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5,507 Commits over 882 Days - 0.26cph!

29 Days Ago
Fix bug when trying to tee off from the golf tee
30 Days Ago
CLIENT compile fixes
30 Days Ago
Compile fix - getting ready for aux3
30 Days Ago
Compile fixes
30 Days Ago
Fix golf tee nuking the ball under weird circumstances
30 Days Ago
Detect a winner and show a phrase when they win
30 Days Ago
Numerous bug fixes with the Golf UI
30 Days Ago
Ensure hole UI updates
30 Days Ago
Reserve the first two rows in the ui
30 Days Ago
Ensure golf ball home tee is set
30 Days Ago
Missing physics material files
30 Days Ago
Add Golf Leaderboard UI - Add players based on who has joined the game - Sort against strokes - Show who has completed the course
30 Days Ago
Fixed bugs with numbering not changing under certain circumstances
30 Days Ago
Added visible par number, hole number and current players as text on the Tee Clock
30 Days Ago
Player scoring system. Player scores increase with each hit
30 Days Ago
- Ability to join/leave games on the tee - Tee backtracks dismounts/swings to golf ball and mountable - Deployable changes - Phrases
30 Days Ago
Can now Tee-Off from the Tee
30 Days Ago
- Players can't kick golfballs - Add drag on the ball so it doesnt roll forever - Add bounciness
30 Days Ago
- Fixed swap to driver popup not working
30 Days Ago
Create item for golf hole bucket - can now place it
30 Days Ago
- Improved hitting workflow again - Will now auto dismount if you've hit the ball then walked after sending it - Fix phrases not poping off
30 Days Ago
- Player no longer auto dismounts after golfing. Stays on the mountable until space is pressed, this stops you getting disorientated - Dont draw trajectory if you have shot your ball
30 Days Ago
Show phrase when swapping golf club type
30 Days Ago
Ensure mountable dies when dismounting from a ball
30 Days Ago
Missed file
30 Days Ago
- New Iron position - New Driver position - Better hand IK positions
30 Days Ago
- Can swap between putter, iron and driver by pressing CTRL when mounted to the ball - Clearup and rewrite the club system (AGAIN) - Reset and replace the position target transforms
30 Days Ago
Fix clientside golf ball being returned to the server
30 Days Ago
Feedback changes: - Inverted A + D for walking - Reduced putting max by 50%
30 Days Ago
Revert golf ball mountable and golf ball back to what they should be
30 Days Ago
- Remade golf hole and animator - Fixed merge issues - Regen manifest - Fix folder issues
30 Days Ago
- Stop golf cart wheels being pulled down by shock height - Re-centre golf cart wheels, reorigin and reorient shocks, wheels etc - Expose shock values in inspector
30 Days Ago
Changed golf hole files
31 Days Ago
- Wire up new golf hole - Setup animator - Reset mechanics
31 Days Ago
- Setup new golf idle pose - Bring back the arms when swinging - Club refinements + polish
31 Days Ago
Golf Hole logic: - hole players can putt into - confetti on gettng the ball in
32 Days Ago
- Swing club mechanics to power up/down shots - Add putter - Better idle head position values - Refactor swing data into a struct since we need to pass it to a few places - Add crappy trail renderer to the ball - Add crappy prediction trail (still needs tweaked)
32 Days Ago
Added crappy path visualisation
32 Days Ago
WIP: Walkaround - Can mount and walk around the golf ball - Two view modes - single fire attack (for now)
33 Days Ago
Fix clientside golf ball stuttering
33 Days Ago
Swap away from projectiles in favour of a standard BaseEntity - Golf ball can be claimed by a client, this takes client ownership and updates the server on its position (ensuring accurate collisions for local client) - Various settings to tune update amount - Simple press e to force golf ball in that direction
33 Days Ago
- Create basic golf ball entity - Create golf ball projectile - Hitting E on the golf ball entity spawns a golf ball projectile with a small upwards velocity (for testing)
33 Days Ago
PlayerRigUpdate2 -> hackweek_golf
33 Days Ago
main -> hackweek_golf
36 Days Ago
scientist_boat_aggro_fixes -> main
36 Days Ago
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36 Days Ago
scientist_boat_aggro_fixes -> main
36 Days Ago
Ensure scientist boats dont target players deep underwater
36 Days Ago
ptboat_front_turret_nerf -> main
36 Days Ago
Nerf PT Boat front turret - Allow BaseProjectile turret scaling to be used with MountedWeapons for AI - Fix HumanNPCs not recognising inflictor name whilst using a MountedWeapon