userIan Hendersoncancel

5,370 Commits over 854 Days - 0.26cph!

5 Days Ago
Added crappy path visualisation
5 Days Ago
WIP: Walkaround - Can mount and walk around the golf ball - Two view modes - single fire attack (for now)
6 Days Ago
Fix clientside golf ball stuttering
6 Days Ago
Swap away from projectiles in favour of a standard BaseEntity - Golf ball can be claimed by a client, this takes client ownership and updates the server on its position (ensuring accurate collisions for local client) - Various settings to tune update amount - Simple press e to force golf ball in that direction
7 Days Ago
- Create basic golf ball entity - Create golf ball projectile - Hitting E on the golf ball entity spawns a golf ball projectile with a small upwards velocity (for testing)
7 Days Ago
PlayerRigUpdate2 -> hackweek_golf
7 Days Ago
main -> hackweek_golf
9 Days Ago
scientist_boat_aggro_fixes -> main
9 Days Ago
▍ ▉▌▌▇▇▇▇▍ ▅ ▅▌▅█ ▍▅▅▇ ▋▇█▅▇▊ ▇▊▌▍▇ ▆▉▆ ▇▊▅██▄▉█▊▆ ▅▌ ▊▌▆▌ ▋▄▊ ▆█▌ ▆▌▅▆█▊ █ ▇▍▊▉▍ ██▇█▊▅▌▇▊ ▅▄▉▄▉ █▍▆▇▉▇▋██ ▇▆▆▉ ▌▄▇▇█▇▊ ▇▋▉▆ ▇▉▇ ▅▆ ▄▋▊▅▍▆█▅ ▉▄▅▅▄ ▄▍▆█▊ ▄▆▇ ▌▉▆▇▅ ▋█▍▄▄▄▉▆▇
9 Days Ago
scientist_boat_aggro_fixes -> main
9 Days Ago
Ensure scientist boats dont target players deep underwater
9 Days Ago
ptboat_front_turret_nerf -> main
9 Days Ago
Nerf PT Boat front turret - Allow BaseProjectile turret scaling to be used with MountedWeapons for AI - Fix HumanNPCs not recognising inflictor name whilst using a MountedWeapon
9 Days Ago
mounted_weapon_seat_errorspam_fix -> main
9 Days Ago
mounted_weapon_seat_errorspam_fix -> main
9 Days Ago
- Swap weapon seat lazy loading so that it runs with a time gate instead - Remove error
9 Days Ago
Fix rhib/pt boat ai driver causing to stream network errors when saving a rhib/pt scientist boat thats had its ai driver killed
10 Days Ago
Remove from ladder hatches as well
10 Days Ago
Allow us to define what entities we show the building planner viewmodel for: - Add 'hideBuildingPlannerViewmodel' to construction scripts - Enable on just the ladder for now
10 Days Ago
▌ ▌▊▍▉█▄ ▉▆█ ▄▋▌▋▊▌▇▌ █▋▇▅█▄▋█▅ ██ ▆▌ ▇█▋▊ ▉▋▊▆▆▊▅▅ ▌▋▌▅▇▆▍▆▉ ▍▉█▋█ ▊▅▅▆ ▊▅▄▉▊▆▅▄ ▄▅▋▉ ▆▅ ▆▍▊▇▍▆▋▆█
10 Days Ago
- Ensure ammo is refunded - Rewrite cancel reload system
10 Days Ago
Dismounting a pt boat turret when its reloading will restore the ammo it had before rather than setting itself to 0
