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4,096 Commits over 701 Days - 0.24cph!

4 Months Ago
Fix vine visual stopping moving when a player dismounts mid air. Finished flag to ensure we have completed our swing
4 Months Ago
sticky_vines_fix -> main
4 Months Ago
Remove vines the second a tree gets killed, rather than keeping them hanging around for a few seconds
4 Months Ago
Attempted fix for vines sometimes staying around (rendering) when the tree is killed Force leaving queue and disabling the renderer when entering/leaving the queue
4 Months Ago
simple_snow_usage -> main
4 Months Ago
New Behaviour: If we are nearly there then bring us to perfect temp, if we are freezing then bring us up to a moderate temperature Less effective in temperate and desert biomes (not that you'd really need it) Slightly increased happy range
4 Months Ago
beeswarm_rename -> main
4 Months Ago
Rename Beeswarm to Bee Swarm Localisation
4 Months Ago
jungle_floor_cube_fix -> main
4 Months Ago
Ensure shadow is using the right model
4 Months Ago
simple_snow_usage -> main
4 Months Ago
If we have a low climate temperature ensure heaters always bring it up to the perfect growth rate. Makes snow bees viable
4 Months Ago
better_beehive_ui-> main
4 Months Ago
Show 'not producing honeycomb' if the beehive has a low enough temperature Move status up to just under information so you dont have to look at the bottom of the panel Cleanup beehive lootpanel
4 Months Ago
Beehive panel was really confusing. Flip indoors, so it shows Outdoors as yes (eg green) and Indoors as no (eg red)
4 Months Ago
better_bike_fuel_interaction -> main
4 Months Ago
Stop showing open fuel storage all the time when mounted on a bike. You need to look down delibrately to get the popup
4 Months Ago
jungle_floor_cube_fix -> main
4 Months Ago
Fix jungle floor spawning a random cube in the centre when highlighting it
4 Months Ago
Prefab changes
4 Months Ago
Hook up server browser page to our server browser list backend Run same setup/methods as current main menu (this wont be changed anyway)
4 Months Ago
ServerBrowserList port to use the new UI entries Ported the tag system over to the new setup Tag prefab new style
4 Months Ago
Fixed more strange spacing on larger sets of server listings
4 Months Ago
Wire up server entries UI Tag system Precache all tags Fixed some strange spacing on larger server listings
4 Months Ago
Ensure scroll starts at 0 Ensure server tabs are set to toggle Ensure gamemode tabs are set to toggle
4 Months Ago
More improved scroll behaviour Use absolute scrollbox setup Use padding rather than hardcoding values Fixed scrollbar
4 Months Ago
Managed to get scrollbar setup with flex categories (that was a nightmare!) ScrollFadeGradient object
4 Months Ago
Changed Bootstrap again - make sure the menu doesnt leak in whilst loading
4 Months Ago
Setup server browser server types Setup server browser gamemodes Icons, and localisation linking Setup tab groups on navbar Setup tab groups on gamemodes and server selection
4 Months Ago
Add URL system to the main menu. Manager can be sent a URL and will parse out the correct path to the correct page. Pages will be injected with query arguments based on the URL. Allows us to have buttons that will open up specific pages/settings/areas of the menu automatically.
4 Months Ago
Turn down bootstrap image opacity
4 Months Ago
Remove flex transition from page animations
4 Months Ago
Headers
4 Months Ago
New standardised way to handle Rust Button tab groups. Child class which can handle main menu or specific tab menu navigation. Code cleanup Added namespace to add pages/ui scripts
4 Months Ago
Custom unpress siblings setup Works with options settings
4 Months Ago
Hook settings menu into new main menu
4 Months Ago
Try to ensure editor weaving process isn't running on build
4 Months Ago
patrol_helicopter_rotation_fixes -> main
4 Months Ago
Sanitise patrol helicopter spotlight rotations
4 Months Ago
bee_catapult_bomb -> main
4 Months Ago
Changed pick up and drop sounds Fixed error in Tech Tree 0
4 Months Ago
Added Bee Catapult Bomb On impact it spawn groups of Bee Swarms. Setup icons, catapult setup and entities. Manifest
4 Months Ago
Try and skip setter injection on the client by checking the subtarget
4 Months Ago
main -> syncvars
4 Months Ago
main -> bee_catapult_bomb
4 Months Ago
Ensure build looks in the correct path
4 Months Ago
Call patch assembly anytime scripts reload
4 Months Ago
main -> new_menu
4 Months Ago
Re-enable bootstrap check
4 Months Ago
main -> syncvars