2,543 Commits over 517 Days - 0.20cph!
Slight balancing adjustments to make sprinklers more effective
Ensured master swarm has same trigger collider
Let bee swarm and bee master swarm take splashable damage
Boomerang now does damage to entities it hits
using vis entities for the meantime
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Increased deployed beehive prevent building volume
Clientside rotation (this is ok so long as we use a square/sphere collider lol
- Set up really crappy move forward script
- Use item mod instead
- Temporarily set LODS to all be LOD0
Setup tech to allow an entity to be created on a throw. Brand new entity throw specific methods and a bunch of conversion + helper stuff added throughout.
Setup throw, throw_ready and throw_cancel animation events
Fixed broken aim animation
Add support for viewmodel renderer
virtualitemicon_nre_fix -> crafting_update
Fix virtual item icon nre
- Setup item
- Temporary image
Missing preprocessor checks
New bee particle script to hopefully cut down on the sub emitters turning on/off all the bloody time
Implement new death particles
Beehive:
- Fix a bug preventing humidity from being reduced if a roof was used or a fire was placed nearby
- Improvements to loot panel reliability
- Protobuf the humidity too
- Code cleanup and simplification
Removed bee sounds from bee grenade entity (kept on the world and view model)
Added LOS check system to master swarms so they cant damage people through walls
Rebalanced beehive temperature
Bees like temperature biomes and relatively low altitiude. Need to use a heater if you are higher up or in the snow
- Cleanly handle nucleus grades
- Fix bugs with progress bar
- Add even more convars to allow quicker honeycomb generation and how much xp to give
- Added some more tooltips and last minute polish
Turn a bunch of static settings into ConVars. This allows server owners to adjust a bunch of variables on the bee system: from bee swarm survival length to how much xp is added to a nucleus each cycle.
Ensure bee swarms target the closest accepted player, not the first one they find that fits the bill
Add more tooltips to loot panels
toolcupboard_www -> crafting_update
Fixed toolcupboard items showing a bunch of w's