userIan Hendersoncancel

6,857 Commits over 1,096 Days - 0.26cph!

30 Days Ago
Stop character creator windows moving when orbiting around
30 Days Ago
Smoother crossfades
30 Days Ago
Stop c4 and satchels from matching roation when thrown - everyone agreed it looks worse
30 Days Ago
Dont use none as a category
30 Days Ago
Start with 'none' and have a full body camera
30 Days Ago
Do the walk out animation first rather than the ground pose
30 Days Ago
Fix errors
30 Days Ago
Dung gives 1 fuel
30 Days Ago
Ensure you cant stir the biofuel generator when it overhangs an edge
30 Days Ago
Fix dismount not removing the stir bar
30 Days Ago
Ensure biofuel generator can be picked up even if its child is spawned
30 Days Ago
Fix biofuel generator flag collision
30 Days Ago
- Manifest fixes
30 Days Ago
- Remove broken test stir - Swap to idle
30 Days Ago
Some more fly work
30 Days Ago
Add some more text to the screen in the biofuel generator
31 Days Ago
Open/close sounds
31 Days Ago
Add a 'needs stirring' electrical output so people can make circuits letting them know the generator needs stirred
31 Days Ago
Fix the deployment being the wrong way around
31 Days Ago
Add blinking 'processing' and 'blocked' text on the info display
31 Days Ago
Indicator + light notify LOD
31 Days Ago
Tech tree fixes
31 Days Ago
Minimum of 1 fuel for even worse foods (grubs)
31 Days Ago
- Description - Crafting costs - Tech tree
31 Days Ago
- Have to restir after adding new food - Show a little pop animation in the loot panel ui to show its been reset - Make 'electircity required' show in red
31 Days Ago
- Turn off lamp and indicator if theres no power connected to the biofuel generator - "stirring" -> "stirred"
31 Days Ago
Reduce power consumption
31 Days Ago
Add emissive indicator lights: - green flashing when done (fuel in and not food) - green when cooking normally - solid red when no food (to show its burning power) - red flashing when needing to be stirred
31 Days Ago
Fix sheep failing the network range audit tests Dont advise reductions when an object is using just regular unity lods - forgot binoculars would scale unity lods
31 Days Ago
Better flies
31 Days Ago
Hide the spoon in the guide prefab
31 Days Ago
- Add stirring animations - Add viewmodel animation - Make generalised mounted camera anim system
31 Days Ago
main -> biofuel_generator
31 Days Ago
pool_cue_quality_fix_2 -> main
31 Days Ago
Fix pool cue quality breaking in first person when swapping between different cues
31 Days Ago
Fix fire arrow sticking onto the 3p bow for other players
31 Days Ago
fire_arrow_3p_fix -> main
31 Days Ago
Codegen
32 Days Ago
- Fix hair and eyebrows being overriden - Support charater slot in connections trings
32 Days Ago
Missed files
32 Days Ago
Network++
32 Days Ago
Codegen
32 Days Ago
- Pass appearance in client ready - Save everywhere as character appearance proto rather than a string representation - More code cleanup
32 Days Ago
- Ability to limit changing race/gender from predefined steam id original - Add a 'connect to development server' in the browser for any developers playing on unity so we can easily go main menu -> test server - Ownership checks - Greatly clean up the player customisation backend
32 Days Ago
Merge conflicts
32 Days Ago
main -> character_customisation
32 Days Ago
Fix fractional reloads not working properly (mini crossbow)
32 Days Ago
Remove unneeded test
32 Days Ago
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32 Days Ago
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