userIan Hendersoncancel

4,565 Commits over 731 Days - 0.26cph!

8 Months Ago
Turn a bunch of static settings into ConVars. This allows server owners to adjust a bunch of variables on the bee system: from bee swarm survival length to how much xp is added to a nucleus each cycle.
8 Months Ago
Ensure bee swarms target the closest accepted player, not the first one they find that fits the bill
8 Months Ago
Add more tooltips to loot panels
8 Months Ago
crafting_update -> main
8 Months Ago
toolcupboard_www -> crafting_update
8 Months Ago
Fixed toolcupboard items showing a bunch of w's
8 Months Ago
bees -> crafting_update
8 Months Ago
Fixed natural beehives spawning on fire
8 Months Ago
Reduce trigger size
8 Months Ago
Additional checks before master swarm is spawned. Ensure not too close to wall, as well as worrying about the vertical spawn if inside a wall
8 Months Ago
Greatly improved swarm behaviour around fires
8 Months Ago
crafting_update -> main
8 Months Ago
bees -> crafting_update
8 Months Ago
Compile error
8 Months Ago
crafting_update -> main
8 Months Ago
bees -> crafting_update
8 Months Ago
Apply overrides to all bee particles
8 Months Ago
bees -> crafting_update
8 Months Ago
Ensured prevent building isnt a trigger
8 Months Ago
bees -> crafting_update
8 Months Ago
- Made bee grenade deployable larger to try and prefvent clipping under ground - Ensure bee master swarm doesnt immediately appear - Fix burny bees again (fire effects were set to play on awake)
8 Months Ago
Can no longer stick the bee grenade
8 Months Ago
Change bee grenade item sfx
8 Months Ago
▊▉▄▌▉ ▄▌█ ▉▄▋▆▅█ ▊▅▌▌▉ .▅ █▅▍▅▍ ▍▇ ▄▄▅ ▋█▍█▌▇▌▍ ▆▋██▊▊▇ ▋▊█▆█▅▌▅█ - ▇█▊▌ ▌▉▋▋█ █▇ ▆▇▋▉ ▆▆▍▊▌▋ ▍█ ▆▌▆▇ ▌▌▊▍▌▆█ ▄▇▋▄▅ ▊▄ ▊▄▆▇▄█ ▍▌▍▅▆▆▇▋
8 Months Ago
Translate 'XP' on nucleus info panel
8 Months Ago
if we have a planter and a player then don't splash the player. This preserves the old watering behaviour whilst allowing players to be splashed (for bees or other things)
8 Months Ago
Made master bee swarm a bit easier to set on fire
8 Months Ago
Ensure new particles support sub emitters again
8 Months Ago
Ensure menu spawned nucleus have instance data set
8 Months Ago
Ensured Grade 1-3 is displaye don the nucleus info panel even if it has 0 xp
8 Months Ago
crafting_update -> bees
8 Months Ago
Improved reliability of temperature score on beehive
8 Months Ago
Ensure eat is the primary behaviour
8 Months Ago
Change honeycomb cook time to 2 seconds so it doesnt look like a 10x server when cooking
8 Months Ago
Setup proper protection for beehive so it doesnt break in 4 bullets
8 Months Ago
bees -> bee_grenade2
8 Months Ago
Implemented new Honeycomb Worldmodel
8 Months Ago
honeycomb -> bees
8 Months Ago
bees -> crafting_update
8 Months Ago
compile error
8 Months Ago
bees -> crafting_update
8 Months Ago
bees -> bee_grenade2
8 Months Ago
Created master swarms. These swarms output a small swarm every 1 minute (total up to 3) Bee grenade now uses new swarms
8 Months Ago
optimise_fogoverlay -> crafting_update
8 Months Ago
Added profiling to the fog overlay
8 Months Ago
Optimise UIFogOverlay. Now only looks at nearby active smoke grenades (using a spatial grid). It used to loop through every active smoke grenade on the map.
8 Months Ago
bees -> crafting_update
8 Months Ago
Bees now die in the smoke of a smoke grenade
8 Months Ago
bees -> bee_grenade2
8 Months Ago
Fixed bee grenade viewmodel scale