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3,134 Commits over 578 Days - 0.23cph!

1 Year Ago
Optimised accordion setup Open action no longer animates by default
1 Year Ago
Changed ordering of vendor list Accordions -> Small Listings -> No Listings
1 Year Ago
Fixed missing vendor names and stock numbers Listings now take the proper copy of vendor data, and handle disposal
1 Year Ago
Prevented new clusters tween from breaking another when the second one plays at the same time
1 Year Ago
Fixed compile error (my bad)
1 Year Ago
Cluster handlers are now removed on close of marketplace dialog
1 Year Ago
Invalid slots don't push wearable feedback Made background colour change method less ambiguous
1 Year Ago
Fixed vendor clusters not opening in marketplace
1 Year Ago
Ensured clusters can be expanded when marketplace is open (Still some issues)
1 Year Ago
SingleVendor now uses IComparable List sorts accordions to the bottom
1 Year Ago
Removed useless logs
1 Year Ago
Re-enabled pooling
1 Year Ago
Fixed NRE issues with boat vendor
1 Year Ago
Final fixes
1 Year Ago
Fixed commits being missing after merging
1 Year Ago
New merge attempt
1 Year Ago
Checked in main
1 Year Ago
Removed some useless logs
1 Year Ago
Removed cache count Streamlined vendor name setup Prevented spamming from overly reloading icons
1 Year Ago
Removed duplicated poolable component Ensured single vendors clear the same lists as cluster elements before generating
1 Year Ago
Prevented vendor network id keys from being duplicated
1 Year Ago
Added potential fix for NPC vendor shops
1 Year Ago
Added bp support to tooltip text (probably needs an extra icon somewhere)
1 Year Ago
Ensured vendors window is closed on server change Refactored map view reset code into a single method
1 Year Ago
Can anger the heli by attacking it anywhere (provided it already isnt targetting someone and has been waiting a decent amount of time since it was last damaged)
1 Year Ago
Slight chance of a very slight increase or decrease on rocket clip per strafe
1 Year Ago
Heli will drop out of strafe at a random distance threshold rather than a constant one
1 Year Ago
Variable rocket aimcone now placed in a varied range
1 Year Ago
Added a chance that the heli will go to random map positions over cycling monuments
1 Year Ago
Fixed containers being changed on merge
1 Year Ago
Merged main
1 Year Ago
Fixed disableWearable check in client Cleaned and rebuild codegen
1 Year Ago
Fixed client compile error Added convar to disable overlay
1 Year Ago
Added support for showing multiple overlays at once Improved GC Cleaned up code
1 Year Ago
First overlay now works correctly
1 Year Ago
Stuff I forgot to push
1 Year Ago
Fixed bugs with inventory not being referenced correctly
1 Year Ago
Changed icon
1 Year Ago
Now able to unload magazines so long as they have a round in them
1 Year Ago
SAP can now load in external magazines
1 Year Ago
When reloading, guns checked with external mag will look for magazine items
1 Year Ago
Bool to enable use of external mag on a weapon. Cleaned up magazine mod
1 Year Ago
Now takes ammo type from entity
1 Year Ago
Added a way to fully fill pistol magazine from hand
1 Year Ago
Fixed magazine displaying ammo count
1 Year Ago
Basic magazine setup
1 Year Ago
Initial commit. Don't get too excited. You won't like it :)
1 Year Ago
Ensured diving tank is treated as the same as parachute/backpack backpack but still takes up torso back slot
1 Year Ago
Performantly unsets old set icon
1 Year Ago
Fixed some bugs with colour setting