125,370 Commits over 4,171 Days - 1.25cph!
Fixed missing prefab reference in metal frame building scene
Updated monument scene prefabs
Changed atlas sets to 9 splats again
Added back input boxes for splat names to terrain atlas set inspector.
Updated prefabs for multi-topologies
Fixed computer exploding when dragging stuff into a loot panel
Fixed TestLevel splats getting cleared when running the scene
Fixed selected item info not updating
Fixed missing collider on blue longsleeve tshirt
Fixed c4 collision layer
[editor] Disable collisions between server and client versions of the entity
Don't show condition on blueprints
balance changes for building protection
pickaxes work better against stone structures
axes work better against wood structures
animal fat icon updated
Eating a tin can gives you an empty can
smelting an empty can gives you metal fragments
stone spear uses wooden spear as a base
Small fix for projectile weapons not doing proper damage
Strip comment components out of release builds
Fixed shotgun viewmodel casting shadows
Fixed viewmodel becoming disembodied
Added a bunch of asserts and warnings
Network protocol++
Fixed wrong shader assigned to testlevel
Fixed projectile firing exceptions
player corpses now show their clothing
alternate skin for the horse
fixed the 3rd person muzzle flash position for a bunch of weapons
Fixed NRE when building player corpse clothes
Fixed not being able to use later slots 7+ in large storage box
Fixed static decor placement ignoring decor parameters and terrain anchors
allow disabling of nametags
Fixed c4 blowing up triggers (like the radius of the cupboard tool)
Fixed stone half-height block skin being offset by 4 meters vertically
Updated sand texture to latest version
Updated snow texture to latest version
Updated path texture placeholder to different placeholder (from main/roads)
Fixed bolt rifle doing shitty damage
Added .live-archive to ignore.conf
Tweaked some terrain atlas related texture import settings
Updated amplify color
Subtracting changeset until I figure this one out
fixed corpse gathering issues