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5,269 Commits over 823 Days - 0.27cph!

11 Months Ago
- Reduce bounds - Add comments
11 Months Ago
Some attack hit 2 effects
11 Months Ago
Setup attack hit 2 properly
11 Months Ago
Can now melee things with the boomerang on left click
11 Months Ago
Fixed beehive nucleus grades not being registered properly on vendor listings
11 Months Ago
Added crappy hit effect
11 Months Ago
Non Stackable
11 Months Ago
Boomerang now kills itself on damage
11 Months Ago
Proposed fix for the bees throwing random occasional fire from sub emitters
11 Months Ago
bee_water_splash -> main
11 Months Ago
Slight balancing adjustments to make sprinklers more effective
11 Months Ago
Ensured master swarm has same trigger collider
11 Months Ago
bee_water_splash -> main
11 Months Ago
Let bee swarm and bee master swarm take splashable damage
11 Months Ago
Boomerang now does damage to entities it hits using vis entities for the meantime
11 Months Ago
Re-apply grenade fix
11 Months Ago
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11 Months Ago
crafting_update -> main
11 Months Ago
bees -> crafting_update
11 Months Ago
Fix burny bees yet again
11 Months Ago
Increased deployed beehive prevent building volume
11 Months Ago
Rotation corrections
11 Months Ago
Clientside rotation (this is ok so long as we use a square/sphere collider lol
11 Months Ago
- Set up really crappy move forward script - Use item mod instead - Temporarily set LODS to all be LOD0
11 Months Ago
Setup tech to allow an entity to be created on a throw. Brand new entity throw specific methods and a bunch of conversion + helper stuff added throughout.
11 Months Ago
Setup throw, throw_ready and throw_cancel animation events
11 Months Ago
Fixed broken aim animation
11 Months Ago
Add support for viewmodel renderer
11 Months Ago
crafting_update -> main
11 Months Ago
virtualitemicon_nre_fix -> crafting_update
11 Months Ago
Fix virtual item icon nre
11 Months Ago
Missing files
11 Months Ago
codegen
11 Months Ago
- Setup item - Temporary image
11 Months Ago
main -> boomerang
11 Months Ago
crafting_update -> main
11 Months Ago
Missing preprocessor checks
11 Months Ago
bees -> crafting_update
11 Months Ago
Compile errors
11 Months Ago
New bee particle script to hopefully cut down on the sub emitters turning on/off all the bloody time
11 Months Ago
Implement new death particles
11 Months Ago
bee_damage -> bees
11 Months Ago
Beehive: - Fix a bug preventing humidity from being reduced if a roof was used or a fire was placed nearby - Improvements to loot panel reliability - Protobuf the humidity too - Code cleanup and simplification
11 Months Ago
Removed bee sounds from bee grenade entity (kept on the world and view model)
11 Months Ago
XP Convar fixes
11 Months Ago
bees -> crafting_update
11 Months Ago
Added LOS check system to master swarms so they cant damage people through walls
11 Months Ago
crafting_update -> main
11 Months Ago
bees -> crafting_update
11 Months Ago
Removed extra logs