userIan Hendersoncancel

6,245 Commits over 1,035 Days - 0.25cph!

47 Days Ago
Same thing for the second entry way
47 Days Ago
Stop the act of creating a new entity from adding itself to the demo compatability list, thinking it was a rename instead
47 Days Ago
Fix last played gamemode being retained on the client
47 Days Ago
raiding_countdown_fix -> main
47 Days Ago
raid_window_fixes -> main
47 Days Ago
Fix tugboat doors or siegetower doors not being raidable outside raid window
48 Days Ago
raid_window_fixes -> main
48 Days Ago
Fixed a loophole allowing frame insert items to be damaged
48 Days Ago
Null guard raid status window
48 Days Ago
Show a toast when MLRS can't be fired (due to softcore)
48 Days Ago
Fix SiegeTowerDoor not being breakable in softcore outside a raid window
48 Days Ago
WIP new 3p anims setup
48 Days Ago
- Swap over to new pool table model - Cleanup - Temp colliders
48 Days Ago
pooltable -> pool
48 Days Ago
game_room_dlc -> game_room_dlc/pooltable
48 Days Ago
main -> game_room_dlc
48 Days Ago
softcore_updates_jul_26 -> main
48 Days Ago
raid_window -> softcore_updates_jul_26
49 Days Ago
Minor map ui improvements
49 Days Ago
softcore_updates_jul_26 -> main
49 Days Ago
raid_window -> softcore_updates_jul_26
49 Days Ago
- Ensure raid window status ticks update whilst on screen - Only set time placed if we are in softcore
49 Days Ago
- Add Raid Window information to the map ui - Simplify and clean up SecondsUntilNextChange/NextChangeUnixUTC - Cleanup
51 Days Ago
raid_window -> softcore_updates_jul_26
51 Days Ago
Swap raidStatusSet to be lazy loaded instead
51 Days Ago
Batch tc network updates over a few frames instead
51 Days Ago
Update the raidable flag of every tc when the raid window opens or closes rather than leaving a permanent check loop on
51 Days Ago
Compile fix
51 Days Ago
Block doors/gates from receiving damage outside a raid window
51 Days Ago
Ensure we only add raid status provided we are in softcore
51 Days Ago
raid_window -> softcore_updates_jul_26
51 Days Ago
Move raid window convars into softcore. rather than softcoreraid.
51 Days Ago
set raid windows on by default
51 Days Ago
Seperate tc softcore stuff into its own file
51 Days Ago
- Setup raid windows so they transfer UTC time from server -> client and client then resolves properly to their own timezone - Fix 'Raiding Allowed' and 'Raiding Blocked' vital notes from not poping up - Keep track of when the raid window opens via a syncvar on the gamemode entity
52 Days Ago
52 Days Ago
Add 'raiding enabled' and 'raiding disabled' vitals
52 Days Ago
Setup enum dropdown to override initial gamemode in Game Setup
52 Days Ago
Basic implementation of softcore 'raiding windows' This prevents raiding outside of predefined server hours. - Prevent building block damage outside the window (by projectile or explosive) - Freshly placed tool cupboard (up to an hour) can be raided even outside the window - Melee damage is still allowed - Twig is always breakable - Can't fire MLRS outside the window - Per server convars for control (ability to also customize weekend hours) - Setup to a open/close noise when the window opens or closes
53 Days Ago
Battery fixes
53 Days Ago
snapping_fixes -> main
53 Days Ago
snapping_fixes -> main
53 Days Ago
Ability to enable/disable seat by socket height dynamically on each entity
53 Days Ago
main -> snapping_fixes
53 Days Ago
vending_machine_admin_typo -> main
53 Days Ago
Separate typo fix
53 Days Ago
server_item_notifications_streamermode -> main
53 Days Ago
Giving yourself an item via f1/console commands will now respect streamermode and not reveal your actual username
53 Days Ago
Stop deepsea npc shops from showing up in outpost search
53 Days Ago
sell_order_warning_persistence -> main