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5,203 Commits over 1,492 Days - 0.15cph!

7 Days Ago
Start adding code support for an NPC to grant access to a security system to view the contents of apartment rooms
7 Days Ago
Fix phrases getting lost in a previous merge
7 Days Ago
Update PhraseContexts.json
7 Days Ago
Fix entrance of monument sometimes being blocked by invisible server colliders - was caused by the server double doors having their Animator stripped due to RealmedRemove not being attached to the same GameObject as the animator component
7 Days Ago
merge from prototype -> apartment_complex_monument
7 Days Ago
Updating phrases
7 Days Ago
Adjust the position of the front vendor forwards so they are easier to interact with
7 Days Ago
Move vendor & apartment building entity from the scene -> apartment_complex_core.prefab to prevent merge conflicts
7 Days Ago
7 Days Ago
merge from main -> apartment_complex_monument/prototype
7 Days Ago
update apartment_complex_monument/prototype
7 Days Ago
merge from prototype -> apartment_complex_monument
8 Days Ago
Fix furniture spawn position list not being marked as serializable so the room prefabs lost their furniture spawn points on server restart
8 Days Ago
Remove upkeep scaling based on the contents by adding convar for `rentscaling` - default to `0` (turned off)
8 Days Ago
Include the player's inventory in their apartment rent calculations so they can't sleep or stand in their room and store items on themselves to avoid paying extra rent
8 Days Ago
merge from prototype -> apartment_complex_monument
8 Days Ago
Save++ Network++
8 Days Ago
8 Days Ago
Resolve upkeep terminal in PostServerLoad() instead of inside Load() where the room can load before the upkeep terminal
8 Days Ago
Make ElevatorStatic partial
8 Days Ago
Remove guest functionality of apartments: only have owners and only the owners can open and close the doors - if you want to share apartments with your friends, either be in the room or make a proper base
9 Days Ago
merge from prototype -> apartment_complex_monument
9 Days Ago
merge from fix_deepsea_teleport_consistent -> main
9 Days Ago
Speculative fix for players not consistently being teleported into the deep sea - grab list of players before PreTeleportEntity() so they are guarenteed to have PostTeleportEntity() called if they unparent when going to sleep before transition
9 Days Ago
Fix elevator not showing the top floor in the radial menu because the top floor doesn't contain itself inside the list of floors
9 Days Ago
Update phrases
9 Days Ago
Change phrase name for apartment breaking in
9 Days Ago
Set display floor number for basement elevator
9 Days Ago
Set floor display numbers in the apartment elevator shaft
9 Days Ago
Add support for elevators to override the display value for their floor number - still uses indexes to navigate floors but will show "Floor 3" or "Penthouse"
9 Days Ago
Ridable horse prefab
9 Days Ago
Add icons for elevator floors
9 Days Ago
update apartment_complex_monument/prototype
9 Days Ago
Update test lists
9 Days Ago
merge from prototype -> apartment_complex_monument
9 Days Ago
merge from main -> apartment_complex_monument
9 Days Ago
merge from lockpick -> apartment_complex_monument/prototype
9 Days Ago
merge from fix_server_browser_compression/http_clien -> main
9 Days Ago
Switch BannedServers over to the shared HttpClient too (even though it's not frequently called)
9 Days Ago
Fix compile error after merge
9 Days Ago
merge from main -> fix_server_browser_compression/http_client
12 Days Ago
Prevent unoccupied rooms from being broken into - link apartment doors -> apartment on the client
12 Days Ago
Add support to break into rooms with a master key - one time use - takes 10s to break in - gives 5m access - can steal stuff from the rooms in that time - can let yourself out of the room if you are left inside
12 Days Ago
Add apartment master lock for breaking into apartments
13 Days Ago
merge from fix_compile_sim_parallel -> main
13 Days Ago
Fix compile simulator being slower after adding props file - rewriting prop file each time causes every project to be marked as dirty
13 Days Ago
merge from fix_compile_sim_parallel -> main
13 Days Ago
Time how long it takes to fetch define constants
13 Days Ago
Cherrypick CS 152617 (prevent dotnet processes lingering & fix MSBuild error messages not being printed)
13 Days Ago
Fix compile simulator not working in parallel mode - use CustomBeforeDirectoryBuildProps parameter to pass in a custom props file to overwrite BaseIntermediateOutputPath - accomplishes the same thing as passing in the BaseIntermediateOutputPath parameter used to - each platform is now in /Temp/CompileSimulation/{Platform} again like it used to be