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5,603 Commits over 882 Days - 0.26cph!

Yesterday
Reduce console input size, reduce size of auto complete entries
Yesterday
Applied old console prefab
Yesterday
- Applied flaviens virtual scroll changes (minor changes to add better overscan) - Change font base size on autocomplete buttons - Reduce autocomplete button size
Yesterday
- cap console ui refresh - add fast paths to text buffer - optimize autocomplete
Yesterday
main -> new_console-ui
Yesterday
skybox_slider_fix -> main
Yesterday
Fix skybox slider not working in workshop editor
2 Days Ago
loading_screen_fixes -> main
2 Days Ago
- Fix loading screen constantly disabling itself - Removed old loading screen
2 Days Ago
revert prefab
2 Days Ago
- Dont allow disabling images - Rename methods and minor cleanup
2 Days Ago
- Simplify loading screen images (let http image handle it) - Setup one set of images on launch and let it be reused throughout - Make use of Image Cache so we can get cache reads on each successive game launch - Ensure loading screen images are DXT high quality compressed
2 Days Ago
Add DXT compression support to HttpImage
3 Days Ago
Add a few more preloaded error objects
3 Days Ago
- New error system - Can append errors together and update a total rather than spamming the same error repeatedly hiding everything else - Current max of 10 unique errors shown (always shows latest at top - Add convar to go back to the legacy error system (incase)
3 Days Ago
Re-enable engine ui2
3 Days Ago
UI design for a new error display (replace the wall of red text with something a little cleaner)
3 Days Ago
Collectables network range adjustment: berry-green-collectable 256m -> 128m berry-black-collectable 256m -> 128m berry-blue-collectable 256m -> 128m berry-white-collectable 256m -> 128m berry-yellow-collectable 256m -> 128m berry-red-collectable 256m -> 128m driftwood_1 256m -> 128m driftwood_2 256m -> 128m driftwood_3 256m -> 128m driftwood_4 256m -> 128m driftwood_5 256m -> 128m deadlog_a 256m -> 128m deadlog_b 256m -> 128m deadlog_c 256m -> 128m Loot-Barrel-1 256m -> 128m Loot-Barrel-2 256m -> 128m Corn-Collectable 256m -> 128m Orchid-Collectable 256m -> 128m Potato-Collectable 256m -> 128m Pumpkin-Collectable 256m -> 128m Rose-Collectable 256m -> 128m Sunflower-Collectable 256m -> 128m Wheat-Collectable 256m -> 128m Wood-Collectable 256m -> 128m Trash-Pile-1 256m -> 128m
3 Days Ago
Created a tool + context menu button on all BaseEntities to print out LOD culling range. This is useful so I can accurately set network range settings for a bunch of entities. For some things theres point networking to 256 if i can only be seen up to 100m etc.
3 Days Ago
snake 256m -> 128m
3 Days Ago
crate_underwater_basic 256m -> 128m natural_beehive 256m -> 512m
3 Days Ago
grenade_molotov 256m -> 128m
3 Days Ago
orebonus_generic 256m -> 128m metal_detector_source 256m -> 128m treemarking 256m -> 128m treemarking_nospherecast 256m -> 128m debris_wall 256m -> 128m
3 Days Ago
Reduce exposed stash network distance from 258 -> 128 meters
3 Days Ago
Increase hot air balloon and hot air balloon armour networking distance from 256 -> 512 meters
3 Days Ago
Reduce network range to 128m on: IMPORTANT: - item_drop (leaving buoyant as it) (leaving backpack as is) DECOR/MISC: -Heavy Scientist Plushy -Hazmat Plushy -Pinata -Parachute Unpacked -Headbag -Fish Trophy -Wanted Poster -Confetti Cannon -Twitch Trophy
3 Days Ago
Fix virtual scroll top and bottom spacers from not being set to the correct height in some instances We werent using min and max height properly
3 Days Ago
Various final fixes with console input and autocomplete fuckery
3 Days Ago
Fix top level padding
3 Days Ago
Fix a bunch of borked server compiles
3 Days Ago
Fix UI_DeveloperTools and UI_ServerAdminUGCEntryPattern.OnVisible not compiling on SERVER builds
3 Days Ago
Gracefully close the autocomplete window if we click off the search input field
3 Days Ago
- Dont use selection colour inside the command list input window - Cleanup various autocomplete bugs (0 result searches, not selecting input field etc
3 Days Ago
- Swap dropdown to Show Client/Show server buttons - Minor code cleanup - Add Claude/Network profiles to ignore.conf
3 Days Ago
- Add same darken logic to the toplevel console - Swap autocomplete tooltips to the new menu ones
3 Days Ago
- Fix bug where the new console input could be blank sometimes - Stop text wrapping on autocomplete suggestions - Darken background of command list when typing in command list input - Hide commandlist when pressing escape - Fix description text wrapping - Add tooltip to default values for autocomplete list
3 Days Ago
- Fix misaligned header spacing - Update culling groups
3 Days Ago
Clear out a huge amount of bloat
3 Days Ago
Mark TMP text as dynamic for command list entries
3 Days Ago
Fix broken text scaling after animating the command list
3 Days Ago
Missed files
4 Days Ago
- Add a filter so we can filter for SERVER or CLIENT convars. - Reduce console work when the menu is closed
4 Days Ago
Change the button colour in command list if its been changed from the default value
4 Days Ago
Setup correct anchors for console output
4 Days Ago
Setup tooltips for each of the commands
4 Days Ago
- Include server admin commands in client autocomplete/command list - Can run server commands without sv (they will be added automatically) for server commands - Fix virtual scroll bugging on out the new command list
9 Days Ago
main -> new_console-ui
9 Days Ago
Compile fix
9 Days Ago
new_console-ui/commandlist -> new_console-ui
9 Days Ago
new_console-ui -> new_console-ui/commandlist