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2,543 Commits over 517 Days - 0.20cph!

27 Days Ago
bees -> crafting_update
27 Days Ago
Fixed natural beehives spawning on fire
27 Days Ago
Reduce trigger size
27 Days Ago
Additional checks before master swarm is spawned. Ensure not too close to wall, as well as worrying about the vertical spawn if inside a wall
27 Days Ago
Greatly improved swarm behaviour around fires
27 Days Ago
crafting_update -> main
27 Days Ago
bees -> crafting_update
27 Days Ago
Compile error
27 Days Ago
crafting_update -> main
27 Days Ago
bees -> crafting_update
27 Days Ago
Apply overrides to all bee particles
27 Days Ago
bees -> crafting_update
27 Days Ago
Ensured prevent building isnt a trigger
27 Days Ago
bees -> crafting_update
27 Days Ago
- Made bee grenade deployable larger to try and prefvent clipping under ground - Ensure bee master swarm doesnt immediately appear - Fix burny bees again (fire effects were set to play on awake)
27 Days Ago
Can no longer stick the bee grenade
27 Days Ago
Change bee grenade item sfx
27 Days Ago
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27 Days Ago
Translate 'XP' on nucleus info panel
27 Days Ago
if we have a planter and a player then don't splash the player. This preserves the old watering behaviour whilst allowing players to be splashed (for bees or other things)
27 Days Ago
Made master bee swarm a bit easier to set on fire
27 Days Ago
Ensure new particles support sub emitters again
27 Days Ago
Ensure menu spawned nucleus have instance data set
27 Days Ago
Ensured Grade 1-3 is displaye don the nucleus info panel even if it has 0 xp
27 Days Ago
crafting_update -> bees
27 Days Ago
Improved reliability of temperature score on beehive
28 Days Ago
Ensure eat is the primary behaviour
28 Days Ago
Change honeycomb cook time to 2 seconds so it doesnt look like a 10x server when cooking
28 Days Ago
Setup proper protection for beehive so it doesnt break in 4 bullets
28 Days Ago
bees -> bee_grenade2
28 Days Ago
Implemented new Honeycomb Worldmodel
28 Days Ago
honeycomb -> bees
33 Days Ago
crafting_update -> aux2
33 Days Ago
bees -> crafting_update
33 Days Ago
compile error
33 Days Ago
crafting_update -> Aux2
33 Days Ago
bees -> crafting_update
33 Days Ago
bees -> bee_grenade2
33 Days Ago
Created master swarms. These swarms output a small swarm every 1 minute (total up to 3) Bee grenade now uses new swarms
33 Days Ago
optimise_fogoverlay -> crafting_update
33 Days Ago
Added profiling to the fog overlay
33 Days Ago
Optimise UIFogOverlay. Now only looks at nearby active smoke grenades (using a spatial grid). It used to loop through every active smoke grenade on the map.
33 Days Ago
bees -> crafting_update
33 Days Ago
Bees now die in the smoke of a smoke grenade
33 Days Ago
bees -> bee_grenade2
33 Days Ago
Fixed bee grenade viewmodel scale
33 Days Ago
- Setup open/close sounds for deployed hive - Change deployment sound to boxes
33 Days Ago
Force network update when heat source changes
33 Days Ago
Setup standalone impact effect for natural hives. Swapped to dirt sounds as a stand in
33 Days Ago
crafting_update -> Aux2