userIan Hendersoncancel

4,687 Commits over 762 Days - 0.26cph!

5 Days Ago
Add proper null check when dismounting weapon seats
5 Days Ago
Predict reload syncvar
5 Days Ago
- Apply head animations to be in reference to the starting head position/rotation
5 Days Ago
- Added a script to convert skinned mesh renderers to mesh renderers - Parking these extra changes right now (for a few days)
5 Days Ago
Ensure the wind turbine transmission also rotates. Rotates in the opposite clock direction (as it would in real life)
5 Days Ago
main -> unskinned_windmill
5 Days Ago
Fix broken diving goggles
8 Days Ago
Added front controllers
8 Days Ago
minor tweaks
8 Days Ago
Head animation system for turrets Reloading turret starts head anim Crappy test animation
8 Days Ago
More leg fixes
8 Days Ago
Disable leg animator to stop hand IKs going crazy
8 Days Ago
Correctly estimate the right prediction time (wasn't taking timeline difference into consideration)
8 Days Ago
Enable arms on both turret seats
8 Days Ago
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8 Days Ago
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8 Days Ago
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9 Days Ago
▍▌▅▌▍▆_▅▉▆▉█▌▇▋▍▊_▇▍▄▇▅▅▋ -> ▆▅▍▋
9 Days Ago
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9 Days Ago
heavy_helmet_overlay_fix -> main
9 Days Ago
Fix binoculars + the heavy helmet from rendering weird
9 Days Ago
menu_bootstrap_change -> main
9 Days Ago
Changed finalising to finalizing on bootstrap to better match the other north american spellings in the game
9 Days Ago
building_planner_viewmodel -> main
9 Days Ago
Remove planner viewmodel
9 Days Ago
wrong branch! Merge to building_planner_viewmodel
9 Days Ago
viewmodel animations on wallpaper planner never call the base animations (locked behind an override)
9 Days Ago
main -> building_planner_viewmodel
10 Days Ago
main -> building_planner_viewmodel
10 Days Ago
vehicle_ui_sidecar -> main
10 Days Ago
Make sure the sidecar is added to the f1 vehicle menu, it was missing
10 Days Ago
vendor_drone_accessibility -> main
10 Days Ago
clean up the ui icon
10 Days Ago
main -> drone_accessibility
10 Days Ago
10 Days Ago
compile fixes
10 Days Ago
turret_viewmodel -> naval_update
10 Days Ago
Turn off viewmodel for now
10 Days Ago
comments
10 Days Ago
vendor_ui_drone_accesibility -> main
10 Days Ago
more stomped map fixes
10 Days Ago
Fixed broken drone phrase
10 Days Ago
Rverted a bunch of the stomped drone changes
10 Days Ago
Fix merge conflicts
10 Days Ago
main -> vendor_ui_drone_accessibility
10 Days Ago
Fix prediction NRE for NPCVendingMachines
11 Days Ago
Fix reload/attack animation playing for the local player from a worldmodel perspective provided we have a viewmodel
11 Days Ago
Remove Viewmodel ghosting Fix dismount NRE
11 Days Ago
naval_update -> turret_viewmodel
11 Days Ago
vendor_ui_drone_accessibility -> main