userIan Hendersoncancel

5,499 Commits over 882 Days - 0.26cph!

19 Days Ago
Fix bug that could sometimes cause player voice duplication
19 Days Ago
Cleanup and minor changes
19 Days Ago
Try displaying data centre regions instead
19 Days Ago
main -> inventory_commands_streamermode
19 Days Ago
server_browser_ping_removal -> main
19 Days Ago
Ensure region sorting button uses the correct background
19 Days Ago
server_browser_ping_removal -> main
19 Days Ago
- Show ping and region on connection modal - Servers without a region tag will be put to the bottom of the list - Missed files - Minor browser code folder cleanup
19 Days Ago
Missed file
19 Days Ago
- Display the correct region - Region translation - Look and cache provided region tag on each server - Servers without region tags (eg Unknown region) are put at the bottom - Fix error stopping sorting via region
20 Days Ago
- Remove Ping browser header - Add Region browser header - Allow sorting via that header
20 Days Ago
Fix scoreboard issues
20 Days Ago
scientist_spawner_new_boats
20 Days Ago
Ensure oilrig and crate hacking rhibs are also included
21 Days Ago
scientist_spawner_new_ai -> main
21 Days Ago
Flip the condition
21 Days Ago
scientist_spawners_enabled now affects Scientist Boat spawning
21 Days Ago
kill_scientist_boat_fix -> main
21 Days Ago
Fix scientist boats becoming bricked when using killscientists command
21 Days Ago
scientist_boat_ai_driverkill_fix -> main
21 Days Ago
Ensure Scientist boat AI will be left enabled if the driver is killed. Prevents AI from not shooting when the driver dies
21 Days Ago
inventory_commands_streamermode
21 Days Ago
Ensure a bunch of inventory.give commands respect streamermode - hiding the giving players name
21 Days Ago
catapult_bee_worldmodel -> main
21 Days Ago
Add worldmodel script to bee ammo for the catapult
21 Days Ago
syncvar_improvements_3 -> main
21 Days Ago
Added an attribute to allow optional bypass of mandatory callback system
21 Days Ago
- SyncVars now call their callback method on Network Load - First parameter of SyncVars callbacks can now be null. This only happens in cases where the callback runs on load - Updated all existing scripts
21 Days Ago
Remove Golf Ball Rock that was bricking some prefab ID's Cleanup to try another merge
22 Days Ago
Sucessfully cleaned and removed PlayerRigUpdate2 from hackweek_golf
22 Days Ago
Cherrypick from range 142973 -> 143247
22 Days Ago
Cherrypick 142957
22 Days Ago
Cherrypick 142943
22 Days Ago
Cherrypick 142938
24 Days Ago
Simplify prefab pre processing error (to get more info on this build issue)
24 Days Ago
When PrefabPreProcess fails on an object - attempt to dump its name Try and get the path in a try/catch block so it doesnt NRE and stop the build
24 Days Ago
Some minor tweaks to prevent it bouncing on the edges between colliders Not perfect but will do for the playtest
24 Days Ago
Can use ball without tee remove a bunch of logs
24 Days Ago
Messy set of bug fixes so i can do one final check before builds
24 Days Ago
Disable golf tee killing balls if you dont swing off the tee. Was causing
24 Days Ago
Swapped interaction icons to something better than crosses everywhere
24 Days Ago
Add random golf ball colours
24 Days Ago
Fix bug when trying to tee off from the golf tee
25 Days Ago
CLIENT compile fixes
25 Days Ago
Compile fix - getting ready for aux3
25 Days Ago
Compile fixes
25 Days Ago
Fix golf tee nuking the ball under weird circumstances
25 Days Ago
Detect a winner and show a phrase when they win
25 Days Ago
Numerous bug fixes with the Golf UI
25 Days Ago
Ensure hole UI updates