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6,265 Commits over 1,035 Days - 0.25cph!

47 Days Ago
game_room_dlc -> game_room_dlc/pool
47 Days Ago
Broken codegen fix 2
47 Days Ago
Fixed broken codegen
47 Days Ago
Fixed console system
47 Days Ago
pool -> game_room_dlc
47 Days Ago
game_room_dlc/pool -> game_room_dlc
47 Days Ago
Missed files
47 Days Ago
Debug commands to change pool table state
47 Days Ago
Close the pool dialog in between shots (this is temp but needed at the minute)
47 Days Ago
- More game registration fixes - Player slot and id fixes - Fixes for remounting - Toast/status fixes - Fixed not being able to complete the game - Allow access to reset game
47 Days Ago
Better blue team colour
47 Days Ago
More pool ui fixes, ensure stripes/solids renders on the ui Ensure eight ball ui doesnt turn itself off
47 Days Ago
Remove old icon
47 Days Ago
Fix busted 3p cue position/rotation
47 Days Ago
- Cleaned up deploy volume, colliders, construction script etc - New Icon
47 Days Ago
Change ... to say PROCESSING TURN in pool table status
47 Days Ago
Viewmodel fixes - Wireup new full and low power cue positions - Ensure hands can be seen (now using the right material)
47 Days Ago
game_room_dlc -> game_room_dlc/pool
48 Days Ago
Check socket base instead
48 Days Ago
Only send snapping mode information provided we have a snappable object
48 Days Ago
Revert snapping back to 146206 Send snapping mode from the client with the building info
48 Days Ago
3p pool cue sticks to hand bone
48 Days Ago
- More consistent sync behaviour - Fix for toasts not showing on ball potting - Fix issues with pooling pooltables screwing up state (pardon the pun)
48 Days Ago
Additional checks
48 Days Ago
Show pool power bar on the ui
48 Days Ago
New, decently cleaned up test pool ui
48 Days Ago
Dart and Pool CLIENT/SERVER compile fixes
48 Days Ago
Missed files
48 Days Ago
- Codegen
48 Days Ago
pool -> game_room_dlc
48 Days Ago
- State refresh improvements - Fix a bunch of ? checks on Unity objects
48 Days Ago
Use player id 0 to as an error fallback
48 Days Ago
Add substeps to the pool physics system for better performance at low fps
48 Days Ago
More compile fixes
48 Days Ago
Serializer fix
48 Days Ago
Compile errors
49 Days Ago
Fix not being able to respawn on a bed corpse in Softcore (the same way you can respawn on a bag)
49 Days Ago
Revert to an old version of deployable snapping that didn't break every two seconds
49 Days Ago
Fix raid window widget showing the wrong time
49 Days Ago
Add gather rate and raid window details to the softcore changelog section
49 Days Ago
Ensure demo compatability is false to start (ensures it prompts you everytime)
49 Days Ago
main -> game_room_dlc
49 Days Ago
- More shot animation work - More debugging
49 Days Ago
- Basic setup for shot force controls - Prevent moving mouse up and down from moving the underlying mountable
49 Days Ago
auto close the pool table dialog if you die
52 Days Ago
- More toast work - Custom dismount position setup - More test UI
52 Days Ago
raidwindow_paintable_sign_fix -> main
52 Days Ago
- More crappy UI - Animator changes
52 Days Ago
Minor 3p animation fixes
52 Days Ago
Allow player 2 to be filled by the same player for solo play (regression)