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710 Commits over 304 Days - 0.10cph!

4 Months Ago
merge ice_sculpture->main (server compile fix)
4 Months Ago
server compile fix
4 Months Ago
merge ice_sculptures->main
4 Months Ago
merge from main
4 Months Ago
colour picker fixes/cleanup - added support for multiple renderers - using MaterialPropertyBlock rather than Material - deleted per-colour materials other than on/off variants
4 Months Ago
codegen
4 Months Ago
merge from main (needs codegen)
4 Months Ago
basic IO setup of sculpture - temp port positions, can just use On flag to toggle lights
4 Months Ago
block impact fx hooked up properly (ice sprays ice, wood sprays wood)
4 Months Ago
assigned impact effect to WIP effect
4 Months Ago
merge from ice_sculptures
4 Months Ago
merge from main
4 Months Ago
▌▊▋▅▇ ▊▄▊▇▅▉▅ ▆█▆ ▄▍▉██▇/▋▋▌▆▉▇▊ █▋▉▍▄▍▉█▋ ▉▆▋▍ ▄▅/▋▅▅▍ ▄▇▍▄ █▄▊▋▅▌▌ ▌▌▆▇▆▊▉▉, ▄▆▌▋ ▆█▆▊▉▆▊▍ ▊▄▉ ▇▇▉▋▅▌█▆█▉ ▌▊█▉▉ ▋█▅▉▅ ▊▆▉ - ▊▊▅█▅█ █▍▅ ▌▆▍▄▊▌█▋▊ ▄▇▆█ ▋ ▌▄▍█▅▋▅▍▍ ▅▋ ▍▅▄▇ - ▆▋▍▊ ▊▌▅▉▉▅ ▉▋▌ █▉▌▇▅▌▆▇▆ ▍▇▅▄ ▌ ▇▌▇▋▋▇▇▇▇ ▇▊▋▍ ▋▉█▇
4 Months Ago
sculpting doesn't consume item condition
4 Months Ago
merge from main
4 Months Ago
compile fix + cleanup
4 Months Ago
Sculptures respect the Hide/Censor Signs setting
4 Months Ago
added more controls to ugc panel for sculptures
4 Months Ago
support for sculpture in ugc admin panel - command buffer mesh render of the data into an RT, arrow buttons to rotate around it and render from different angles - needs some more extensions to the file format to handle different grid sizes and density (need this for futureproofing anyway)
4 Months Ago
merge ice_sculptures->main
4 Months Ago
merge from main
4 Months Ago
corrected carving bounds check - big performance gain
4 Months Ago
merge ice_sculptures->main
4 Months Ago
merge from main
4 Months Ago
added ice block to iconrender scene's ice sculpture
4 Months Ago
merge from main
4 Months Ago
fixed colliders on sculpture that were blocking some placement and block upgrades
4 Months Ago
merge ice_sculpture -> main
4 Months Ago
updated ice sculpture icon - updated render scene as it needs custom tweaking to get an icon rendered
4 Months Ago
re-baked construction guide mesh
4 Months Ago
update deployment bounds
4 Months Ago
merge from main
4 Months Ago
added GameTip for additional sculpting controls
4 Months Ago
able to switch tool into a smoothing mode with shift+rmb to smooth out the sculpture (desturctively) - hit guide changes colour and taost appears with current state - fixed issue where blurring was setting boundary values to true and causing holes to appear in the mesh
4 Months Ago
added ability to alter carve radius while carving with shift+scroll (can also use the convar directly) for quicker large changes and finer control
4 Months Ago
icreased grid resolution further
4 Months Ago
fixed entity bounds on ice sculpture
4 Months Ago
enforce burst compatibility on Point3DGrid
4 Months Ago
server processes enqueued sculpture updates centrally, allowing certain jobs to run in parallel - most beneficial on server startup
4 Months Ago
blurring a slightly larger radius than the carve
4 Months Ago
cleanup (wrong namespaces and nested jobs)
4 Months Ago
removed unused sculpture convar
4 Months Ago
each carve is followed with a box blur on the region, gives a much more natural result and makes the spherical carves come out much less square
4 Months Ago
increase time before simplification starts - flickers less between hits with slower tools
4 Months Ago
manifest
4 Months Ago
merge from main
4 Months Ago
running simplification on editor-generated default block - re-generated block
4 Months Ago
adjusted deploy volume obb on ice sculpture
4 Months Ago
re-baked default ice block
4 Months Ago
better editor support for marching cubes