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5,973 Commits over 974 Days - 0.26cph!

1 Year Ago
Chippy arcade machine now shows health info
1 Year Ago
Due to the way different languages work I'm unable to just insert the terminology into the phrase, would require full duplicate phrases of every new respawn type. Unsustainable, so replacing all instances of 'bed' with 'spawn point' in every instance.
1 Year Ago
Improve spawn point notifications to use correct terminology and refer to the correct bag type. Previously all messages referred to “bags” (e.g. “assigned a bag” or “You are now at X/Y bags”), even when the player was using a bed, towel, or camper seat. Now: • Limit reached and limit update messages use “spawn points” instead of “bags” • The “assigned” toast now inserts the actual respawn type (bag, bed, towel, or camper seat) rather than always saying “bag”
1 Year Ago
main -> new_menu
1 Year Ago
Ensure canvas groups aren't interactable when window is closed Fixed description text overflowing box
1 Year Ago
Scroll fade on description box
1 Year Ago
Header image and description properly parsed by header modal Description scroll box Padding and cleanup Increased server information box
1 Year Ago
Hook up 'connect to server button' to our existing connection logic. Works perfectly
1 Year Ago
Fixed incorrect button prefab sizing
1 Year Ago
Hooked up connect modal to server list entries (now displays server title) Hooked up cancel and quit buttons
1 Year Ago
Connect modal mockup
1 Year Ago
Missed files
1 Year Ago
Server entries have buttons Setup simple button handlers
1 Year Ago
Fix dumb MenuUI2 bug, prefab misisng script?
1 Year Ago
Adjusted deploy guide for sleeping bag to match up with the new deployed version
1 Year Ago
Deployed sleeping bag is no longer off centre or off rotation. (Sleeping bag was 3 degrees rotated off centre and centre position was offset from its true centre)
1 Year Ago
chicken_pie_info_panel -> main
1 Year Ago
Parse gene chance as displaying just 'increase' in the info panel rather than a solid value
1 Year Ago
instant_camera_ui_fix -> main
1 Year Ago
Phrase fix in camera overlay Phrase build
1 Year Ago
Fix UI changes not working in some edge cases
1 Year Ago
instant_camera_ui_fix -> main
1 Year Ago
Use on flags changed instead
1 Year Ago
is_producing_fix -> main
1 Year Ago
Fix is producing logic issue on beehives
1 Year Ago
bee_bomb_distance_changes -> main
1 Year Ago
bee boulder now matches the speed and distance of other catapult projectiles
1 Year Ago
instant_camera_ui_fix
1 Year Ago
Ensure set flash is set to appropriate light state on deploy
1 Year Ago
Ensure correct flash fx is played
1 Year Ago
Remove the ability to rotate local by Z
1 Year Ago
Stop Shockbyte button trying to refresh server listings
1 Year Ago
Reimplement Shockbyte promo. Polish the shockbyte popup
1 Year Ago
Refresh button micro interaction
1 Year Ago
Wire back up the refresh button properly
1 Year Ago
Prevent server listings from being added to the browser twice if they have a tag
1 Year Ago
Re add open animations between the pages Added editor support for play on awake
1 Year Ago
Added play on awake to flex transitions
1 Year Ago
Category buttons now ask the server browser to requery
1 Year Ago
Main menu quit modal
1 Year Ago
Super basic flex scroll view implementation
1 Year Ago
main -> new_menu
1 Year Ago
syncvar_fixes -> main
1 Year Ago
In memory true again
1 Year Ago
Ensure resolver is disposed of properly after use
1 Year Ago
Throw build failed exception if sync var weaving fails Only create symbol reader provider if symbols
1 Year Ago
Only enable in memory reading for editor, build should be fine since its sequenced
1 Year Ago
Ensure assembly resolver is disposed of properly. Prevents our stream from staying open and throwing copy errors.
1 Year Ago
New Weaver (Build & Editor) More reliable editor behaviour when swapping between build define symbols and scripts Some weaver cleanup and renaming
1 Year Ago
syncvar_fixes -> main