userIan Hendersoncancel

6,363 Commits over 1,066 Days - 0.25cph!

2 Months Ago
Fixed broken codegen
2 Months Ago
Fixed console system
2 Months Ago
pool -> game_room_dlc
2 Months Ago
game_room_dlc/pool -> game_room_dlc
2 Months Ago
Missed files
2 Months Ago
Debug commands to change pool table state
2 Months Ago
Close the pool dialog in between shots (this is temp but needed at the minute)
2 Months Ago
- More game registration fixes - Player slot and id fixes - Fixes for remounting - Toast/status fixes - Fixed not being able to complete the game - Allow access to reset game
2 Months Ago
Better blue team colour
2 Months Ago
More pool ui fixes, ensure stripes/solids renders on the ui Ensure eight ball ui doesnt turn itself off
2 Months Ago
Remove old icon
2 Months Ago
Fix busted 3p cue position/rotation
2 Months Ago
- Cleaned up deploy volume, colliders, construction script etc - New Icon
2 Months Ago
Change ... to say PROCESSING TURN in pool table status
2 Months Ago
Viewmodel fixes - Wireup new full and low power cue positions - Ensure hands can be seen (now using the right material)
2 Months Ago
game_room_dlc -> game_room_dlc/pool
2 Months Ago
Check socket base instead
2 Months Ago
Only send snapping mode information provided we have a snappable object
2 Months Ago
Revert snapping back to 146206 Send snapping mode from the client with the building info
2 Months Ago
3p pool cue sticks to hand bone
2 Months Ago
- More consistent sync behaviour - Fix for toasts not showing on ball potting - Fix issues with pooling pooltables screwing up state (pardon the pun)
2 Months Ago
Additional checks
2 Months Ago
Show pool power bar on the ui
2 Months Ago
New, decently cleaned up test pool ui
2 Months Ago
Dart and Pool CLIENT/SERVER compile fixes
2 Months Ago
Missed files
2 Months Ago
- Codegen
2 Months Ago
pool -> game_room_dlc
2 Months Ago
- State refresh improvements - Fix a bunch of ? checks on Unity objects
2 Months Ago
Use player id 0 to as an error fallback
2 Months Ago
Add substeps to the pool physics system for better performance at low fps
2 Months Ago
More compile fixes
2 Months Ago
Serializer fix
2 Months Ago
Compile errors
2 Months Ago
Fix not being able to respawn on a bed corpse in Softcore (the same way you can respawn on a bag)
2 Months Ago
Revert to an old version of deployable snapping that didn't break every two seconds
2 Months Ago
Fix raid window widget showing the wrong time
2 Months Ago
Add gather rate and raid window details to the softcore changelog section
2 Months Ago
Ensure demo compatability is false to start (ensures it prompts you everytime)
2 Months Ago
main -> game_room_dlc
2 Months Ago
- More shot animation work - More debugging
2 Months Ago
- Basic setup for shot force controls - Prevent moving mouse up and down from moving the underlying mountable
2 Months Ago
auto close the pool table dialog if you die
2 Months Ago
- More toast work - Custom dismount position setup - More test UI
2 Months Ago
raidwindow_paintable_sign_fix -> main
2 Months Ago
- More crappy UI - Animator changes
2 Months Ago
Minor 3p animation fixes
2 Months Ago
Allow player 2 to be filled by the same player for solo play (regression)
2 Months Ago
Turn revisions and game controller fixes: - Prevent player 1 from endlessly being stuck as player 1 and not able to be - Can only use the mountable if its your turn
2 Months Ago
- Kick a player out if they move too far away from the table - Ensure score dialog closes when table is destroyed - Pool (the table) debug system - Player toast update system