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5,085 Commits over 792 Days - 0.27cph!

9 Months Ago
Further heater zone placement refinements
9 Months Ago
Corrected some incorrect heater growable sizes
9 Months Ago
Corrected a bunch of incorrect visual sprinkler radius size calculations
9 Months Ago
Ensure sphere prefab loads into memory correctly
9 Months Ago
- Proper prefab based volumes support - Ensured prefab scales properly
9 Months Ago
Beehive compile errors
9 Months Ago
bee_compile_errors -> main
9 Months Ago
Setup volume prefab support
9 Months Ago
bee_ux_improvements -> main
9 Months Ago
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9 Months Ago
Some server projectile virtual methods. Clientside spinning reinstated.
9 Months Ago
Swapped fully to using a server projectile instead so we can use all of the projectile systems
9 Months Ago
Spawn at the correct position + rotation
9 Months Ago
Proper throw setup with eye position validation and racyast before throwing
9 Months Ago
Fixed boomerang server methods running in the client (only in editor)
9 Months Ago
main -> boomerang
9 Months Ago
Changed convar
9 Months Ago
Changed the way bee analytics are called. Added an editor method to reset bee stats for testing
9 Months Ago
▅▇█▊ ▇▋▅ ▋▇▄▌█▋▊ ▅▆▋▇▇▄▊▊▅ ▆█▆▉ ▅▅▊▅█▄▅▋▌ ▍▉▋▋ ▇▆▅ ▊▋█▇█▇. ▌▆▌▅▇ ▊▉▅▆▅ ▄▆▍▉▋▌ █▇▊▍▇▇, ▆▉▉▋▇▉██, ▄▌▄▋▆▇▆▆ ▋▉▆ ▊▋▇▊▉▇▊ ▇▋ ▇▄▋▉▄▉▄▆▉▉▆▄ ▊▋ ▅▅▅▅ ▆▇▉▅▊▅▊ ▊▊▍▍ ▄▇▊▅▋▅ ▄▅▉▋▊.
9 Months Ago
bee_ux_improvements -> main
9 Months Ago
revert_project_file -> main
9 Months Ago
Correct one
9 Months Ago
9 Months Ago
▊▌▊▄▄▋▅_▄▊▍ -> ▋▉▍█
9 Months Ago
▊▆▆▊▅▍▆_▄▇▅ -> ▆▍▉▇
9 Months Ago
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9 Months Ago
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9 Months Ago
▍▉▍▋▄▅▅ ▉▆▌▊▍ ▇▋▉▄▉ ▉▊▄▊▉▊▄▌▆ ▇█▄▋▍▊▊ ▊▉▉ ▋▋▍ ▅▄▄▄▉▅▄▄ ▍▌▍▌▊ ▌▇▍▇▍▍▌▌▌ ▋█▉▍ ▄▆▋ ▅▍▆▌ ▊▉ ▄▉▉ ▄▍▋▅▇▊▅▌▆▋▇
9 Months Ago
Add a tip telling you what to do if you're attacked by bees
9 Months Ago
show hit notifications when your bee swarm damages someone
9 Months Ago
impact_details_variety -> main
9 Months Ago
Improved blunt wood decal
9 Months Ago
bee_owners -> main
9 Months Ago
Restore stomped code changes
9 Months Ago
Merge issues
9 Months Ago
main -> bee_owners
9 Months Ago
more crappy volume changes
9 Months Ago
Remove sprinkler ddraw
9 Months Ago
- show area of electric heater - more accurate sprinkler radius - can see volume materials when inside it - sprinkler and heater scales are now mulitplied by the actual replicated convar values
9 Months Ago
- Allow reversing of volume rotations - Scale volume based on sprinkler radius if used with sprinkler
9 Months Ago
Fix errors with deploy guides that dont have volume renderers
9 Months Ago
Support cone shapes
9 Months Ago
impact_details_variety -> main
9 Months Ago
compile fixes
10 Months Ago
Shader and colour refinements. Added hemisphere support
10 Months Ago
Setup a scrolling diagonal material
10 Months Ago
Show range with a custom material. Use Graphics.DrawMesh rather than spawning an actual prefab. Cach property block, mesh and material stuff on the guide renderer
10 Months Ago
Moved the code into deploy guide renderer instead
10 Months Ago
When placing a sprinkler, a sphere will now be visible indicating its range
10 Months Ago
some more minor dirt adjustments