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5,208 Commits over 1,492 Days - 0.15cph!

7 Days Ago
Create security guard NPC prefab and conversation
7 Days Ago
Bury the timer and or switch under the ground (so players can't press the timer and can only press the button to re-open the door)
7 Days Ago
Instead of doing the timed lock as a custom entity, implement it with normal IO (Timer + Push Button) and trigger the timer with the NPC - add `testapartmentsecuritydoor` to fire off the NPC option
7 Days Ago
Rename TimedAccessDoor -> TimedLock
7 Days Ago
Add CCTV computer station and hidden security room in the damaged part of the apartment complex
7 Days Ago
Start adding code support for an NPC to grant access to a security system to view the contents of apartment rooms
7 Days Ago
Fix phrases getting lost in a previous merge
7 Days Ago
Update PhraseContexts.json
7 Days Ago
Fix entrance of monument sometimes being blocked by invisible server colliders - was caused by the server double doors having their Animator stripped due to RealmedRemove not being attached to the same GameObject as the animator component
7 Days Ago
merge from prototype -> apartment_complex_monument
7 Days Ago
Updating phrases
7 Days Ago
Adjust the position of the front vendor forwards so they are easier to interact with
7 Days Ago
Move vendor & apartment building entity from the scene -> apartment_complex_core.prefab to prevent merge conflicts
7 Days Ago
7 Days Ago
merge from main -> apartment_complex_monument/prototype
7 Days Ago
update apartment_complex_monument/prototype
7 Days Ago
merge from prototype -> apartment_complex_monument
8 Days Ago
Fix furniture spawn position list not being marked as serializable so the room prefabs lost their furniture spawn points on server restart
8 Days Ago
Remove upkeep scaling based on the contents by adding convar for `rentscaling` - default to `0` (turned off)
8 Days Ago
Include the player's inventory in their apartment rent calculations so they can't sleep or stand in their room and store items on themselves to avoid paying extra rent
8 Days Ago
merge from prototype -> apartment_complex_monument
8 Days Ago
Save++ Network++
8 Days Ago
8 Days Ago
Resolve upkeep terminal in PostServerLoad() instead of inside Load() where the room can load before the upkeep terminal
8 Days Ago
Make ElevatorStatic partial
8 Days Ago
Remove guest functionality of apartments: only have owners and only the owners can open and close the doors - if you want to share apartments with your friends, either be in the room or make a proper base
9 Days Ago
merge from prototype -> apartment_complex_monument
9 Days Ago
merge from fix_deepsea_teleport_consistent -> main
9 Days Ago
Speculative fix for players not consistently being teleported into the deep sea - grab list of players before PreTeleportEntity() so they are guarenteed to have PostTeleportEntity() called if they unparent when going to sleep before transition
9 Days Ago
Fix elevator not showing the top floor in the radial menu because the top floor doesn't contain itself inside the list of floors
9 Days Ago
Update phrases
9 Days Ago
Change phrase name for apartment breaking in
9 Days Ago
Set display floor number for basement elevator
9 Days Ago
Set floor display numbers in the apartment elevator shaft
9 Days Ago
Add support for elevators to override the display value for their floor number - still uses indexes to navigate floors but will show "Floor 3" or "Penthouse"
9 Days Ago
Ridable horse prefab
9 Days Ago
Add icons for elevator floors
10 Days Ago
update apartment_complex_monument/prototype
10 Days Ago
Update test lists
10 Days Ago
merge from prototype -> apartment_complex_monument
10 Days Ago
merge from main -> apartment_complex_monument
10 Days Ago
merge from lockpick -> apartment_complex_monument/prototype
10 Days Ago
merge from fix_server_browser_compression/http_clien -> main
10 Days Ago
Switch BannedServers over to the shared HttpClient too (even though it's not frequently called)
10 Days Ago
Fix compile error after merge
10 Days Ago
merge from main -> fix_server_browser_compression/http_client
12 Days Ago
Prevent unoccupied rooms from being broken into - link apartment doors -> apartment on the client
12 Days Ago
Add support to break into rooms with a master key - one time use - takes 10s to break in - gives 5m access - can steal stuff from the rooms in that time - can let yourself out of the room if you are left inside
12 Days Ago
Add apartment master lock for breaking into apartments
13 Days Ago
merge from fix_compile_sim_parallel -> main