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6,751 Commits over 1,096 Days - 0.26cph!

4 Months Ago
Fix a big blurry clock
4 Months Ago
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4 Months Ago
main -> game_room_dlc
4 Months Ago
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4 Months Ago
force runtime lookups to rebuild from the updated asset
4 Months Ago
demo_compatability_layer -> main
4 Months Ago
Empty compat file so it gets included in builds
4 Months Ago
vending_stats_text_fix -> main
4 Months Ago
Stop the text going blurry in the vending stats page
4 Months Ago
- Rewrite of the demo compat system - General cleanup - Couple of weird editor only bugs fixed
4 Months Ago
main -> demo_compatability_layer
4 Months Ago
camera_flash_fixes -> main
4 Months Ago
Compile errors
4 Months Ago
Play a sound when you toggle the flash mode on the camera
4 Months Ago
When taking a picture show a black screen if you're not using flash and a white screen if you are
4 Months Ago
Fixed camera flash being off to the right
4 Months Ago
snapping_fixes -> main
4 Months Ago
Fix issues with vertical barrel snapping
4 Months Ago
Autosnap settings finder will now check each 90 degree angle and apple the max padding values Fix storage barrel not snapping to other storage barrels beside them properly
4 Months Ago
Fix 4 boxes not being placeable in a foundation anymore
4 Months Ago
autofind_deployable_snapping -> main
4 Months Ago
Mark auto snap as experimental
4 Months Ago
Ensure all FormatBytes cases display capitalised KB/MB because we are dealing in bytes, not bits. Was driving me crazy displaying kb/mb everywhere when we are using bytes, not bits
4 Months Ago
main -> autofind_deployable_snapping
4 Months Ago
secondary_connection_voices_fix -> main
4 Months Ago
Fix VOIP bugging out over CCTV cameras Prevent connections from being added twice: once through the secondary connections then once through the regular path
4 Months Ago
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4 Months Ago
steam_retry_button_fix -> main
4 Months Ago
Allow the 'retry' button to be pressed indefinitely
4 Months Ago
steam_retry_button_fix -> main
4 Months Ago
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4 Months Ago
Fix retry steam button not working
4 Months Ago
protocol_update -> main
4 Months Ago
Protocol++
4 Months Ago
- More involved 'needs compatability' check - Only show popup provided compatability is previously turned off
4 Months Ago
main -> demo_compatability_layer
4 Months Ago
jesus_animation_fix -> main
4 Months Ago
Use small delta changes for water level model state rather than exacts with ==
4 Months Ago
Allow doprepare to add to the demo compatability file Ensure prefab ids dont match wont fire if using the compatability layer
4 Months Ago
Further cleanup, boolean gating for lookup creating
4 Months Ago
Compile fix
4 Months Ago
Cleanup, rewrites
4 Months Ago
main -> demo_compatability_layer
4 Months Ago
update_metabolism_network_optimization -> main
4 Months Ago
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4 Months Ago
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4 Months Ago
Ugly initial setup to stop grenades + c4/satches from feeling laggy to throw and stop them coming out of the players eyes
4 Months Ago
Ability to dynamically add in single compatability layer remappings - this should allow the quick add to manifest buttons to auto add any remap changes as well