇, ▋▊▋.)
23 Days Ago
put PlayerEnterDeepSea client rpc call back in with correct name
23 Days Ago
▌▄▍▉▉▇ ▌█▇▋▉▆▌█ ▊▍▌▆▇▍▊▅▌ ▆▋ ▇▍▍▉▍ ▊█▊ █▉▇▄_▌▅▉▆▇▄ ▆█ ▆▋▉█ ▊▅▊▋▋▆ ▊▅▋▋▅ █ ▌▍▇▄▅▊ ▇▌▇▍, ▍▄▌▊▇ ▄▊▌▉▊ ▇▉▍▌▍▊▌▆ ▍▅ ▇▄▄ ▅▇ █▋▆▆ ▊█ ▋▅▊▅ ▊▍ ▄▍▊▉ ▌▆▉▄▇▍█
23 Days Ago
▆▉-██▆▍▊ ▍▋▌▌▇▇▌ ▅▌▋▅▆▄ ▍▍▄▉▆▅▊ ▌▅▍▌▄
23 Days Ago
▅▍▄▄ ▇▆▋▍█▅█▋▄▋ ▋▊▌▌▅▆▋ █ ▊▌▄▌▌▊ ▊▇▄▉▌▇ ▅▄▆▄ ▍▉▌▇ ▄█▋▄▇█▋ ▋▆ ▉▊'▇ ▌▋▆▆▍█▇▄ ▇▅▄▌ ▍ ▊▊▋▇▋▍▉▇▇▇▆, ▄▄ ██▌▍▄▉▌ ▉██▋ ▍▅█▆▌▄▍ █▌ ▄▊▌ ▄▇█▊▄▍█▇▄▅ ▍▍▌▆█▄▉▍█ ▅▆ ▄▇▊█ ▇▉▆█▋▆▍▋ ▊▌▉▉▍▋▉▄ ▄▊▌ ▅█ ▇▊▊▌▍▍▊ ▉▊ ▍▍▌ ▅▋█▆▍▆▍'▄ ▅▆▇▌▉▉▅▍ ▅▅▇▉▉ (▍.▍., ▍▊▉▌▇▇ ▆▍ ▌▊▋ ▋▄▅▋▄▇ ▌▅ ▇ ▅▆▌▇ ▇▋▋▇█▉▇▇ ▆▌█▊▇▇▊▋ ▍▆▉▆▋▋▅ ▋█▄▄▋▇▊▋ ▊▋ ▅▉▉▉ ▍▉▆▆)
23 Days Ago
▅▊-▊▋▄▇▉ █▇▍▍▆▌▋▆▍▇▇█▉ █▆█▄▊▋▇▅▋ ▆▌ ▍▋▊█▍▉▄▊▇▋ █▋▊▉▄ ▌▄▇█▇
23 Days Ago
▉▇▍█▊ █▄▍▆ ▉▆█▅▆_▉▇▍▋█▅ - ▆▄▆ ▋▉ ▅▉▉█ ██▋▇▊▄ ▌▋ ▇▉▌▍▅▅▉▄▅▉.▄▆▆▆▌▋ ▄▊▉▄▅▍█ ▍▉█▌▄▉▅ █▅ ▊▊▉▆
23 Days Ago
█▉▋▆▍ ▆▇▌█▇▌▋▄ ▅▇▊█▄▆ ▌█ ▉▆▊▍ ▆▇▌▋▉ ▆▅▍ ▉▍▊▋▆.██▇▉▋▌▌▌
23 Days Ago
█▍▇▋▍ ██▌▆▉▇ ▆▊ ▄▍▇▉▌▆ ▄▆▄▍▍ ▋▄▊▉▆▍▉▊ ▅█ ▆▉▄▍▅▆▋▍▉▊▋▅ ▌▍ █▆▇▆▍▇▄▇ ▄▇▄▍▌▍ ▊▆▄▋▄, ▅▋█▆▊▊▍'▆ ▆█▇▅▊▅ ▋▅▄▊ ▇▊▋ █▍█▋▌▅█▌ ▆▇▉▄▄▊▅ ▄▍ ▊▉▄▄▋▌▋▆█▌▄ ▋▊▊▋▅▇▋▌
23 Days Ago
