userIan Hendersoncancel

2,563 Commits over 548 Days - 0.19cph!

1 Year Ago
Added emoji display support to vendor names Fixed issue with no listings not expanding properly
1 Year Ago
Merge main
1 Year Ago
Merged main
1 Year Ago
Scrollbar just hides rather than disables
1 Year Ago
Ensured accordions are closed by default
1 Year Ago
Increase size of vendor name box
1 Year Ago
Hide scrollbar for single vendors
1 Year Ago
Ensured vending screen only cancels invoke if the handler hasn't already been destroyed (prevents an error push in editor)
1 Year Ago
Merged main
1 Year Ago
Vending Machine Screen now cleans up it's invokes on destroy
1 Year Ago
First attempt at hiding scrollbar when single vendor is shown
1 Year Ago
Aligned close button to the list
1 Year Ago
Ensured display of BP items is consitent with other BP displays in game
1 Year Ago
Set rangefinders to dashes when cast fails Clamped max distance to 999m
1 Year Ago
Ensured selector gets drawn above vending machine icons in marketplace
1 Year Ago
Possible fix for fade out NRE
1 Year Ago
Added BP icon if a BP is being sold Fixed bug causing BP to be added to both selling and currency tooltip
1 Year Ago
Fixed boat vendor again - I could've sworn I've fixed this 3 times already
1 Year Ago
Fixed bug causing RustText to not be enabled on listings taken from pool Market terminal no longer allocates to allow clusters to be clicked
1 Year Ago
Attempted solution to killing players when dismounting from ComputerStation
1 Year Ago
Ensured local player has items respects conditiional check Ensured blueprint buttons respects conditional check
1 Year Ago
Ensure quick craft UI respects ingredient condition
1 Year Ago
Item crafter now checks to ensure conditional items have a condition above 0 in order to use them to craft other things
1 Year Ago
Real merge to main
1 Year Ago
Removed redundant logs
1 Year Ago
Merged to main
1 Year Ago
Fixed some perf mess ups in merge Fixed re-introduction of broken vendor names bug
1 Year Ago
Merged main
1 Year Ago
Removed no listings animation Optimised no listings Localised no listings text Single vendor now references no listings through gameobject
1 Year Ago
Optimised accordion setup Open action no longer animates by default
1 Year Ago
Changed ordering of vendor list Accordions -> Small Listings -> No Listings
1 Year Ago
Fixed missing vendor names and stock numbers Listings now take the proper copy of vendor data, and handle disposal
1 Year Ago
Prevented new clusters tween from breaking another when the second one plays at the same time
1 Year Ago
Fixed compile error (my bad)
1 Year Ago
Cluster handlers are now removed on close of marketplace dialog
1 Year Ago
Invalid slots don't push wearable feedback Made background colour change method less ambiguous
1 Year Ago
Fixed vendor clusters not opening in marketplace
1 Year Ago
Ensured clusters can be expanded when marketplace is open (Still some issues)
1 Year Ago
SingleVendor now uses IComparable List sorts accordions to the bottom
1 Year Ago
Removed useless logs
1 Year Ago
Re-enabled pooling
1 Year Ago
Fixed NRE issues with boat vendor
1 Year Ago
Final fixes
1 Year Ago
Fixed commits being missing after merging
1 Year Ago
New merge attempt
1 Year Ago
Checked in main
1 Year Ago
Removed some useless logs
1 Year Ago
Removed cache count Streamlined vendor name setup Prevented spamming from overly reloading icons
1 Year Ago
Removed duplicated poolable component Ensured single vendors clear the same lists as cluster elements before generating
1 Year Ago
Prevented vendor network id keys from being duplicated