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5,827 Commits over 943 Days - 0.26cph!

47 Days Ago
Fix virtual scroll top and bottom spacers from not being set to the correct height in some instances We werent using min and max height properly
47 Days Ago
Various final fixes with console input and autocomplete fuckery
47 Days Ago
Fix top level padding
47 Days Ago
Fix a bunch of borked server compiles
47 Days Ago
Fix UI_DeveloperTools and UI_ServerAdminUGCEntryPattern.OnVisible not compiling on SERVER builds
47 Days Ago
Gracefully close the autocomplete window if we click off the search input field
47 Days Ago
- Dont use selection colour inside the command list input window - Cleanup various autocomplete bugs (0 result searches, not selecting input field etc
47 Days Ago
- Swap dropdown to Show Client/Show server buttons - Minor code cleanup - Add Claude/Network profiles to ignore.conf
47 Days Ago
- Add same darken logic to the toplevel console - Swap autocomplete tooltips to the new menu ones
47 Days Ago
- Fix bug where the new console input could be blank sometimes - Stop text wrapping on autocomplete suggestions - Darken background of command list when typing in command list input - Hide commandlist when pressing escape - Fix description text wrapping - Add tooltip to default values for autocomplete list
47 Days Ago
- Fix misaligned header spacing - Update culling groups
47 Days Ago
Clear out a huge amount of bloat
47 Days Ago
Mark TMP text as dynamic for command list entries
47 Days Ago
Fix broken text scaling after animating the command list
47 Days Ago
Missed files
48 Days Ago
- Add a filter so we can filter for SERVER or CLIENT convars. - Reduce console work when the menu is closed
48 Days Ago
Change the button colour in command list if its been changed from the default value
48 Days Ago
Setup correct anchors for console output
48 Days Ago
Setup tooltips for each of the commands
48 Days Ago
- Include server admin commands in client autocomplete/command list - Can run server commands without sv (they will be added automatically) for server commands - Fix virtual scroll bugging on out the new command list
53 Days Ago
main -> new_console-ui
53 Days Ago
Compile fix
53 Days Ago
new_console-ui/commandlist -> new_console-ui
53 Days Ago
new_console-ui -> new_console-ui/commandlist
53 Days Ago
Swap to using on toggle changed for animation play
53 Days Ago
Fix nre with new command list ref
53 Days Ago
- Add an open transiiton when opening command list - Cleanup command list reference - Add missing search bar reference
53 Days Ago
sendmodelstate_optimization -> main
54 Days Ago
Added a button to toggle open/closed the command list
54 Days Ago
Fix command.GetOverride() NRE when populating the command list
54 Days Ago
Add highlighted search through the convars (just like settings search)
55 Days Ago
- Fix console not pushing logs after inputting - FIx autocomplete command list flex snapping at random intervals - Expose current override value rather than default value
58 Days Ago
- Dont apply secure filter in history - not required
58 Days Ago
- Ensure tag modifier button adds both secure tags - bit ugly of an implementation but it works - Fixed wrong prioritise toggle being set
58 Days Ago
Fix inconsistent results NRE
58 Days Ago
- Setup filter button to filter for only secure servers - Setup priority system and toggle button to 'prioritise secure servers, putting them to the top (after premium status) - Wire into sorting algorithmns - Setup convar
58 Days Ago
Hide region text in connect modal - was a bigger issue than first thought
58 Days Ago
- Command list - Command button setup - Flex scroll setup
58 Days Ago
Initial work on a command list page so we can see all commands natively in game (convars etc)
58 Days Ago
Fix odd history inputs + odd history loading
59 Days Ago
Add 'copy' button to the corner of each UI entry, allowing you to copy a block by pressing a button rather than getting the whole log and manually sending that
59 Days Ago
Missed files
59 Days Ago
Up/Down arrows now move the autocomplete up and down Tab/enter/return puts the selected autocomplete entry in the input box as you'd expect
59 Days Ago
Minor log changes
59 Days Ago
Add extra logs when coping/clearing
59 Days Ago
main -> new_console-ui
60 Days Ago
- Swap SendModelState over to a dirty system. Only update if dirty instead of every tick. - Included properly in save/load for players joining network range SendModelState was running every player tick. This was using 54 bytes per player per tick. The player was wastefully saving/loading this information as well (but not all of it, only some of it) This was also expensive ms wise on the server - this will cut it back
60 Days Ago
manifest_size_optimizations -> server_browser_optimizations
60 Days Ago
fix_server_browser_compression -> server_browser_optimizations (2)
60 Days Ago
fix_server_browser_compression -> server_browser_optimizations