▌▅▆-▅▊▌▅ ▇▌█▅▌▉▉▌ ▉▇▍▅▍▌▇█▌ █▄▄ ▋█▉█▌▍▇▆█▉▌ ▊▉ █▅▌▆▆█▋▌▅▌▍▌▋.▋██▊▇▋▉, ▋█▍▇▄▇▍ ▅▆█▍ █▇▉█▊█▅▊ ▍▆▆▉▉▉▉▄▅▍ ▋▋▆ ▅▄▋▄ ▅▉▆▌▉▊▉. ▋▍▉▉▆▇▋ ▄▉▊ ▋▆▉▌█▋▉▇ ▋▅▉▋▊▆▆▌▇▉▍▍▌ █▊ ▊▌▊▄ ▄▌▌▆▋
23 Days Ago
▄▌▉▋▊▆▆▌▉█ ▄▆▄▋▅▊▋▅▌ ▊▇▊▉▄▇▍▊▍▇▊▇▍█▅▇▍█▇▋▇ ▄▄ ▉▄█▋ ▄▊ ▄▇▋▌▌▉ ▆█ ▇██ ▊▊▇▉▌▄▅ ▋▌▇▆▅▇▇▉▊▆▄▉▊▉▍▍-▌▍▍█▅▍▍▍▊ ▍▍▄▊▋▉▋▍ ▆▍▅▆, ▌▆▇▉▆▍▍▇ ▋▌▌▋▋█▉▌ ▊▄▌ ▍█▊▅▇▇ ▌▌ ▋▇▉▇▉▋▊▍ ▋▉▍▌▄▍ ▉▌ ▅▄▇ ▍▆▄▌▇▆▅▅▌▆▄▄▅-█▄▆▄▆ █▆▍▄▉▋▆▊ ▅▋▄▌
24 Days Ago
▇▌▇▊▍▋▌ ▆▆▍▅▄▍/▆▌▌▄▋▅ ▇▅▇▌█▊▇▉ ▉▄▍▌▌▊ ▊▌ ▊█▍▋_▅▄▉▍▌▆ ▉▇▅ █▆▆▆.▌▇▇▄▄▌▄▊ ▆▆▅▇▅▆ ▇▇█▆▇▅▍▄
24 Days Ago
▌▉▊█▉ ▌█▋▅▉▇ ▆▆▋ ▅▅▊▅▅▍▄▅▊▅▉▊▊ ▍▋ ▅█ ▉ ▆▊█▉ ▊▆▊▉▆▆▇▋▊ ▋▄▅▇▅▄▌ ▅▅ ▅▋▌ ▉▌▌▆█▍▍▅▋▍ ▊▆▉▉█ ▉▊▊ ▋▋▍█▌▊▉ ▊▉▄▊█ ▅█ ▋▋▅▇▋ ▇▌▇▇▊▌▋▇.▌▋▊▊▇▉██▍▍▄▄▅▋ ▌▇ ▍▉▇ ▋▆▉▌█▄▋ ▆▌█▇▇▉▄▆, ▊▌▍▇▆ ▍▊▄ ▋▋▄▆▉▊ ▍▍█▄ ▉▍▅▆▌▆▉▉▆▊ ▍▊ ▉▉▍▍▄▍▇▉▆▇ ▅▆▌▄ ▇▌▅▊▌▉ ▍▆▍▄▅█▍ ▋▌▋▋▄▄▅▆█▇▊▊ ▍▉ ▌▌▅ ▌▍█ ▌▌▋▇▉▋█ ▋▇▉▍ ▋▉▄ ▊▋ █▊▄ ▅▋▌▌█▉▄ ▌▍▄▇▌ ▆▆▍ ▅▍▄▇▆▆ ▊█▌▌█▌. ▄▍▍ ▅█▉▋▋▋ ▍▍ ▆▌█▌ ▉▊ ▍▋▊▉ ▊▌▊▊▅█▋ ▉ ▇▍▄▄▊▄▍, ▍▌▍ ▆██▆▅▄▌'█ ▋█ ▄▋▌▅ ▋▆ ▇▅▆▉ ▆▄▍▅█▍▍ ▅ ▆▇▍▉
24 Days Ago
▆▄▅▇▆ █▅▅▉▋▊▇ ▌▅▊▄▉▄▄▄▇▌▌.▇▄█▇▌▇▅▉▆▆█▋ (▇▉▌▋▋█ ▌▉▅▄ ▇▇ ▄▌█▉▉ █▅▅▇▆▋▇▌▅▇▌█ ▅█▄▇█▆▉ ▋▆ ▇▉▉▇▊▇+▋▅▆▄▌▊), ▄▋▅▆▇▅▋▉ ▍▉▅▄▅▄▊▆▍▊▉▍▋ ▇▅▉▊▍ ▉█▉ ▊▌▇▍▋▄▊ ▌▄ ▄▅▌▆ ▇▋██▆▊▊█▅ ▊█▍▌▋▊ - ▉▊▇▉▆ ▍▆▊▌▄ ▇▍▍▇▍ ▉▇▅▉
24 Days Ago
