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5,891 Commits over 943 Days - 0.26cph!

56 Days Ago
- Build errors with a string builder - Append new line between message and stack trace
56 Days Ago
Can now ctrl scroll to increase/decrease scale without having to always change the convar
56 Days Ago
Wire up Global.consoleScale to the new console font scale
56 Days Ago
main -> new_console-ui
56 Days Ago
preserve_unitask -> main
56 Days Ago
Preserve unitask from IL2CPP stripping
56 Days Ago
generate_commands_2 -> main
56 Days Ago
Codegen
56 Days Ago
Fix the handful of compile errors we got. Tiny considering we generated such a large amount of descriptions
56 Days Ago
Add descriptions to the rest of the scripts in the codebase. Totals around 1,525 generated clientvar/servervar descriptions
56 Days Ago
All ConsoleCommands/ convars now have generated descriptions
56 Days Ago
New clean batch of convar descriptions. Came up with a better prompt which seems to be giving much better outputs
56 Days Ago
new_console-ui -> main
56 Days Ago
Fix a bunch of edge cases with autocomplete, previews of autocomplete and when to accept/decline
56 Days Ago
Tab and left shift + tab will navigate everything up and down as well as the arrow keys
56 Days Ago
new_console-ui -> main
56 Days Ago
- Always show convar descriptions (dont need to highlight them) - Hide description if we have none
56 Days Ago
- First batch of ai generated convar descriptions - (Generated) is appended to the front of each one so players know if its hand written or generated - AI markers still left on unprocssed vars (added ClientVar or ServerVar again as its marker for some reason) Have to wait 3 hours because of rate limits
56 Days Ago
main -> new_console-ui
56 Days Ago
- Fix more console compile errors - Fix WakeAIZ compile error
56 Days Ago
main -> new_console-ui
56 Days Ago
new_console-ui -> main
56 Days Ago
Compile fixes
56 Days Ago
- Remove rich text from a bunch of places in the console - Hide RconOnly command unless RCON - Hide developer only commands unless developer
56 Days Ago
new_console-ui -> main
56 Days Ago
Fix 'Show Server' and 'Show Client' text not scaling properly on animations
56 Days Ago
- Hovering over a autocomplete option will add it to the input field - Arrow key navigating to an autocomplete option will also add it to the input field
56 Days Ago
Dont print every log twice
57 Days Ago
Make errors more see-through
57 Days Ago
Error UI: - Dont force uppercase - Allow turning off amount object again
57 Days Ago
Ensure new error panels alpha is auto set to 1
57 Days Ago
Attempt to scroll auto complete when navigating
57 Days Ago
Prevent new error ui from autowiping its errors depending on alpha state
57 Days Ago
Autocomplete now shows in a scroll
57 Days Ago
- Enter only intercepts if the user has navigated to a suggestion with the arrow keys. If they just typed a command and hit Enter directly, it submits as normal. - Added a console command to test NRE's
57 Days Ago
Pressing enter on autocomplete entries submits them to the console input field
57 Days Ago
Add light/dark rows to the command list
57 Days Ago
- Mark convars that are methods with [METHOD] in autocomplete + Command List - Add a scrollbar to console - Clamp command list scroll instead of elastic - Refactor autocomplete logic - put it all in a single script - Reposition auto completes so they go top to bottom now
57 Days Ago
Reduce console input size, reduce size of auto complete entries
57 Days Ago
Applied old console prefab
57 Days Ago
- Applied flaviens virtual scroll changes (minor changes to add better overscan) - Change font base size on autocomplete buttons - Reduce autocomplete button size
57 Days Ago
- cap console ui refresh - add fast paths to text buffer - optimize autocomplete
57 Days Ago
main -> new_console-ui
57 Days Ago
skybox_slider_fix -> main
57 Days Ago
Fix skybox slider not working in workshop editor
57 Days Ago
loading_screen_fixes -> main
57 Days Ago
- Fix loading screen constantly disabling itself - Removed old loading screen
57 Days Ago
revert prefab
57 Days Ago
- Dont allow disabling images - Rename methods and minor cleanup
57 Days Ago
- Simplify loading screen images (let http image handle it) - Setup one set of images on launch and let it be reused throughout - Make use of Image Cache so we can get cache reads on each successive game launch - Ensure loading screen images are DXT high quality compressed