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4,580 Commits over 731 Days - 0.26cph!

8 Months Ago
Beehive compile errors
8 Months Ago
bee_compile_errors -> main
8 Months Ago
Setup volume prefab support
8 Months Ago
bee_ux_improvements -> main
8 Months Ago
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8 Months Ago
Some server projectile virtual methods. Clientside spinning reinstated.
8 Months Ago
Swapped fully to using a server projectile instead so we can use all of the projectile systems
8 Months Ago
Spawn at the correct position + rotation
8 Months Ago
Proper throw setup with eye position validation and racyast before throwing
8 Months Ago
Fixed boomerang server methods running in the client (only in editor)
8 Months Ago
main -> boomerang
8 Months Ago
Changed convar
8 Months Ago
Changed the way bee analytics are called. Added an editor method to reset bee stats for testing
8 Months Ago
▅▇█▊ ▇▋▅ ▋▇▄▌█▋▊ ▅▆▋▇▇▄▊▊▅ ▆█▆▉ ▅▅▊▅█▄▅▋▌ ▍▉▋▋ ▇▆▅ ▊▋█▇█▇. ▌▆▌▅▇ ▊▉▅▆▅ ▄▆▍▉▋▌ █▇▊▍▇▇, ▆▉▉▋▇▉██, ▄▌▄▋▆▇▆▆ ▋▉▆ ▊▋▇▊▉▇▊ ▇▋ ▇▄▋▉▄▉▄▆▉▉▆▄ ▊▋ ▅▅▅▅ ▆▇▉▅▊▅▊ ▊▊▍▍ ▄▇▊▅▋▅ ▄▅▉▋▊.
8 Months Ago
bee_ux_improvements -> main
8 Months Ago
revert_project_file -> main
8 Months Ago
Correct one
8 Months Ago
8 Months Ago
▊▌▊▄▄▋▅_▄▊▍ -> ▋▉▍█
8 Months Ago
▊▆▆▊▅▍▆_▄▇▅ -> ▆▍▉▇
8 Months Ago
▅▍▉█▊▅▋ ▉▆▌▉▆▌ ▌▅▄▍▉▌▅▊▉▍▌
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8 Months Ago
▍▉▍▋▄▅▅ ▉▆▌▊▍ ▇▋▉▄▉ ▉▊▄▊▉▊▄▌▆ ▇█▄▋▍▊▊ ▊▉▉ ▋▋▍ ▅▄▄▄▉▅▄▄ ▍▌▍▌▊ ▌▇▍▇▍▍▌▌▌ ▋█▉▍ ▄▆▋ ▅▍▆▌ ▊▉ ▄▉▉ ▄▍▋▅▇▊▅▌▆▋▇
8 Months Ago
Add a tip telling you what to do if you're attacked by bees
8 Months Ago
show hit notifications when your bee swarm damages someone
8 Months Ago
impact_details_variety -> main
8 Months Ago
Improved blunt wood decal
8 Months Ago
bee_owners -> main
8 Months Ago
Restore stomped code changes
8 Months Ago
Merge issues
8 Months Ago
main -> bee_owners
8 Months Ago
more crappy volume changes
8 Months Ago
Remove sprinkler ddraw
8 Months Ago
- show area of electric heater - more accurate sprinkler radius - can see volume materials when inside it - sprinkler and heater scales are now mulitplied by the actual replicated convar values
8 Months Ago
- Allow reversing of volume rotations - Scale volume based on sprinkler radius if used with sprinkler
8 Months Ago
Fix errors with deploy guides that dont have volume renderers
8 Months Ago
Support cone shapes
8 Months Ago
impact_details_variety -> main
8 Months Ago
compile fixes
8 Months Ago
Shader and colour refinements. Added hemisphere support
8 Months Ago
Setup a scrolling diagonal material
8 Months Ago
Show range with a custom material. Use Graphics.DrawMesh rather than spawning an actual prefab. Cach property block, mesh and material stuff on the guide renderer
8 Months Ago
Moved the code into deploy guide renderer instead
8 Months Ago
When placing a sprinkler, a sphere will now be visible indicating its range
8 Months Ago
some more minor dirt adjustments
8 Months Ago
Make slashes cause smaller decals than blunt, cause that makes sense
8 Months Ago
Blunt effects now support non uniform scaling (skew)
8 Months Ago
Added random rotation modifer to all bullet decals
8 Months Ago
Ensure all stab effects have rotation modifers on them
8 Months Ago
Further refinements to slash effects