4,620 Commits over 731 Days - 0.26cph!
    
    
    
        
            
            
            
                
                Setup sell orders properly
Add targetting system
                
                
                
                
             
         
        
            
            
            
                
                Added vending machine. Setup custom sell orders. Disabled colliders on client.
                
                
                
                
             
         
        
            
            
            
                
                Added a low pass smoothing filter to steering as well as tweaking existing steer deadzone values.
Outside of deadzone now ensures straight wheels
                
                
                
                
             
         
        
            
            
            
                
                Added steering deadzone to avoid over corrections
                
                
                
                
             
         
        
        
            
            
            
                
                Add debug print outs for steering
                
                
                
                
             
         
        
            
            
            
                
                Fixed issues with rigidbodies. Increased target throttle
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed vendor recreating itself
                
                
                
                
             
         
        
            
            
            
                
                Changed cargo time to ensure the last crate can be looted should cargo egress whilst finished docking
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fix dodgy rigidbody linls
                
                
                
                
             
         
        
            
            
            
                
                Path invalid errors patched
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Ensure cargoships docking path for harbor 2 is properly centered
                
                
                
                
             
         
        
            
            
            
                
                Prevent heli from trying to crash at underwater labs
                
                
                
                
             
         
        
        
        
            
            
            
                
                Bunch more targetting bugs fixed
Had to revert damage checks and 0 hp workaround
Modified zone sizes again
                
                
                
                
             
         
        
            
            
            
                
                Fixed exploding heli in mid air without crashing
Another attempt to fix this neverending orbit bug :)
                
                
                
                
             
         
        
            
            
            
                
                Ensured starting orbit break inside update won't call the rest of the movement code that iteration
                
                
                
                
             
         
        
            
            
            
                
                Fixed logic problem with heli orbits when there are 0 targets and can break from the orbit
                
                
                
                
             
         
        
            
            
            
                
                Prevent further damage to heli once in death state
Ensure death spinout location is located on the floor
                
                
                
                
             
         
        
            
            
            
                
                Ensure some space is allocated for collisions prior to the death spinout
                
                
                
                
             
         
        
            
            
            
                
                Added convar to disable monument crashing
                
                
                
                
             
         
        
            
            
            
                
                Ensured monuments that have default tier don't slip through the cracks
                
                
                
                
             
         
        
            
            
            
                
                Additional check for monument type
                
                
                
                
             
         
        
            
            
            
                
                Heli will ignore tier 0 monuments: ice lakes, swamps, caves, etc.
                
                
                
                
             
         
        
            
            
            
                
                Sorted phrases after main merge
                
                
                
                
             
         
        
        
        
            
            
            
                
                Removed unneeded print outs
                
                
                
                
             
         
        
            
            
            
                
                Ensured is localised setup for shopkeepers
                
                
                
                
             
         
        
            
            
            
                
                Added fishing village, bandit town and outpost shopkeeper tokens
                
                
                
                
             
         
        
        
            
            
            
                
                S2P - got all vending machines translations working apart from shopkeepers
                
                
                
                
             
         
        
            
            
            
                
                Vending machine translation token now routed through protobuf
                
                
                
                
             
         
        
            
            
            
                
                Swapped over to using translate phrases
Added localized checkbox for vending machines
                
                
                
                
             
         
        
            
            
            
                
                Set phrases for all npc vendors
                
                
                
                
             
         
        
            
            
            
                
                Added backend support to allow localisation to npc vending machines
                
                
                
                
             
         
        
            
            
            
                
                Added a small ramp to legacy shelter, so it's easier to access on bad terrain
                
                
                
                
             
         
        
            
            
            
                
                Additional open root check
                
                
                
                
             
         
        
            
            
            
                
                Modified our version of LeanTween to add some additional NRE checks
                
                
                
                
             
         
        
            
            
            
                
                Merge patrol helicopter improvements. Including monument crashing, and zone fixes.
                
                
                
                
             
         
        
        
        
            
            
            
                
                Merged death clipping fix