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3,711 Commits over 639 Days - 0.24cph!

1 Year Ago
Removed excess logs
1 Year Ago
Fixed formatting bugs
1 Year Ago
Ensured translated ammo name and proper type is passed
1 Year Ago
Merge main
1 Year Ago
Ammo count and type of ammo is now visible in the tooltips of vending machines
1 Year Ago
1 Year Ago
Fixed missing translation for the 'attachments' text in tooltip
1 Year Ago
Merged main
1 Year Ago
Fixed some bugs
1 Year Ago
Added attachments, and slots to outpost/bandit marketplaces icons
1 Year Ago
Use string builder instead Publish attachments list to tooltip https://files.facepunch.com/ianhenderson/1b2411b1/Unity_91TpvFeD1c.mp4
1 Year Ago
Fixed bug causing attachments to not be registered
1 Year Ago
Added profiling
1 Year Ago
Refresh sell order stock no longer frees attachment list
1 Year Ago
Now forward attachments on shop listings over the network Added slots to map vendor
1 Year Ago
Sell manifest update
1 Year Ago
Custom inspector tool for messing with NPCVendingOrders First lot of travelling vendor orders complete
1 Year Ago
Added ability to get random entries from a vending order list Added ability to set min,max pricing as well as very low pricing and pricing chances Weight moved to different section
1 Year Ago
Vendor will attempt to straighten itself up once it pulls over
1 Year Ago
Code cleanup Exposed more things as variables Pullover timer added
1 Year Ago
Basic setup for pulling over
1 Year Ago
Remove translation debug logs
1 Year Ago
Merge main
1 Year Ago
Successfully ignores people who try to block its path
1 Year Ago
Debug lists Ensure targets are in the right dictionaries Ignored players are now properly removed from the blockers list
1 Year Ago
Added admin convar to allow all player based skinned mesh renderers to be able to enable/disable update offscreen. Enabled will prevent popping of players at corners of frames when doing cinematics
1 Year Ago
Fixed argument exceptions in dictionary
1 Year Ago
Fixed broken Rowboat prefab
1 Year Ago
Removed rubbish
1 Year Ago
Fixed broken rowboat prefab
1 Year Ago
Setup map marker update on invokerepeating rather than FixedUpdate
1 Year Ago
Merge main
1 Year Ago
Front blocker list now actually considered Main patrons list swapped to dictionary
1 Year Ago
Further optimisations Pooling used for other lists
1 Year Ago
Now checks list of hits instead Pooled list InvokeRepeating on obstacle update
1 Year Ago
Removed gesture stop
1 Year Ago
Fixed issues with scrap4sale in bandit
1 Year Ago
Green mat
1 Year Ago
Fixed weird merge issues Fixed scene not being pushed
1 Year Ago
Merge main - that was a pain
1 Year Ago
Clean up player target code Added an ignore list. Standard targetting methods use the list to cross reference new possible patrons Now travels on roads supplied from new list
1 Year Ago
Created seperate lists for each category of road. Adjusted road layout and road ring to add to the new lists.
1 Year Ago
Fixed broken load method
1 Year Ago
Merge LOD conversion multiselect
1 Year Ago
Made RendererLOD conversion multi selectable
1 Year Ago
Code cleanup
1 Year Ago
Add subtle wind offset and sway
1 Year Ago
Reimplemented movement tilt
1 Year Ago
Added smooth time. New direction calculations
1 Year Ago
Heli now sways rotation