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3,000 Commits over 578 Days - 0.22cph!

18 Days Ago
better_vine_visuals -> main
18 Days Ago
Better vine renderer and vine hang point placement
18 Days Ago
main -> better_vine_visuals
18 Days Ago
vine_visual_desync_fix -> main
18 Days Ago
Fix vine desyncing if a player jumps on it during its animating state
18 Days Ago
vine_viewmodel_demo_fix -> main
18 Days Ago
Viewmodel demo fix
18 Days Ago
boomerang_demo_fix -> main
18 Days Ago
Midpoint changes
18 Days Ago
fix boomerang throwing nre in demo
18 Days Ago
Initial experiements with making the tail of the vine a spline
18 Days Ago
vinemountable_demo_fix -> main
18 Days Ago
compile fix
18 Days Ago
vinemountable_demo_fix -> main
18 Days Ago
Fix for invisible vines in demos - ensure mountable is in the right place and the visuals have been refreshed
19 Days Ago
outofstock_log_fix -> main
19 Days Ago
Remove is out of stock log
19 Days Ago
jungle_update -> aux3
19 Days Ago
boomerang_rebalance -> jungle_update
19 Days Ago
Adjusted a bunch of values to be happier with the faster speed
19 Days Ago
jungle_update -> aux3
19 Days Ago
vine_performance_improvements -> jungle_update
19 Days Ago
Reduced work queue vine cost to 0 ms unless vines are moving
19 Days Ago
First set of vine improvements: reduced budgeted vine loop ms by 35% Call better api calls in vine to let the physics rope retain some additional performance improvements (only calling updates when values have actually changed) Close down and organise the physics rope api
19 Days Ago
vine code cleanup
19 Days Ago
Doubled the throw and return speed
19 Days Ago
jungle_update -> aux3
19 Days Ago
vine_fixes -> jungle_update
19 Days Ago
Some more sanity checks to ensure world raise end point is at the correct position when it needs to be
19 Days Ago
Invoke a refresh on the visual vine a split second after the mountable arrives - should prevent inaccurate vine end points
19 Days Ago
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19 Days Ago
jungle_update -> vine_capsule_render
19 Days Ago
jungle_update -> Aux3
19 Days Ago
boomerang_fixes-> jungle_update
19 Days Ago
Increased world model bounds sizing
19 Days Ago
jungle_update -> aux3
19 Days Ago
boomerang_fixes -> jungle_update
19 Days Ago
Restore animation and holster changes
19 Days Ago
jungle_update -> boomerang_fixes
19 Days Ago
Handle 3p boomerang on/off in the boomerang script rather than via animation events
19 Days Ago
Reset 3p anims on holster even if its not the local player
19 Days Ago
Fix boomerang sometimes being unable to be thrown, this was because the thrown boomerang wasnt checking its id properly
19 Days Ago
Dont put boomerangs too deep into the ground
19 Days Ago
Fixed boomerang backpack position
19 Days Ago
Fix wolf2 collisions
19 Days Ago
Better gravity over distance
19 Days Ago
Code organisation and cleanup
20 Days Ago
jungle_update -> Aux3
20 Days Ago
boomerang_fixes -> jungle_update
20 Days Ago
Fixed boar as well