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6,244 Commits over 1,035 Days - 0.25cph!

45 Days Ago
Stop the act of creating a new entity from adding itself to the demo compatability list, thinking it was a rename instead
45 Days Ago
Fix last played gamemode being retained on the client
45 Days Ago
raiding_countdown_fix -> main
45 Days Ago
raid_window_fixes -> main
45 Days Ago
Fix tugboat doors or siegetower doors not being raidable outside raid window
45 Days Ago
raid_window_fixes -> main
45 Days Ago
Fixed a loophole allowing frame insert items to be damaged
45 Days Ago
Null guard raid status window
45 Days Ago
Show a toast when MLRS can't be fired (due to softcore)
45 Days Ago
Fix SiegeTowerDoor not being breakable in softcore outside a raid window
45 Days Ago
WIP new 3p anims setup
46 Days Ago
- Swap over to new pool table model - Cleanup - Temp colliders
46 Days Ago
pooltable -> pool
46 Days Ago
game_room_dlc -> game_room_dlc/pooltable
46 Days Ago
main -> game_room_dlc
46 Days Ago
softcore_updates_jul_26 -> main
46 Days Ago
raid_window -> softcore_updates_jul_26
46 Days Ago
Minor map ui improvements
46 Days Ago
softcore_updates_jul_26 -> main
46 Days Ago
raid_window -> softcore_updates_jul_26
46 Days Ago
- Ensure raid window status ticks update whilst on screen - Only set time placed if we are in softcore
46 Days Ago
- Add Raid Window information to the map ui - Simplify and clean up SecondsUntilNextChange/NextChangeUnixUTC - Cleanup
48 Days Ago
raid_window -> softcore_updates_jul_26
48 Days Ago
Swap raidStatusSet to be lazy loaded instead
49 Days Ago
Batch tc network updates over a few frames instead
49 Days Ago
Update the raidable flag of every tc when the raid window opens or closes rather than leaving a permanent check loop on
49 Days Ago
Compile fix
49 Days Ago
Block doors/gates from receiving damage outside a raid window
49 Days Ago
Ensure we only add raid status provided we are in softcore
49 Days Ago
raid_window -> softcore_updates_jul_26
49 Days Ago
Move raid window convars into softcore. rather than softcoreraid.
49 Days Ago
set raid windows on by default
49 Days Ago
Seperate tc softcore stuff into its own file
49 Days Ago
- Setup raid windows so they transfer UTC time from server -> client and client then resolves properly to their own timezone - Fix 'Raiding Allowed' and 'Raiding Blocked' vital notes from not poping up - Keep track of when the raid window opens via a syncvar on the gamemode entity
49 Days Ago
50 Days Ago
Add 'raiding enabled' and 'raiding disabled' vitals
50 Days Ago
Setup enum dropdown to override initial gamemode in Game Setup
50 Days Ago
Basic implementation of softcore 'raiding windows' This prevents raiding outside of predefined server hours. - Prevent building block damage outside the window (by projectile or explosive) - Freshly placed tool cupboard (up to an hour) can be raided even outside the window - Melee damage is still allowed - Twig is always breakable - Can't fire MLRS outside the window - Per server convars for control (ability to also customize weekend hours) - Setup to a open/close noise when the window opens or closes
50 Days Ago
Battery fixes
50 Days Ago
snapping_fixes -> main
51 Days Ago
snapping_fixes -> main
51 Days Ago
Ability to enable/disable seat by socket height dynamically on each entity
51 Days Ago
main -> snapping_fixes
51 Days Ago
vending_machine_admin_typo -> main
51 Days Ago
Separate typo fix
51 Days Ago
server_item_notifications_streamermode -> main
51 Days Ago
Giving yourself an item via f1/console commands will now respect streamermode and not reveal your actual username
51 Days Ago
Stop deepsea npc shops from showing up in outpost search
51 Days Ago
sell_order_warning_persistence -> main
51 Days Ago
Fix vending administrate 'remove all' dialog from persisting if you disconnect