▅█▋▍▇ ▋▆▅▆▍▆▋█ ▅▆▌▋▋▍ ▆▅ ▇█▊▌_▅▊▊▌▉▌ ▋██ ▄▆▌█.█▉▍▇▇▍▍▉ ▊▄▊▆▆▊▄▋▋, ▋▄▄▄▅▅▊ ▇▋▅█▆▄▄▍ ▍▆▇▇▇▋
24 Days Ago
▊▅▄▋▍▌▌▊▅▉█▍▋▊▉▅▇ ▅▍▌ ▍▅▇▇▋ ▉ ▋▍▉ ▋█ █▄█▊▆▄▋▆ ▍▅▄▋▌█▊▇▍, ▉▄▅▆▇▉▉▉▌▋ ▍▇▅▌▅█▅ ▄▍▇▍▇ ▅▉▍▍ ▋▍▇▉▌ ▅▆▋ ██▉▆▅▉ ▌▅ ▇▆ ▌ ▌▌▇▍▇▊ █▋▍ ▄▆ ▍▊▆▇▌▊▅▇ ▌▌▅▇▇▋▍▌▌
24 Days Ago
▉▄▆▌▅▇▄▊▊▅▉▌▄▉▋▊▊ ▊▌▆ █▅▊▍▇ ▍ ▇▉█ █▄ ██▇▆▄▋▄▉ ▋▄▍▉▇▇▅▍▍, ▅▉▋██▋▋█▇▇ ▉▅▄▉▆▅▅ ▅▇▋▆▊ ▍▉▅▅ ▆▉▊▆▉ ▆▄▇ ▇▌▋▉▄▋ ▉▌ ▊▇ ▉ █▊▉▊▇▆ ▆▋▆ ▊█ ▉▅▆▇█▆▋▅ ▋▆▅▊▅▇▇▉▄
27 Days Ago
Convar the generator pool count as `marchingcubemanager.generatorpoolcount`, defaults to 4 limit to [1-32] so no one sets it to a stupid value
27 Days Ago
refactored mesh generation to use a fixed size pool of generators over multiple frames, removes a huge amount of the fixed memory cost of each sculpture
27 Days Ago
fixed setcolormenu not showing properly
27 Days Ago
better additive sculpting plane handling, only paints onto plane and doesn't create towers of additive shapes
27 Days Ago
fixed OBB rotation being in the wrong space
27 Days Ago
codegen
27 Days Ago
merge from main
30 Days Ago
fixed undo buffer storing in the wrong order when clearing
30 Days Ago
compile fix