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5,507 Commits over 882 Days - 0.26cph!

25 Days Ago
Fix bug when trying to tee off from the golf tee
26 Days Ago
CLIENT compile fixes
26 Days Ago
Compile fix - getting ready for aux3
26 Days Ago
Compile fixes
26 Days Ago
Fix golf tee nuking the ball under weird circumstances
26 Days Ago
Detect a winner and show a phrase when they win
26 Days Ago
Numerous bug fixes with the Golf UI
26 Days Ago
Ensure hole UI updates
26 Days Ago
Reserve the first two rows in the ui
26 Days Ago
Ensure golf ball home tee is set
26 Days Ago
Missing physics material files
26 Days Ago
Add Golf Leaderboard UI - Add players based on who has joined the game - Sort against strokes - Show who has completed the course
26 Days Ago
Fixed bugs with numbering not changing under certain circumstances
26 Days Ago
Added visible par number, hole number and current players as text on the Tee Clock
26 Days Ago
Player scoring system. Player scores increase with each hit
26 Days Ago
- Ability to join/leave games on the tee - Tee backtracks dismounts/swings to golf ball and mountable - Deployable changes - Phrases
26 Days Ago
Can now Tee-Off from the Tee
26 Days Ago
- Players can't kick golfballs - Add drag on the ball so it doesnt roll forever - Add bounciness
26 Days Ago
- Fixed swap to driver popup not working
26 Days Ago
Create item for golf hole bucket - can now place it
26 Days Ago
- Improved hitting workflow again - Will now auto dismount if you've hit the ball then walked after sending it - Fix phrases not poping off
26 Days Ago
- Player no longer auto dismounts after golfing. Stays on the mountable until space is pressed, this stops you getting disorientated - Dont draw trajectory if you have shot your ball
26 Days Ago
Show phrase when swapping golf club type
26 Days Ago
Ensure mountable dies when dismounting from a ball
26 Days Ago
Missed file
26 Days Ago
- New Iron position - New Driver position - Better hand IK positions
26 Days Ago
- Can swap between putter, iron and driver by pressing CTRL when mounted to the ball - Clearup and rewrite the club system (AGAIN) - Reset and replace the position target transforms
26 Days Ago
Fix clientside golf ball being returned to the server
26 Days Ago
Feedback changes: - Inverted A + D for walking - Reduced putting max by 50%
26 Days Ago
Revert golf ball mountable and golf ball back to what they should be
26 Days Ago
- Remade golf hole and animator - Fixed merge issues - Regen manifest - Fix folder issues
26 Days Ago
- Stop golf cart wheels being pulled down by shock height - Re-centre golf cart wheels, reorigin and reorient shocks, wheels etc - Expose shock values in inspector
26 Days Ago
Changed golf hole files
27 Days Ago
- Wire up new golf hole - Setup animator - Reset mechanics
27 Days Ago
- Setup new golf idle pose - Bring back the arms when swinging - Club refinements + polish
27 Days Ago
Golf Hole logic: - hole players can putt into - confetti on gettng the ball in
28 Days Ago
- Swing club mechanics to power up/down shots - Add putter - Better idle head position values - Refactor swing data into a struct since we need to pass it to a few places - Add crappy trail renderer to the ball - Add crappy prediction trail (still needs tweaked)
28 Days Ago
Added crappy path visualisation
28 Days Ago
WIP: Walkaround - Can mount and walk around the golf ball - Two view modes - single fire attack (for now)
29 Days Ago
Fix clientside golf ball stuttering
29 Days Ago
Swap away from projectiles in favour of a standard BaseEntity - Golf ball can be claimed by a client, this takes client ownership and updates the server on its position (ensuring accurate collisions for local client) - Various settings to tune update amount - Simple press e to force golf ball in that direction
29 Days Ago
- Create basic golf ball entity - Create golf ball projectile - Hitting E on the golf ball entity spawns a golf ball projectile with a small upwards velocity (for testing)
29 Days Ago
PlayerRigUpdate2 -> hackweek_golf
29 Days Ago
main -> hackweek_golf
32 Days Ago
scientist_boat_aggro_fixes -> main
32 Days Ago
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32 Days Ago
scientist_boat_aggro_fixes -> main
32 Days Ago
Ensure scientist boats dont target players deep underwater
32 Days Ago
ptboat_front_turret_nerf -> main
32 Days Ago
Nerf PT Boat front turret - Allow BaseProjectile turret scaling to be used with MountedWeapons for AI - Fix HumanNPCs not recognising inflictor name whilst using a MountedWeapon