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6,617 Commits over 1,066 Days - 0.26cph!

7 Months Ago
editor_map_creator -> main
7 Months Ago
- New UI - Fix bugs with snapping scroll views on enable/disable - Remove fold outs for now - New custom procedural map scene - Button to force the map creator to take you to the scene - Labelled a bunch of map components in procedural map
7 Months Ago
- More categorisation - Show resource path if its a place decor component
7 Months Ago
- No need to generate cliff topology twice or process procedural objects twice - Expose Disabled flag in inspector - Change path to be 'Window/Map Creator'
7 Months Ago
reenable_mountable_parenting -> main
7 Months Ago
Re-enable mountable parenting on RHIBs, Player Boats and 50 Cals. Staying away from Cannons + Ballista for now
7 Months Ago
Start work on a way for us to be able to make custom maps in editor for testing. Primarily revolving around modifying procgen settings: such as monuments to place, roads, rocks, etc. - Setup disabled flag on all procedural components
7 Months Ago
train_coupling_sound_fix -> main
7 Months Ago
Fixed train car coupling and line up audio playing twice
7 Months Ago
boat_ai_reverse_preference_fix -> main
7 Months Ago
Fix boat ai attempting to reverse to stay in-line with a player on a boat rather than just slowing down the gas pedal Use a stuck timer locking mechanism to only allow the boat ai to reverse when its stuck.
7 Months Ago
loot_container_populateloot_fix -> main
7 Months Ago
Fix 'CONTACT DEVELOPERS! LootContainer::PopulateLoot has null inventory!!!' being thrown when loot containers were attempting to populate loot whilst destroyed. Thanks nivex!
7 Months Ago
server_browser_remove_ping -> main
7 Months Ago
- Region bug fixes - Ensure category button starts counting players again
7 Months Ago
More WIP: - Store closest regions to our local machine on start up so we can sort via distances to data centres - Fix has known region code - Ensure browser ping estimates are back on false - Region ranking system
7 Months Ago
double_voicechat_fix -> main
7 Months Ago
Ensure duplicates arent added with secondary connections. Can be expensive in certain cases but doesnt run 24/7
7 Months Ago
Fix bug that could sometimes cause player voice duplication
7 Months Ago
Cleanup and minor changes
7 Months Ago
Try displaying data centre regions instead
7 Months Ago
main -> inventory_commands_streamermode
7 Months Ago
server_browser_ping_removal -> main
7 Months Ago
Ensure region sorting button uses the correct background
7 Months Ago
server_browser_ping_removal -> main
7 Months Ago
- Show ping and region on connection modal - Servers without a region tag will be put to the bottom of the list - Missed files - Minor browser code folder cleanup
7 Months Ago
Missed file
7 Months Ago
- Display the correct region - Region translation - Look and cache provided region tag on each server - Servers without region tags (eg Unknown region) are put at the bottom - Fix error stopping sorting via region
7 Months Ago
- Remove Ping browser header - Add Region browser header - Allow sorting via that header
7 Months Ago
Fix scoreboard issues
7 Months Ago
scientist_spawner_new_boats
7 Months Ago
Ensure oilrig and crate hacking rhibs are also included
7 Months Ago
scientist_spawner_new_ai -> main
7 Months Ago
Flip the condition
7 Months Ago
scientist_spawners_enabled now affects Scientist Boat spawning
7 Months Ago
kill_scientist_boat_fix -> main
7 Months Ago
Fix scientist boats becoming bricked when using killscientists command
7 Months Ago
scientist_boat_ai_driverkill_fix -> main
7 Months Ago
Ensure Scientist boat AI will be left enabled if the driver is killed. Prevents AI from not shooting when the driver dies
7 Months Ago
inventory_commands_streamermode
7 Months Ago
Ensure a bunch of inventory.give commands respect streamermode - hiding the giving players name
7 Months Ago
catapult_bee_worldmodel -> main
7 Months Ago
Add worldmodel script to bee ammo for the catapult
7 Months Ago
syncvar_improvements_3 -> main
7 Months Ago
Added an attribute to allow optional bypass of mandatory callback system
7 Months Ago
- SyncVars now call their callback method on Network Load - First parameter of SyncVars callbacks can now be null. This only happens in cases where the callback runs on load - Updated all existing scripts
7 Months Ago
Remove Golf Ball Rock that was bricking some prefab ID's Cleanup to try another merge
7 Months Ago
Sucessfully cleaned and removed PlayerRigUpdate2 from hackweek_golf
7 Months Ago
Cherrypick from range 142973 -> 143247
7 Months Ago
Cherrypick 142957