10 Days Ago
▆▌▋██▆▍ ▄█▌▌▆ ▄▅▋███ ▆▄██▇▊▅▍ ▅▅▉▉▇▉
10 Days Ago
Disable mountable parenting on the cannon (the most problematic and good to turn off as a precaution)
10 Days Ago
Force update triggers after moving position - its slightly more expensive but should fix instances where players can dismount and not be reattached to the boat
10 Days Ago
Ensure missing int parameter is added to mapnote validation
10 Days Ago
Temp fix to stop map marker edits from causing an NRE
11 Days Ago
More fixes to oilrig rhibs being despawned - ready to merge
11 Days Ago
Prevent stolen RHIBs from oilrig killing themselves on server restart (needs more testing)
12 Days Ago
If streamermode is enabled then turn off RHIB screens
12 Days Ago
Minor adjustments to walk around distance
12 Days Ago
- Show tooltip if you try to reload the turret whilst its full - Show tooltip if you try to reload the turret and have other types of 5.56 ammo in your inventory. We require standard 5.56
12 Days Ago
turret_model_clipping_fix -> main
12 Days Ago
- Fix player model clipping into turrets at certain angles - New set of movement curves
12 Days Ago
turret_head_anim_fix -> main
12 Days Ago
Setup correct content bundles for animations
12 Days Ago
turret_slow_animation_fix -> main
12 Days Ago
- Move lerping over from handle aiming to Tick() - Slight cleanup - Move clamping
13 Days Ago
- Setup leg animator for the new player rig - FInd and assign new masks
13 Days Ago
turret_hotfix_networkrange_fix -> main
13 Days Ago
turret_rear_turret_aiming_fix -> main
13 Days Ago
Slight reduction
13 Days Ago
Increase front turret rotate speed by 200 units
14 Days Ago
Fix rear turret using the wrong forward direction when shooting
14 Days Ago
Fix pt boat turrets bricking themselves when leaving and coming back into network range
14 Days Ago
▉▉▋▊▉▅▉▌▇▉▋█▉▄▍▌▊▅▅▍▉▌▉▋▅▇▉▅▄█ ▊▉ █▌█▄ ▊▌▊▋▄█ █▌ ▌█▊▊▌▋ ▍▄▅ ▉▄▊▍▄█▅▊ █▋▍▍▅▍▋▊▍▅▌ ▉▇▌ ▅█▋▌▋▋▌▆ ▆█ ▉█▍▌▋▄▊█
14 Days Ago
▄▆▄█▄▆▅ ▇▆▅▄▊▍ ▉▆▆▆▉ ▅▉█▊▇▇ ▄▋▊▉▋▊▆▇ ▄▌▄▍▌▅ ▉▆▆▅▌ ▋▆▉▆▊▋▊▌▊ █▇ ▌▇▌▊ ▇▇ ▊▊▉▊▍▋ ▉▄
14 Days Ago
█▍▇▆ ▊▇▊▌ ▅▌▆▌▆▄ ▉▉▌▍▄▅▆▇▆ ▄▍▅ ▋▌█▋▌▄ ▊▌▋▍▍█ ▇▊▉ ▍▇ ▊▋ ▋▍▊▊█▋▅▊ ▅▊▅▋ ▇▆▉▉▋▇▇▍▆▆▇▆▊▉ ▇▊█▊▇▄▉▆▆ ▅▅▆▄▄▋▇▉▅ ▊▆ ▊▆▌▄▋ ▉ ▍▋▉█▉▇ ▄▌▇▉▆█▆▄ ▅▄▍▇█▉ ▇▆ ▅▌ ▊▆▊█▍▄ ▋▇ ▍▌▄ ▌▋▋▉▌ ▅▅▊▅▅▄▍▉▅
14 Days Ago
█▇▍▋▋ ▊▋▌▌▄ ▌▆▌▍▅▇ ▍▋▄▇▄▌ ▌▇▌ ▌▄▊▍▅ ▅▉▌▋▄▌ ▇▅▍▉▍
14 Days Ago
▇▋▉▇▌▌▌▌▊ ▇▇▋ █▍▋ ▄▅█ ▍▊▋▇ ▉▊▊▉▇█▇▉ █▍▄▋▇▋▊▋ ▊▇ █▋▄▅