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5,620 Commits over 882 Days - 0.27cph!

1 Year Ago
Optimise UIFogOverlay. Now only looks at nearby active smoke grenades (using a spatial grid). It used to loop through every active smoke grenade on the map.
1 Year Ago
bees -> crafting_update
1 Year Ago
Bees now die in the smoke of a smoke grenade
1 Year Ago
bees -> bee_grenade2
1 Year Ago
Fixed bee grenade viewmodel scale
1 Year Ago
- Setup open/close sounds for deployed hive - Change deployment sound to boxes
1 Year Ago
Force network update when heat source changes
1 Year Ago
Setup standalone impact effect for natural hives. Swapped to dirt sounds as a stand in
1 Year Ago
bees -> crafting_update
1 Year Ago
Setup Beehive item filters
1 Year Ago
Ensure deployed beehive can handle having a full inventory properly
1 Year Ago
bees -> crafting_update
1 Year Ago
Can no longer deploy things on placed hive
1 Year Ago
bees -> crafting_update
1 Year Ago
Increase natural beehive bounds padding
1 Year Ago
- FIxed screwed natural beehive bounds - Fixed swarm AI breaking at weird ranges
1 Year Ago
Rebalanced some hive growth rates
1 Year Ago
- Item changes - Can feed honeycomb to chickens
1 Year Ago
bees -> crafting_update
1 Year Ago
bee_grenade2 -> bees
1 Year Ago
Disabled test gizmo
1 Year Ago
- Allow timed explosives to align their effect with velocity before an explosion - Rotated bee grenade explosions to align with this velocity
1 Year Ago
Restored 1p_spectating_grenade_fix
1 Year Ago
Restored BeeSwarm changes
1 Year Ago
bees -> bee_grenade2 (again)
1 Year Ago
bee_grenade2 -> bees
1 Year Ago
crafting_update -> bees
1 Year Ago
vendor_listing_changes -> crafting_update
1 Year Ago
Show an clones genetics on the vendor UI. Lets people see the genetics before they buy (Also shows the grade of a nucleus)
1 Year Ago
bees -> crafting_update
1 Year Ago
Show nucleus grades on hover
1 Year Ago
Radwater now destroys the nucleus inside beehives
1 Year Ago
Beehives can now be heated with heaters - Split off GrowableHeatSource so it can support any object so long as it has a IHeatSourceListener interface - Clamped overall quality
1 Year Ago
Updated honeycomb description
1 Year Ago
Fixed LODs on: Honey Jar HiveNuclei Honeycomb
1 Year Ago
- Water no longer kills swarms, but instead works as a deterent - Dont target people that are too wet
1 Year Ago
crafting_update -> bees
1 Year Ago
bees -> crafting_update
1 Year Ago
Refined Egress Behaviour
1 Year Ago
Reworked how BeeSwarm works: - Can now be set on fire - Slowed it down - Optimistaions and changes
1 Year Ago
Rebalanced temperature on hives
1 Year Ago
bees -> crafting_update
1 Year Ago
Changed loot panel title again
1 Year Ago
Beeswarm culling changes
1 Year Ago
deployed Beehive new collider and prevent building volume
1 Year Ago
- Protobufs - Codegen
1 Year Ago
bees -> crafting_update (needs codegen)
1 Year Ago
Swapped protobufer index to try and avoid conflicts
1 Year Ago
Fixed overly large not in sphere check on deployable hive
1 Year Ago
Cull natural beehive particles at distance