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5,403 Commits over 854 Days - 0.26cph!

7 Days Ago
Fix golf tee nuking the ball under weird circumstances
7 Days Ago
Detect a winner and show a phrase when they win
7 Days Ago
Numerous bug fixes with the Golf UI
7 Days Ago
Ensure hole UI updates
7 Days Ago
Reserve the first two rows in the ui
7 Days Ago
Ensure golf ball home tee is set
7 Days Ago
Missing physics material files
7 Days Ago
Add Golf Leaderboard UI - Add players based on who has joined the game - Sort against strokes - Show who has completed the course
7 Days Ago
Fixed bugs with numbering not changing under certain circumstances
7 Days Ago
Added visible par number, hole number and current players as text on the Tee Clock
7 Days Ago
Player scoring system. Player scores increase with each hit
7 Days Ago
- Ability to join/leave games on the tee - Tee backtracks dismounts/swings to golf ball and mountable - Deployable changes - Phrases
7 Days Ago
Can now Tee-Off from the Tee
7 Days Ago
- Players can't kick golfballs - Add drag on the ball so it doesnt roll forever - Add bounciness
7 Days Ago
- Fixed swap to driver popup not working
7 Days Ago
Create item for golf hole bucket - can now place it
7 Days Ago
- Improved hitting workflow again - Will now auto dismount if you've hit the ball then walked after sending it - Fix phrases not poping off
7 Days Ago
- Player no longer auto dismounts after golfing. Stays on the mountable until space is pressed, this stops you getting disorientated - Dont draw trajectory if you have shot your ball
7 Days Ago
Show phrase when swapping golf club type
7 Days Ago
Ensure mountable dies when dismounting from a ball
7 Days Ago
Missed file
8 Days Ago
- New Iron position - New Driver position - Better hand IK positions
8 Days Ago
- Can swap between putter, iron and driver by pressing CTRL when mounted to the ball - Clearup and rewrite the club system (AGAIN) - Reset and replace the position target transforms
8 Days Ago
Fix clientside golf ball being returned to the server
8 Days Ago
Feedback changes: - Inverted A + D for walking - Reduced putting max by 50%
8 Days Ago
Revert golf ball mountable and golf ball back to what they should be
8 Days Ago
- Remade golf hole and animator - Fixed merge issues - Regen manifest - Fix folder issues
8 Days Ago
- Stop golf cart wheels being pulled down by shock height - Re-centre golf cart wheels, reorigin and reorient shocks, wheels etc - Expose shock values in inspector
8 Days Ago
Changed golf hole files
8 Days Ago
- Wire up new golf hole - Setup animator - Reset mechanics
8 Days Ago
- Setup new golf idle pose - Bring back the arms when swinging - Club refinements + polish
8 Days Ago
Golf Hole logic: - hole players can putt into - confetti on gettng the ball in
9 Days Ago
- Swing club mechanics to power up/down shots - Add putter - Better idle head position values - Refactor swing data into a struct since we need to pass it to a few places - Add crappy trail renderer to the ball - Add crappy prediction trail (still needs tweaked)
9 Days Ago
Added crappy path visualisation
9 Days Ago
WIP: Walkaround - Can mount and walk around the golf ball - Two view modes - single fire attack (for now)
10 Days Ago
Fix clientside golf ball stuttering
11 Days Ago
Swap away from projectiles in favour of a standard BaseEntity - Golf ball can be claimed by a client, this takes client ownership and updates the server on its position (ensuring accurate collisions for local client) - Various settings to tune update amount - Simple press e to force golf ball in that direction
11 Days Ago
- Create basic golf ball entity - Create golf ball projectile - Hitting E on the golf ball entity spawns a golf ball projectile with a small upwards velocity (for testing)
11 Days Ago
PlayerRigUpdate2 -> hackweek_golf
11 Days Ago
main -> hackweek_golf
13 Days Ago
scientist_boat_aggro_fixes -> main
13 Days Ago
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13 Days Ago
scientist_boat_aggro_fixes -> main
13 Days Ago
Ensure scientist boats dont target players deep underwater
13 Days Ago
ptboat_front_turret_nerf -> main
13 Days Ago
Nerf PT Boat front turret - Allow BaseProjectile turret scaling to be used with MountedWeapons for AI - Fix HumanNPCs not recognising inflictor name whilst using a MountedWeapon
13 Days Ago
mounted_weapon_seat_errorspam_fix -> main
13 Days Ago
mounted_weapon_seat_errorspam_fix -> main
14 Days Ago
- Swap weapon seat lazy loading so that it runs with a time gate instead - Remove error
14 Days Ago
Fix rhib/pt boat ai driver causing to stream network errors when saving a rhib/pt scientist boat thats had its ai driver killed