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3,572 Commits over 639 Days - 0.23cph!

4 Months Ago
Fixed volume guide being slightly offset towards the player
4 Months Ago
- Huge code cleanup - Ensure spheres and hemisphere prefabs can be correctly swapped between
4 Months Ago
Volume guide now disables properly when turning off
4 Months Ago
Further heater zone placement refinements
4 Months Ago
Corrected some incorrect heater growable sizes
4 Months Ago
Corrected a bunch of incorrect visual sprinkler radius size calculations
4 Months Ago
Ensure sphere prefab loads into memory correctly
4 Months Ago
- Proper prefab based volumes support - Ensured prefab scales properly
4 Months Ago
bee_compile_errors -> main
4 Months Ago
Beehive compile errors
4 Months Ago
Setup volume prefab support
4 Months Ago
bee_ux_improvements -> main
4 Months Ago
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4 Months Ago
Some server projectile virtual methods. Clientside spinning reinstated.
4 Months Ago
Swapped fully to using a server projectile instead so we can use all of the projectile systems
4 Months Ago
Spawn at the correct position + rotation
4 Months Ago
Proper throw setup with eye position validation and racyast before throwing
4 Months Ago
Fixed boomerang server methods running in the client (only in editor)
4 Months Ago
main -> boomerang
4 Months Ago
Changed convar
4 Months Ago
Changed the way bee analytics are called. Added an editor method to reset bee stats for testing
4 Months Ago
▅▇█▊ ▇▋▅ ▋▇▄▌█▋▊ ▅▆▋▇▇▄▊▊▅ ▆█▆▉ ▅▅▊▅█▄▅▋▌ ▍▉▋▋ ▇▆▅ ▊▋█▇█▇. ▌▆▌▅▇ ▊▉▅▆▅ ▄▆▍▉▋▌ █▇▊▍▇▇, ▆▉▉▋▇▉██, ▄▌▄▋▆▇▆▆ ▋▉▆ ▊▋▇▊▉▇▊ ▇▋ ▇▄▋▉▄▉▄▆▉▉▆▄ ▊▋ ▅▅▅▅ ▆▇▉▅▊▅▊ ▊▊▍▍ ▄▇▊▅▋▅ ▄▅▉▋▊.
4 Months Ago
bee_ux_improvements -> main
4 Months Ago
revert_project_file -> main
4 Months Ago
Correct one
4 Months Ago
4 Months Ago
▊▌▊▄▄▋▅_▄▊▍ -> ▋▉▍█
4 Months Ago
▊▆▆▊▅▍▆_▄▇▅ -> ▆▍▉▇
4 Months Ago
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4 Months Ago
▍▉▍▋▄▅▅ ▉▆▌▊▍ ▇▋▉▄▉ ▉▊▄▊▉▊▄▌▆ ▇█▄▋▍▊▊ ▊▉▉ ▋▋▍ ▅▄▄▄▉▅▄▄ ▍▌▍▌▊ ▌▇▍▇▍▍▌▌▌ ▋█▉▍ ▄▆▋ ▅▍▆▌ ▊▉ ▄▉▉ ▄▍▋▅▇▊▅▌▆▋▇
4 Months Ago
Add a tip telling you what to do if you're attacked by bees
4 Months Ago
show hit notifications when your bee swarm damages someone
4 Months Ago
impact_details_variety -> main
4 Months Ago
Improved blunt wood decal
4 Months Ago
bee_owners -> main
4 Months Ago
Restore stomped code changes
4 Months Ago
Merge issues
4 Months Ago
main -> bee_owners
4 Months Ago
more crappy volume changes
4 Months Ago
Remove sprinkler ddraw
4 Months Ago
- show area of electric heater - more accurate sprinkler radius - can see volume materials when inside it - sprinkler and heater scales are now mulitplied by the actual replicated convar values
4 Months Ago
- Allow reversing of volume rotations - Scale volume based on sprinkler radius if used with sprinkler
4 Months Ago
Fix errors with deploy guides that dont have volume renderers
4 Months Ago
Support cone shapes
4 Months Ago
impact_details_variety -> main
4 Months Ago
compile fixes
4 Months Ago
Shader and colour refinements. Added hemisphere support
4 Months Ago
Setup a scrolling diagonal material
4 Months Ago
Show range with a custom material. Use Graphics.DrawMesh rather than spawning an actual prefab. Cach property block, mesh and material stuff on the guide renderer