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2,543 Commits over 517 Days - 0.20cph!

9 Days Ago
crossbow_arrow_fix -> main
9 Days Ago
Fix arrow effects not turning back on after network load
10 Days Ago
Add save/load client methods to mini crossbow/bow/crossbow This lets us reload the arrow effects on relog/network load
10 Days Ago
Restore crossbow_arrow_fix
10 Days Ago
Subtract 116869
10 Days Ago
rug_deployment_fix -> main
10 Days Ago
Fixed new rug placement allowing placement on top of ladder hatches, landmines etc
10 Days Ago
crossbow_arrow_fix -> main
10 Days Ago
- Crossbow Weapon script dynamically enables/disables arrow renderer since the animator isnt handling it (same solution as MiniCrossbow) - Added Mesh Cull for the arrow
10 Days Ago
Correct arrowhead now turns on when Crossbow is placed into turret
10 Days Ago
Remove debug drawing
10 Days Ago
seismic_sensor_radiusvolume -> main
10 Days Ago
Visualise seismic sensor range when placing
10 Days Ago
nuclei_compost -> main
10 Days Ago
Beehive Nuceli can now be composted
10 Days Ago
fridge_additions -> main
10 Days Ago
Manifest
10 Days Ago
Allow Bota Bag in Fridge Allow Honeycomb in Fridge
10 Days Ago
shelter_icon_scale -> main
10 Days Ago
Make Legacy Shelter icon a more sensible size
10 Days Ago
Automatically play a gesture when throwing the boomerang (temporarily a wave for now) -Stop gesture if projectile hits something
11 Days Ago
rug_deployment_fix -> main
11 Days Ago
Allow rugs to be placed underneath already placed deployables. Can now also be placed under peoples feet
11 Days Ago
Gesture experimentation
11 Days Ago
- Boomerang can now be caught by the player who threw it in the first place - Cache creator player - Hitmaterial now uses collider shared material
11 Days Ago
- Improved reliabiliy of impact effects happening - Server projectile version scales damage properly - Logs
11 Days Ago
- Play projectile effects even if you only hit the terrain - Fixed NRE on terrain hit - Remove unneeded logs
11 Days Ago
Boomerang now sticks into whatever it hits, creating a pickupable world object like any other projectile
11 Days Ago
lerp direction changes rather than straight setting
11 Days Ago
Tweaked boomerang return arc
11 Days Ago
Fixed look rotation zero error on server projectiles
11 Days Ago
main -> Boomerang
12 Days Ago
spacedetected_log_fix -> main
12 Days Ago
Stop item container logs
13 Days Ago
- Completely deterministic arc generation - Radius variable - Manually set projectile velocity (not the best idea)
13 Days Ago
Try bezier curves rather than fake physics and a dream
14 Days Ago
Compile errors
14 Days Ago
beehive_fixes -> main
14 Days Ago
- Actually expose the temperature (makes it way easier to see whats going on) - Can now run a beehive in the snow with enough heaters
14 Days Ago
Missing status panel files
14 Days Ago
- Add a status panel so its easy to see if a beehive is producing or not producing honeycomb - Wrote new inventory check full methods to double check partial stacks - FIx a bunch of terribly timed inventory checks
14 Days Ago
bee_rebalance -> main
14 Days Ago
Missed files
14 Days Ago
Rebalanced multiple and single bee swarm damage
14 Days Ago
Prevent bee damage (no matter what damage type it is) from bleeding
14 Days Ago
Only bother increasing nucleus stats if its not grade 1
14 Days Ago
Max XP is now whatever grade 1 starts at
14 Days Ago
Align under over 25 degrees and over 16 degrees
14 Days Ago
Fixed incorrect perfect growth rate calculation
15 Days Ago
Some stop distance thresholding