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5,282 Commits over 854 Days - 0.26cph!

10 Months Ago
vending_machine_fridge -> main
10 Months Ago
Reset all existing vending machine prefabs to 128 slots for good measure
10 Months Ago
Remove logs, moved capacity code into delayed method.
10 Months Ago
Hardcode capacity into the npc vending machine instead (if the slot number is unset) . They all have the same capacity anyway - saves doing S2P on all monuments with vending machines.
10 Months Ago
Fixed issue causing outpost and bandit camp vending machines to be out of stock
10 Months Ago
Setup correct deployed vending machine slots 36 -> 30
10 Months Ago
Codegen Manifest
10 Months Ago
Cherrypick 119366
10 Months Ago
Fixed max setup on new armor
10 Months Ago
Dont automatically add max skins to the viewmodel skeleton list
10 Months Ago
Reimplement vending machine fridge (on branch)
10 Months Ago
main -> vending_machine_fridge
10 Months Ago
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10 Months Ago
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10 Months Ago
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10 Months Ago
rug_tugboat_fix -> main
10 Months Ago
Fix not being able to place the rugs and new bear rugs on tug boats
10 Months Ago
main -> cocoknight_armor_dlc
10 Months Ago
Final cleanups and extra comments
10 Months Ago
conditional_armour_meshes_viewmodels -> main
10 Months Ago
Comments + tooltips
10 Months Ago
Simplification of slot logic
10 Months Ago
Encapsulate logic in viewmodel clothing Correct skeleton list is now rendered depending on conditional logic
10 Months Ago
Initial setup work Viewmodel items can run Conditional logic on ViewModel clothing script, occupying certain slots and looking for conflicts
10 Months Ago
osx_compile_simulator -> main
10 Months Ago
main -> jungle_update
10 Months Ago
projectile_orientation_override -> main
10 Months Ago
Reorder inspector properties
10 Months Ago
Tooltip and header
10 Months Ago
lock orientation changes behind a checkbox
10 Months Ago
boomerang -> jungle_update
10 Months Ago
Client server mismatched fields error
10 Months Ago
Last minute changes
10 Months Ago
boomerang -> jungle_update
10 Months Ago
Fixed Boomerang on back positioning. Removed extra logs from animation events
10 Months Ago
Added item condition to Boomerangs - each hit removes 10% of durability
10 Months Ago
Cancel 3p animation if hits the ground
10 Months Ago
Added controller
10 Months Ago
Improve script notes.
10 Months Ago
Improve Boomerang hit detection. Fix movement code taking excess velocity from the server projectile movement. Can now turn on/off server projectile movement code (boomerang only uses server projectile for its initial thrown section, client predicted on curving)
10 Months Ago
Remove rotating logs
10 Months Ago
Dont fly to a player thats ran too far from the starting position
10 Months Ago
Aim slightly higher up than the feet
10 Months Ago
Client predicted returning to player
10 Months Ago
Quicker return speed (again)
10 Months Ago
3p throwing and waiting to catch boomerang animations
10 Months Ago
Try and return to the player rather than the starting spawn location
10 Months Ago
jungle_update -> boomerang
10 Months Ago
main -> vending_machine_fridge
10 Months Ago
Subtract vending_machine_fridge for now 118770