125,443 Commits over 4,171 Days - 1.25cph!

11 Years Ago
Changed how building grades work, to make balancing less granual and allow for skipping grades Phrases now look for translations in Scriptables
11 Years Ago
Fixed grade upgrade error
11 Years Ago
River UV tweaks
11 Years Ago
Snow tweaks
11 Years Ago
Migrate geiger sounds to sound system and reduce volume
11 Years Ago
Missing file
11 Years Ago
Volume/mix adjustments for some impact sounds
11 Years Ago
Increase overall volume of in world sounds
11 Years Ago
Slight increase to max distance on default sound template
11 Years Ago
Backup
11 Years Ago
Backup
11 Years Ago
improve the bear animations (attacks / walks/ runs)
11 Years Ago
Prevent rivers from crossing each other
11 Years Ago
Added placeholder object to river sources Fixed some decor not properly aligning to normal by default
11 Years Ago
Fixed beachside trees spawning forestside
11 Years Ago
Fixed some player spawns being inland
11 Years Ago
Allow tilted bridges
11 Years Ago
Renamed elevation to altitude in atmosblend, for consistency Wetness masks now optional in std shader's wet layer to free up samplers Made terrain an optional std shader layer, now more centralized Added useful std layers to relevant std shaders Added directional fade to terrain-blend shader where mesh and terrain normals converge Added speed tree asset cleanup tool "Tools/Cleanup/SpeeTree Cleanup"
11 Years Ago
Made paths and rivers store height values when assembling the point lists Doubled river vertex density Increased maximum river trace distance Some refactoring and cleanup
11 Years Ago
Tweaked the scale range of some river rocks
11 Years Ago
Network stats
11 Years Ago
Splat improvements Remove snow from paths
11 Years Ago
Tweaked bridge prefab to push it slightly further out of the ground
11 Years Ago
Tweaked rock prefabs to push them slightly further into the ground
11 Years Ago
netgraph errors
11 Years Ago
Tree changes
11 Years Ago
Merge from main
11 Years Ago
Tweaks
11 Years Ago
Tweaked arid forest frequency and size
11 Years Ago
Updated game manifest Protocol++ (network + save)
11 Years Ago
Merge from main
11 Years Ago
Fixed magazine loading null values
11 Years Ago
OSX hash fix
11 Years Ago
Merge from main
11 Years Ago
Fixed the occasional bridge rotation weirdness
11 Years Ago
Fixed a warning (unused variable)
11 Years Ago
Removed some unwanted underwater snow
11 Years Ago
Tweaked monument spawn rules
11 Years Ago
Merge from procgen6
11 Years Ago
Log wood skin Improvements
11 Years Ago
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11 Years Ago
Reverted last commit
11 Years Ago
Forgots
11 Years Ago
Vince's wood shelf
11 Years Ago
Network tweaks shelf
11 Years Ago
Fixed biome map texture unpacking
11 Years Ago
Rebaked test level biome texture
11 Years Ago
400 cliffs
11 Years Ago
Added colliders to bridges (oops)