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5,603 Commits over 882 Days - 0.26cph!

41 Days Ago
Remove from ladder hatches as well
41 Days Ago
Allow us to define what entities we show the building planner viewmodel for: - Add 'hideBuildingPlannerViewmodel' to construction scripts - Enable on just the ladder for now
41 Days Ago
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41 Days Ago
- Ensure ammo is refunded - Rewrite cancel reload system
41 Days Ago
Dismounting a pt boat turret when its reloading will restore the ammo it had before rather than setting itself to 0
41 Days Ago
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41 Days Ago
Disable mountable parenting on the cannon (the most problematic and good to turn off as a precaution)
41 Days Ago
Force update triggers after moving position - its slightly more expensive but should fix instances where players can dismount and not be reattached to the boat
41 Days Ago
Ensure missing int parameter is added to mapnote validation
41 Days Ago
Temp fix to stop map marker edits from causing an NRE
42 Days Ago
More fixes to oilrig rhibs being despawned - ready to merge
42 Days Ago
Prevent stolen RHIBs from oilrig killing themselves on server restart (needs more testing)
43 Days Ago
If streamermode is enabled then turn off RHIB screens
43 Days Ago
Minor adjustments to walk around distance
43 Days Ago
- Show tooltip if you try to reload the turret whilst its full - Show tooltip if you try to reload the turret and have other types of 5.56 ammo in your inventory. We require standard 5.56
43 Days Ago
turret_model_clipping_fix -> main
43 Days Ago
- Fix player model clipping into turrets at certain angles - New set of movement curves
43 Days Ago
turret_head_anim_fix -> main
43 Days Ago
Setup correct content bundles for animations
44 Days Ago
turret_slow_animation_fix -> main
44 Days Ago
- Move lerping over from handle aiming to Tick() - Slight cleanup - Move clamping
44 Days Ago
- Setup leg animator for the new player rig - FInd and assign new masks
44 Days Ago
turret_hotfix_networkrange_fix -> main
44 Days Ago
turret_rear_turret_aiming_fix -> main
44 Days Ago
Slight reduction
44 Days Ago
Increase front turret rotate speed by 200 units
45 Days Ago
Fix rear turret using the wrong forward direction when shooting
45 Days Ago
Fix pt boat turrets bricking themselves when leaving and coming back into network range
45 Days Ago
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45 Days Ago
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45 Days Ago
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46 Days Ago
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48 Days Ago
playerboat_wheel_mount_optimization -> main
48 Days Ago
Enable mount parenting on boat building steeringwheel
48 Days Ago
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48 Days Ago
scientist_boats_gameplay_pass_4 -> main
48 Days Ago
Compile fix
48 Days Ago
scientist_boats_gameplay_pass_4 -> main
48 Days Ago
main -> scientist_boats_gameplay_pass_4
48 Days Ago
Use setup the correct starting rotation when mounting a turret
48 Days Ago
Run camera animation stuff in update rather than messing around with invokes or seat overrides
48 Days Ago
- Fix head animations not working in build on the PT Turret - Stop get eye override cycling calling itself in some scenarios - Ensure IsEmpty is also set when jumping off a reloading turret - Remove Interface for mounted weapons - just look at the mounted weapon script instead
49 Days Ago
Fully cancel pt boat turret reload if someone jumps off whilst its reloading
49 Days Ago
Compile fixes
49 Days Ago
scientist_boats_gameplay_pass_4 -> main
49 Days Ago
Bug fixes with empty animator. Put 'IsEmpty' through a SyncVar
49 Days Ago
fix left 'ammoLeft' parameter not having the right string name
49 Days Ago
Show if mounted turret is full or empty of ammo via swapping its idle animation to have the chain removed