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2,543 Commits over 517 Days - 0.20cph!

25 Days Ago
Slight balancing adjustments to make sprinklers more effective
26 Days Ago
bee_water_splash -> main
26 Days Ago
Ensured master swarm has same trigger collider
26 Days Ago
Let bee swarm and bee master swarm take splashable damage
26 Days Ago
Boomerang now does damage to entities it hits using vis entities for the meantime
26 Days Ago
Re-apply grenade fix
26 Days Ago
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26 Days Ago
crafting_update -> main
26 Days Ago
bees -> crafting_update
26 Days Ago
Fix burny bees yet again
26 Days Ago
Increased deployed beehive prevent building volume
26 Days Ago
Rotation corrections
26 Days Ago
Clientside rotation (this is ok so long as we use a square/sphere collider lol
26 Days Ago
- Set up really crappy move forward script - Use item mod instead - Temporarily set LODS to all be LOD0
26 Days Ago
Setup tech to allow an entity to be created on a throw. Brand new entity throw specific methods and a bunch of conversion + helper stuff added throughout.
26 Days Ago
Setup throw, throw_ready and throw_cancel animation events
26 Days Ago
Fixed broken aim animation
26 Days Ago
Add support for viewmodel renderer
26 Days Ago
crafting_update -> main
26 Days Ago
virtualitemicon_nre_fix -> crafting_update
26 Days Ago
Fix virtual item icon nre
26 Days Ago
Missing files
26 Days Ago
codegen
26 Days Ago
- Setup item - Temporary image
26 Days Ago
main -> boomerang
26 Days Ago
crafting_update -> main
26 Days Ago
bees -> crafting_update
26 Days Ago
Missing preprocessor checks
26 Days Ago
Compile errors
26 Days Ago
New bee particle script to hopefully cut down on the sub emitters turning on/off all the bloody time
26 Days Ago
Implement new death particles
26 Days Ago
bee_damage -> bees
26 Days Ago
Beehive: - Fix a bug preventing humidity from being reduced if a roof was used or a fire was placed nearby - Improvements to loot panel reliability - Protobuf the humidity too - Code cleanup and simplification
26 Days Ago
Removed bee sounds from bee grenade entity (kept on the world and view model)
26 Days Ago
XP Convar fixes
27 Days Ago
bees -> crafting_update
27 Days Ago
Added LOS check system to master swarms so they cant damage people through walls
27 Days Ago
crafting_update -> main
27 Days Ago
bees -> crafting_update
27 Days Ago
Removed extra logs
27 Days Ago
crafting_update -> main
27 Days Ago
bees -> crafting_update
27 Days Ago
Rebalanced beehive temperature Bees like temperature biomes and relatively low altitiude. Need to use a heater if you are higher up or in the snow
27 Days Ago
- Cleanly handle nucleus grades - Fix bugs with progress bar - Add even more convars to allow quicker honeycomb generation and how much xp to give - Added some more tooltips and last minute polish
27 Days Ago
Turn a bunch of static settings into ConVars. This allows server owners to adjust a bunch of variables on the bee system: from bee swarm survival length to how much xp is added to a nucleus each cycle.
27 Days Ago
Ensure bee swarms target the closest accepted player, not the first one they find that fits the bill
27 Days Ago
Add more tooltips to loot panels
27 Days Ago
crafting_update -> main
27 Days Ago
toolcupboard_www -> crafting_update
27 Days Ago
Fixed toolcupboard items showing a bunch of w's