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5,955 Commits over 974 Days - 0.25cph!

11 Months Ago
Ensure hit entity isnt null first
11 Months Ago
Subtract 125654 breaks the whole game
11 Months Ago
tugboat_rug_fix -> main
11 Months Ago
Prevent deploables placed ontop of rugs on tugboats from parenting to the rug. Ensure they parent to the boat instead
11 Months Ago
tugboat_rug_fix -> main
11 Months Ago
Fix rugs breaking on Tugboats when picking up a deployable on top of them
11 Months Ago
11 Months Ago
toolbar_compile_simulator -> main
11 Months Ago
Strip from build
11 Months Ago
Keep track of all 3 compile target states and parse it that way (only show green if all 3 pass, red if one fails)
11 Months Ago
Added a toolbar button for the compile simulator (shows most recent state)
11 Months Ago
Added toolbar extender
11 Months Ago
snapping_improvements_3 -> main
11 Months Ago
General snapping changes to computer station and rivals desk
11 Months Ago
Remove new snapping from large planter
11 Months Ago
Fix facing direction, when calculating snapping rotation. This ensures the object will nearly always point towards the player to start with (still adjustable with R)
11 Months Ago
patrol_heli_crash_fix -> main
11 Months Ago
main -> patrol_heli_crash_fixes
11 Months Ago
main -> snapping_improvments_3
11 Months Ago
Missing tag on pressed calls
11 Months Ago
Premium CD opens the premium modal Fixed vanilla gamemode button using the wrong icon
11 Months Ago
Add back the premium modal Hook it into the premium tags as usual
11 Months Ago
Server Browser: Show a no servers found image if there are no servers found Show a button to 'remove filters' if there are a bunch of filters set and no responses from the query Animations Bunch of cleanup
11 Months Ago
Remove most of the LINQ from GetFilteredSortedServers() - improves performance by around 20% Preallocate 1k entries in server info listing - still not enough but better as it doesnt balloon early
11 Months Ago
More consistent refresh button behaviour Call favourite refresh on active refresh Move a bunch of method logic out of local stacks and just into the method call like it should be Older server browser update queries wont update the UI, only the most recent one will. Stale ones are chucked
11 Months Ago
Change ping header to 'last played' in favourites Try running pre warm without cache (cleaner behaviour - needed for the modal) Refresh all can force cache on or off New shorter streamermode sanitise
11 Months Ago
Prewarm the server browser, so when you access it it's already filled with servers
11 Months Ago
Reset connection viewer description to the top on open Removed a bunch of crappy logs
11 Months Ago
Fixed a bunch of server browser buttons/filters using the wrong material after the cleanup
11 Months Ago
Rewrite foil shader so it supports soft masking Fix broken premium icon shader Fix broken premium text shader
11 Months Ago
UI windows will try and repair themselves if left in a broken state
11 Months Ago
Fixed connect button screwed up button icon size
11 Months Ago
More changes to premium icon foil shader
11 Months Ago
Foil shader now works across the screen if you want it to
11 Months Ago
Fixed foil shader script frequently the shared material Create a new material instance for each foil instance (required since UI cant use property blocks)
11 Months Ago
Fix research table snapping issues
11 Months Ago
Add padding when trying to snap to twig walls
11 Months Ago
Calculate crash distance on the monument edge, eg patrol helicopter will calculate the distance to the closest edge of a monument rather than the direct centre
11 Months Ago
crash at monument distance 800 -> 1200
11 Months Ago
main -> new_menu
11 Months Ago
Revert level manager - ready for merge
11 Months Ago
Setup new demo window Setup FlexVirtualScroll Fixed alignment and width bugs with demos item
11 Months Ago
Fixed scuffed description box on server connect modal Further premium tag adjustments
11 Months Ago
Much nicer logic for calculating angle Made premium tag look like it should Applied foil shader to premium tag Mip Maps Slightly better angle calculations for foil mouse follow script
11 Months Ago
Wrote a foil shader that will make 2D objects point towards the mouse and shift their hue Applied on some premium images
11 Months Ago
Setup heart particle effects when you favourite a server Add ParticleEffectForUGI Setup pipeline for running and properly displaying particle effects on our UI (our camera setup made this a pain)
11 Months Ago
Revert 125318, try it again later
11 Months Ago
Add proper widescreen support for new menu (caps UI to 16x9 on widescreen)
11 Months Ago
Reimplemented server favouriting
11 Months Ago
Fix some search bugs