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5,168 Commits over 823 Days - 0.26cph!

38 Days Ago
- Fixed serializiation layout error from Hot Reload upgrade - Changed some default settings
38 Days Ago
Subtract 139721
38 Days Ago
Compile fixes after deleting the convar
38 Days Ago
Quick craft menu shows skins again so you know what skin you are crafting
38 Days Ago
- Quick Craft menu now updates instantly when inventory changes - Improve the performance of quick craft, don't delete and respawn buttons everytime: just keep a set list and update them - Extra profiling - Remove quickcraftdelay: not needed anymore
38 Days Ago
npc_vendor_accessible_fix -> main
38 Days Ago
Remove for the travelling vendor
38 Days Ago
Fixed drone accessibility not showing up for NPC vendors. Had to adjust all NPC Vending Machine prefabs and S2P the following: - Stables - Fishing Villages - Bandit - Outpost
38 Days Ago
player_head_stuck_fix_2 -> main
38 Days Ago
Second attempt at trying to fix the players head getting stuck down. Its due to the look direction coming in as negative in rare occasions and then freezing the ik - try and get away with clamping
38 Days Ago
windturbine_lod_fix -> main
38 Days Ago
Fixed Windturbine having a super low LOD range Rebalanced to let us see wind turbines further (taking advantage of now batching)
38 Days Ago
mountplayersync_ai_bypass -> main (yolo)
38 Days Ago
mountplayersync_ai_bypass -> main
38 Days Ago
hot_reload_1.13.13 -> main
38 Days Ago
Update HotReload to 1.13.13
38 Days Ago
network_profiler_improvements -> main
38 Days Ago
Display in/out simple bytes in MB
38 Days Ago
network_profiler_improvements -> main
38 Days Ago
- Can merge entity packet types according to name (will show a compressed view of available tickets as a subset of entities) - Added entity search bars - Can filter via entity in detailed view
39 Days Ago
- Some dynamic sizing so the profiler plays better on smaller screen sizes - Add large overall scroll view, so we can scroll around the main view if its too small
39 Days Ago
- Remove logs - Codegen - Cleanup
39 Days Ago
notifications_indicator_fix_2 -> main
39 Days Ago
Dont read all noticies on init
39 Days Ago
main -> notifications_indicator_fix_2
39 Days Ago
main -> mountplayersync_ai_bypass
39 Days Ago
- Added CLIENT/SERVER seperate profiling versions - Cleanup - Codegen
39 Days Ago
network_profiler_accumulate_packets -> main
39 Days Ago
- Swapped detailed packet profiler from an array over to a concurrent collection - Append new packets to a prexisting list rather than worrying about indicies and a fixed array size - Snapshot size finally reflects packets captured
40 Days Ago
scientist_boat_work_queue -> main
40 Days Ago
Codegen
40 Days Ago
Hack to get around boat steering and gas pedal ref values in a work queue
40 Days Ago
Swap boat ai to run on instructions handled by a work queue rather than letting each boat handle itself
40 Days Ago
partyhat_worldmodel_fix -> main
40 Days Ago
Dropped Party Hats are no longer white. They are now the same as the colour when worn
40 Days Ago
notifications_indicator_fix_2 -> main
40 Days Ago
Formatting
40 Days Ago
Fix standard notifications not being included properly
40 Days Ago
Ensure indicator pops up in every circumstance (at least with bans)
40 Days Ago
- Simplify Notifications indiciator between saves - Add partial to GrowableHeatSource - Codegen
40 Days Ago
boat_planner_icon_fix -> main
40 Days Ago
Fix the 'boat planner' icon having green shadows
40 Days Ago
main -> notifications_indicator_fix_2
40 Days Ago
snapping_corner_nre_fix -> main
40 Days Ago
Fix deployable snapping corner hit NRE
44 Days Ago
44 Days Ago
Dont send aim dir at first - not needed
44 Days Ago
reduce_balistagun_aim_packets -> main
44 Days Ago
reduce_ballistagun_aim_packet -> main
44 Days Ago
Restore server tick (no networking overhead)