userIan Hendersoncancel

5,620 Commits over 882 Days - 0.27cph!

54 Days Ago
Added crappy path visualisation
54 Days Ago
WIP: Walkaround - Can mount and walk around the golf ball - Two view modes - single fire attack (for now)
55 Days Ago
Fix clientside golf ball stuttering
56 Days Ago
Swap away from projectiles in favour of a standard BaseEntity - Golf ball can be claimed by a client, this takes client ownership and updates the server on its position (ensuring accurate collisions for local client) - Various settings to tune update amount - Simple press e to force golf ball in that direction
56 Days Ago
- Create basic golf ball entity - Create golf ball projectile - Hitting E on the golf ball entity spawns a golf ball projectile with a small upwards velocity (for testing)
56 Days Ago
PlayerRigUpdate2 -> hackweek_golf
56 Days Ago
main -> hackweek_golf
58 Days Ago
scientist_boat_aggro_fixes -> main
58 Days Ago
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58 Days Ago
scientist_boat_aggro_fixes -> main
58 Days Ago
Ensure scientist boats dont target players deep underwater
58 Days Ago
ptboat_front_turret_nerf -> main
58 Days Ago
Nerf PT Boat front turret - Allow BaseProjectile turret scaling to be used with MountedWeapons for AI - Fix HumanNPCs not recognising inflictor name whilst using a MountedWeapon
58 Days Ago
mounted_weapon_seat_errorspam_fix -> main
58 Days Ago
mounted_weapon_seat_errorspam_fix -> main
59 Days Ago
- Swap weapon seat lazy loading so that it runs with a time gate instead - Remove error
59 Days Ago
Fix rhib/pt boat ai driver causing to stream network errors when saving a rhib/pt scientist boat thats had its ai driver killed
59 Days Ago
Remove from ladder hatches as well
59 Days Ago
Allow us to define what entities we show the building planner viewmodel for: - Add 'hideBuildingPlannerViewmodel' to construction scripts - Enable on just the ladder for now
59 Days Ago
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59 Days Ago
- Ensure ammo is refunded - Rewrite cancel reload system
59 Days Ago
Dismounting a pt boat turret when its reloading will restore the ammo it had before rather than setting itself to 0
59 Days Ago
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59 Days Ago
Disable mountable parenting on the cannon (the most problematic and good to turn off as a precaution)
59 Days Ago
Force update triggers after moving position - its slightly more expensive but should fix instances where players can dismount and not be reattached to the boat
59 Days Ago
Ensure missing int parameter is added to mapnote validation
60 Days Ago
Temp fix to stop map marker edits from causing an NRE
60 Days Ago
More fixes to oilrig rhibs being despawned - ready to merge
2 Months Ago
Prevent stolen RHIBs from oilrig killing themselves on server restart (needs more testing)
2 Months Ago
If streamermode is enabled then turn off RHIB screens
2 Months Ago
Minor adjustments to walk around distance
2 Months Ago
- Show tooltip if you try to reload the turret whilst its full - Show tooltip if you try to reload the turret and have other types of 5.56 ammo in your inventory. We require standard 5.56
2 Months Ago
turret_model_clipping_fix -> main
2 Months Ago
- Fix player model clipping into turrets at certain angles - New set of movement curves
2 Months Ago
turret_head_anim_fix -> main
2 Months Ago
Setup correct content bundles for animations
2 Months Ago
turret_slow_animation_fix -> main
2 Months Ago
- Move lerping over from handle aiming to Tick() - Slight cleanup - Move clamping
2 Months Ago
- Setup leg animator for the new player rig - FInd and assign new masks
2 Months Ago
turret_hotfix_networkrange_fix -> main
2 Months Ago
turret_rear_turret_aiming_fix -> main
2 Months Ago
Slight reduction
2 Months Ago
Increase front turret rotate speed by 200 units
2 Months Ago
Fix rear turret using the wrong forward direction when shooting
2 Months Ago
Fix pt boat turrets bricking themselves when leaving and coming back into network range
2 Months Ago
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