userIan Hendersoncancel

6,332 Commits over 1,035 Days - 0.25cph!

2 Months Ago
More compile fixes
2 Months Ago
Serializer fix
2 Months Ago
Compile errors
2 Months Ago
Fix not being able to respawn on a bed corpse in Softcore (the same way you can respawn on a bag)
2 Months Ago
Revert to an old version of deployable snapping that didn't break every two seconds
2 Months Ago
Fix raid window widget showing the wrong time
2 Months Ago
Add gather rate and raid window details to the softcore changelog section
2 Months Ago
Ensure demo compatability is false to start (ensures it prompts you everytime)
2 Months Ago
main -> game_room_dlc
2 Months Ago
- More shot animation work - More debugging
2 Months Ago
- Basic setup for shot force controls - Prevent moving mouse up and down from moving the underlying mountable
2 Months Ago
auto close the pool table dialog if you die
2 Months Ago
- More toast work - Custom dismount position setup - More test UI
2 Months Ago
raidwindow_paintable_sign_fix -> main
2 Months Ago
- More crappy UI - Animator changes
2 Months Ago
Minor 3p animation fixes
2 Months Ago
Allow player 2 to be filled by the same player for solo play (regression)
2 Months Ago
Turn revisions and game controller fixes: - Prevent player 1 from endlessly being stuck as player 1 and not able to be - Can only use the mountable if its your turn
2 Months Ago
- Kick a player out if they move too far away from the table - Ensure score dialog closes when table is destroyed - Pool (the table) debug system - Player toast update system
2 Months Ago
Fix paintable sign inserts not being covered in raid windows
2 Months Ago
Step left/right blends - dont work how I want yet
2 Months Ago
- Don't clip mountable into the table - New equidistant movement system again
2 Months Ago
Somewat better spline movement
2 Months Ago
WIP 3p and vm anim work
2 Months Ago
- Hide interesecting balls rather than bumping the y height - Prevent clipping on the new model
2 Months Ago
Swap to a 1d blend instead, we don't need the y value
2 Months Ago
Dont wipe the mountable wipe anchor on the client
2 Months Ago
Fixed pooltable not being placeable
2 Months Ago
More compile fixes
2 Months Ago
rename PoolTable to Pooltable so Unity behaves
2 Months Ago
game_room_dlc -> game_room_dlc/pool
2 Months Ago
Serializer fix Codegen
2 Months Ago
main -> game_room_dlc
2 Months Ago
softcore_tc_stack_fix -> main
2 Months Ago
Fix TC corpse being under to be fixed - stating 'cant stack building priv'
2 Months Ago
demo_comptatbility_editor_fix -> main
2 Months Ago
Ensure we always update save the demo manifest if its dirtty. This avoids situations where a marked dirty wasnt saved and then subsequently lost
2 Months Ago
Same thing for the second entry way
2 Months Ago
Stop the act of creating a new entity from adding itself to the demo compatability list, thinking it was a rename instead
2 Months Ago
Fix last played gamemode being retained on the client
2 Months Ago
raiding_countdown_fix -> main
2 Months Ago
raid_window_fixes -> main
2 Months Ago
Fix tugboat doors or siegetower doors not being raidable outside raid window
2 Months Ago
raid_window_fixes -> main
2 Months Ago
Fixed a loophole allowing frame insert items to be damaged
2 Months Ago
Null guard raid status window
2 Months Ago
Show a toast when MLRS can't be fired (due to softcore)
2 Months Ago
Fix SiegeTowerDoor not being breakable in softcore outside a raid window
2 Months Ago
WIP new 3p anims setup
2 Months Ago
- Swap over to new pool table model - Cleanup - Temp colliders