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5,653 Commits over 913 Days - 0.26cph!

59 Days Ago
Fix golf tee nuking the ball under weird circumstances
59 Days Ago
Detect a winner and show a phrase when they win
59 Days Ago
Numerous bug fixes with the Golf UI
59 Days Ago
Ensure hole UI updates
59 Days Ago
Reserve the first two rows in the ui
59 Days Ago
Ensure golf ball home tee is set
59 Days Ago
Missing physics material files
59 Days Ago
Add Golf Leaderboard UI - Add players based on who has joined the game - Sort against strokes - Show who has completed the course
59 Days Ago
Fixed bugs with numbering not changing under certain circumstances
59 Days Ago
Added visible par number, hole number and current players as text on the Tee Clock
60 Days Ago
Player scoring system. Player scores increase with each hit
60 Days Ago
- Ability to join/leave games on the tee - Tee backtracks dismounts/swings to golf ball and mountable - Deployable changes - Phrases
60 Days Ago
Can now Tee-Off from the Tee
60 Days Ago
- Players can't kick golfballs - Add drag on the ball so it doesnt roll forever - Add bounciness
60 Days Ago
- Fixed swap to driver popup not working
60 Days Ago
Create item for golf hole bucket - can now place it
60 Days Ago
- Improved hitting workflow again - Will now auto dismount if you've hit the ball then walked after sending it - Fix phrases not poping off
60 Days Ago
- Player no longer auto dismounts after golfing. Stays on the mountable until space is pressed, this stops you getting disorientated - Dont draw trajectory if you have shot your ball
60 Days Ago
Show phrase when swapping golf club type
60 Days Ago
Ensure mountable dies when dismounting from a ball
60 Days Ago
Missed file
60 Days Ago
- New Iron position - New Driver position - Better hand IK positions
60 Days Ago
- Can swap between putter, iron and driver by pressing CTRL when mounted to the ball - Clearup and rewrite the club system (AGAIN) - Reset and replace the position target transforms
60 Days Ago
Fix clientside golf ball being returned to the server
60 Days Ago
Feedback changes: - Inverted A + D for walking - Reduced putting max by 50%
60 Days Ago
Revert golf ball mountable and golf ball back to what they should be
60 Days Ago
- Remade golf hole and animator - Fixed merge issues - Regen manifest - Fix folder issues
60 Days Ago
- Stop golf cart wheels being pulled down by shock height - Re-centre golf cart wheels, reorigin and reorient shocks, wheels etc - Expose shock values in inspector
2 Months Ago
Changed golf hole files
2 Months Ago
- Wire up new golf hole - Setup animator - Reset mechanics
2 Months Ago
- Setup new golf idle pose - Bring back the arms when swinging - Club refinements + polish
2 Months Ago
Golf Hole logic: - hole players can putt into - confetti on gettng the ball in
2 Months Ago
- Swing club mechanics to power up/down shots - Add putter - Better idle head position values - Refactor swing data into a struct since we need to pass it to a few places - Add crappy trail renderer to the ball - Add crappy prediction trail (still needs tweaked)
2 Months Ago
Added crappy path visualisation
2 Months Ago
WIP: Walkaround - Can mount and walk around the golf ball - Two view modes - single fire attack (for now)
2 Months Ago
Fix clientside golf ball stuttering
2 Months Ago
Swap away from projectiles in favour of a standard BaseEntity - Golf ball can be claimed by a client, this takes client ownership and updates the server on its position (ensuring accurate collisions for local client) - Various settings to tune update amount - Simple press e to force golf ball in that direction
2 Months Ago
- Create basic golf ball entity - Create golf ball projectile - Hitting E on the golf ball entity spawns a golf ball projectile with a small upwards velocity (for testing)
2 Months Ago
PlayerRigUpdate2 -> hackweek_golf
2 Months Ago
main -> hackweek_golf
2 Months Ago
scientist_boat_aggro_fixes -> main
2 Months Ago
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2 Months Ago
scientist_boat_aggro_fixes -> main
2 Months Ago
Ensure scientist boats dont target players deep underwater
2 Months Ago
ptboat_front_turret_nerf -> main
2 Months Ago
Nerf PT Boat front turret - Allow BaseProjectile turret scaling to be used with MountedWeapons for AI - Fix HumanNPCs not recognising inflictor name whilst using a MountedWeapon
2 Months Ago
mounted_weapon_seat_errorspam_fix -> main
2 Months Ago
mounted_weapon_seat_errorspam_fix -> main
2 Months Ago
- Swap weapon seat lazy loading so that it runs with a time gate instead - Remove error
2 Months Ago
Fix rhib/pt boat ai driver causing to stream network errors when saving a rhib/pt scientist boat thats had its ai driver killed