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5,507 Commits over 882 Days - 0.26cph!

37 Days Ago
mounted_weapon_seat_errorspam_fix -> main
37 Days Ago
mounted_weapon_seat_errorspam_fix -> main
37 Days Ago
- Swap weapon seat lazy loading so that it runs with a time gate instead - Remove error
37 Days Ago
Fix rhib/pt boat ai driver causing to stream network errors when saving a rhib/pt scientist boat thats had its ai driver killed
37 Days Ago
Remove from ladder hatches as well
37 Days Ago
Allow us to define what entities we show the building planner viewmodel for: - Add 'hideBuildingPlannerViewmodel' to construction scripts - Enable on just the ladder for now
38 Days Ago
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38 Days Ago
- Ensure ammo is refunded - Rewrite cancel reload system
38 Days Ago
Dismounting a pt boat turret when its reloading will restore the ammo it had before rather than setting itself to 0
38 Days Ago
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38 Days Ago
Disable mountable parenting on the cannon (the most problematic and good to turn off as a precaution)
38 Days Ago
Force update triggers after moving position - its slightly more expensive but should fix instances where players can dismount and not be reattached to the boat
38 Days Ago
Ensure missing int parameter is added to mapnote validation
38 Days Ago
Temp fix to stop map marker edits from causing an NRE
38 Days Ago
More fixes to oilrig rhibs being despawned - ready to merge
39 Days Ago
Prevent stolen RHIBs from oilrig killing themselves on server restart (needs more testing)
39 Days Ago
If streamermode is enabled then turn off RHIB screens
39 Days Ago
Minor adjustments to walk around distance
39 Days Ago
- Show tooltip if you try to reload the turret whilst its full - Show tooltip if you try to reload the turret and have other types of 5.56 ammo in your inventory. We require standard 5.56
39 Days Ago
turret_model_clipping_fix -> main
39 Days Ago
- Fix player model clipping into turrets at certain angles - New set of movement curves
40 Days Ago
turret_head_anim_fix -> main
40 Days Ago
Setup correct content bundles for animations
40 Days Ago
turret_slow_animation_fix -> main
40 Days Ago
- Move lerping over from handle aiming to Tick() - Slight cleanup - Move clamping
40 Days Ago
- Setup leg animator for the new player rig - FInd and assign new masks
40 Days Ago
turret_hotfix_networkrange_fix -> main
40 Days Ago
turret_rear_turret_aiming_fix -> main
41 Days Ago
Slight reduction
41 Days Ago
Increase front turret rotate speed by 200 units
41 Days Ago
Fix rear turret using the wrong forward direction when shooting
41 Days Ago
Fix pt boat turrets bricking themselves when leaving and coming back into network range
42 Days Ago
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42 Days Ago
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42 Days Ago
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42 Days Ago
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42 Days Ago
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43 Days Ago
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44 Days Ago
playerboat_wheel_mount_optimization -> main
44 Days Ago
Enable mount parenting on boat building steeringwheel
44 Days Ago
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45 Days Ago
scientist_boats_gameplay_pass_4 -> main
45 Days Ago
Compile fix
45 Days Ago
scientist_boats_gameplay_pass_4 -> main
45 Days Ago
main -> scientist_boats_gameplay_pass_4
45 Days Ago
Use setup the correct starting rotation when mounting a turret
45 Days Ago
Run camera animation stuff in update rather than messing around with invokes or seat overrides
45 Days Ago
- Fix head animations not working in build on the PT Turret - Stop get eye override cycling calling itself in some scenarios - Ensure IsEmpty is also set when jumping off a reloading turret - Remove Interface for mounted weapons - just look at the mounted weapon script instead
45 Days Ago
Fully cancel pt boat turret reload if someone jumps off whilst its reloading
46 Days Ago
Compile fixes