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5,036 Commits over 792 Days - 0.26cph!

8 Months Ago
Ensure boomerang is losing condition
8 Months Ago
jungle_update -> boomerang
8 Months Ago
freezing_icon -> main
8 Months Ago
Add a corner icon when meat is being refrigerated. Especially important with the new vending machine fridge https://files.facepunch.com/ianhenderson/1b1611b1/Unity_3xOHJjqneq.png
8 Months Ago
vending_machine_fridge -> main
8 Months Ago
Reset all existing vending machine prefabs to 128 slots for good measure
8 Months Ago
Remove logs, moved capacity code into delayed method.
8 Months Ago
Hardcode capacity into the npc vending machine instead (if the slot number is unset) . They all have the same capacity anyway - saves doing S2P on all monuments with vending machines.
8 Months Ago
Fixed issue causing outpost and bandit camp vending machines to be out of stock
8 Months Ago
Setup correct deployed vending machine slots 36 -> 30
8 Months Ago
Codegen Manifest
8 Months Ago
Cherrypick 119366
8 Months Ago
Fixed max setup on new armor
8 Months Ago
Dont automatically add max skins to the viewmodel skeleton list
8 Months Ago
Reimplement vending machine fridge (on branch)
8 Months Ago
main -> vending_machine_fridge
8 Months Ago
▉▄▌▇▊▌▉_▉▅▄▋_█▇▅_▌▍▄▄▍▅▄▊ -> ▆▄▅▅
8 Months Ago
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8 Months Ago
rug_tugboat_fix -> main
8 Months Ago
Fix not being able to place the rugs and new bear rugs on tug boats
8 Months Ago
main -> cocoknight_armor_dlc
8 Months Ago
Final cleanups and extra comments
8 Months Ago
conditional_armour_meshes_viewmodels -> main
8 Months Ago
Comments + tooltips
8 Months Ago
Simplification of slot logic
8 Months Ago
Encapsulate logic in viewmodel clothing Correct skeleton list is now rendered depending on conditional logic
8 Months Ago
Initial setup work Viewmodel items can run Conditional logic on ViewModel clothing script, occupying certain slots and looking for conflicts
8 Months Ago
osx_compile_simulator -> main
8 Months Ago
main -> jungle_update
8 Months Ago
projectile_orientation_override -> main
8 Months Ago
Reorder inspector properties
8 Months Ago
Tooltip and header
8 Months Ago
lock orientation changes behind a checkbox
8 Months Ago
boomerang -> jungle_update
8 Months Ago
Client server mismatched fields error
8 Months Ago
Last minute changes
8 Months Ago
boomerang -> jungle_update
8 Months Ago
Fixed Boomerang on back positioning. Removed extra logs from animation events
8 Months Ago
Added item condition to Boomerangs - each hit removes 10% of durability
8 Months Ago
Cancel 3p animation if hits the ground
8 Months Ago
Added controller
8 Months Ago
Improve script notes.
8 Months Ago
Improve Boomerang hit detection. Fix movement code taking excess velocity from the server projectile movement. Can now turn on/off server projectile movement code (boomerang only uses server projectile for its initial thrown section, client predicted on curving)
8 Months Ago
Remove rotating logs
8 Months Ago
Dont fly to a player thats ran too far from the starting position
8 Months Ago
Aim slightly higher up than the feet
8 Months Ago
Client predicted returning to player
8 Months Ago
Quicker return speed (again)
8 Months Ago
3p throwing and waiting to catch boomerang animations