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4,096 Commits over 701 Days - 0.24cph!

9 Months Ago
Fixed weirdness when applying a door to the Siegetower
9 Months Ago
vending_fixes -> main
9 Months Ago
FakePhysicsRope no longer depends on line renderer. Also setup as a ClientComponent
9 Months Ago
Cant push the siegetower if you are on a drawbridge
9 Months Ago
Siegetower drawbridges parent and unparent parents if they are on the drawbridges when opened/closed
9 Months Ago
Fixed door not being deployable on the Siegetower
9 Months Ago
Resolved duplicate bone names on draw bridge 1/2/3
9 Months Ago
- Fixed wildly inflacted Vending Machine Anayltics when buing multiple purchases - Fixed new vending stats also inflating when buying multiple purchases
9 Months Ago
- Improved raise power - Adjusted angular drag
9 Months Ago
Ensured drawbridges can also be repaired again
9 Months Ago
Ensured siege tower can be repaired again
9 Months Ago
siege_weapons -> primative
9 Months Ago
- Greatly improved the raise command on siege tower - Stopped draw bridges trying to reverse open
9 Months Ago
Major wip: - Set up fractional reload - Setup fast reload values (purely wip and testing) - Setup Mini Crossbow script (sets shots left value) - Use shots left to blend anims
9 Months Ago
Manifest Codegen
9 Months Ago
main -> 4ShotMiniCrossbow
9 Months Ago
vendor_stats_fixes -> main
9 Months Ago
Fixed a case where feed entry could be padded off to the left for no appartent reason
9 Months Ago
vendor_stats_fixes -> main
9 Months Ago
Fixed a bunch of issues with single entry placement after changing scaling
9 Months Ago
- Ensured everything is in local time - Setup methods to process into 12 hour time
9 Months Ago
Fixed terrible scaling on stats menu
9 Months Ago
Added 12 and 24 hours options to timescale
9 Months Ago
qol_vendorlist_virtualitemicon -> main
9 Months Ago
Phrases rebuild
9 Months Ago
- Improve vendor list icon size - Give a bit more room for dynamic prices
9 Months Ago
Big code cleanup Ported over condition
9 Months Ago
- Ensured vendor list attachments work - Swapped attachment and ammo code to standard merchandise icon workflow - Fixed bug causing slots to appear on things that dont normally have slots (pooling issue)
9 Months Ago
Fixed incorrect text showing up on vendor list
9 Months Ago
Swapped my terrible vendor listing custom item icons for standard virtual item icon ones
9 Months Ago
adminui_drone_accessible -> main
9 Months Ago
- Predict if a vending machine can be reached by a drone or not. - Show a panel in the admin UI
9 Months Ago
vendingmachine_transaction_history -> main
9 Months Ago
main -> vendingmachine_transaction_history
9 Months Ago
Support BP's in stats
9 Months Ago
Swapped to virtual item icon on feed entries
9 Months Ago
- Add the UI to display customer stats - Save/Load customer stats
9 Months Ago
- Register all customers who buy (only on serverside) - Made filters to find best customer, unique customers and repeat customers (all anonymous)
9 Months Ago
Save/Load purchase stats
9 Months Ago
Stop weird green leaking
9 Months Ago
- Set correct repair ent - Manifest again
9 Months Ago
- Fixed some spacing issues - Fade out green on most revenue and total sales
9 Months Ago
Bunch of work to ensure perfect alignment no matter the combination of elements enabled/disabled on the feed entries
9 Months Ago
Added scrollview around listings
9 Months Ago
Add a bunch of safety checks, utility methods and convars
9 Months Ago
- Added some small extra stats to the side - Further Localisation - Profiling
9 Months Ago
Localised all the text on new stats page
9 Months Ago
- Added time icon to show when item was purchased (time + date) - Colour and style improvements
9 Months Ago
- Improvements, cleanup and optimisation - Support a cheaper protobuf
9 Months Ago
Most Revenue now works