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5,286 Commits over 854 Days - 0.26cph!

11 Months Ago
Fixed projectile rotation flipping for a few bezier steps mid way through flight
11 Months Ago
NRE check on boomerang rayhit get collider material
11 Months Ago
Fixed seismic senor and electric heater volumes
11 Months Ago
main -> io_consistency
11 Months Ago
Attempts to stop boomerang flipping mid way through its flight
11 Months Ago
Much cleaner move towards. Just update and delta time rather than fixed
11 Months Ago
First pass on client prediction. Going simple to begin with: custom extrapolation
11 Months Ago
More sensible scan range
11 Months Ago
Experimentations with forced drop off at ends as well as 0 scan range and radius
11 Months Ago
fridge_additions -> main
11 Months Ago
Add whitelist system to fridge, add bota bag there instead
11 Months Ago
Revert bota bag back to item so the crafting UI doesnt break
11 Months Ago
- Ensure original boomerang item is cached by new thrown boomerang - When boomerang hits something the boomerang item will be nuked
11 Months Ago
Missed files
11 Months Ago
New system to keep the boomerang in your hotbar whilst its flying. Total buggy mess right now
11 Months Ago
Added ability to bypass consume on throw
11 Months Ago
- Double max rotation speed - Remove unneeded logs
11 Months Ago
Fixed throw RPC error
11 Months Ago
rope_0ft_fix -> main
11 Months Ago
Stop vending machines from showing rope as '0 ft'
11 Months Ago
inventory_order_radprotection_fix -> main
11 Months Ago
Fixed inventory radiation protection amount moving up/down depending on order of items in armour slots
11 Months Ago
furnace_heat_icon_fix -> main
11 Months Ago
Proper fix. Calll same on item checks as base oven
11 Months Ago
Add an extra check to items removed from the electric furnace. Should help prevent a bug where the item retain the cooking icon
11 Months Ago
beehive_debug_log -> main
11 Months Ago
Remove 'opened' debug log
11 Months Ago
crossbow_arrow_fix -> main
11 Months Ago
Fix arrow effects not turning back on after network load
11 Months Ago
Add save/load client methods to mini crossbow/bow/crossbow This lets us reload the arrow effects on relog/network load
11 Months Ago
Restore crossbow_arrow_fix
11 Months Ago
Subtract 116869
11 Months Ago
rug_deployment_fix -> main
11 Months Ago
Fixed new rug placement allowing placement on top of ladder hatches, landmines etc
11 Months Ago
crossbow_arrow_fix -> main
11 Months Ago
- Crossbow Weapon script dynamically enables/disables arrow renderer since the animator isnt handling it (same solution as MiniCrossbow) - Added Mesh Cull for the arrow
11 Months Ago
Correct arrowhead now turns on when Crossbow is placed into turret
11 Months Ago
Remove debug drawing
11 Months Ago
seismic_sensor_radiusvolume -> main
11 Months Ago
Visualise seismic sensor range when placing
11 Months Ago
nuclei_compost -> main
11 Months Ago
Beehive Nuceli can now be composted
11 Months Ago
fridge_additions -> main
11 Months Ago
Manifest
11 Months Ago
Allow Bota Bag in Fridge Allow Honeycomb in Fridge
11 Months Ago
shelter_icon_scale -> main
11 Months Ago
Make Legacy Shelter icon a more sensible size
11 Months Ago
Automatically play a gesture when throwing the boomerang (temporarily a wave for now) -Stop gesture if projectile hits something
11 Months Ago
rug_deployment_fix -> main
11 Months Ago
Allow rugs to be placed underneath already placed deployables. Can now also be placed under peoples feet