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5,233 Commits over 1,492 Days - 0.15cph!

7 Days Ago
Rename bathroom sink to bathroom vanity
7 Days Ago
Fix bounds of double bathroom vanity
7 Days Ago
merge from prototype -> apartment_complex_monument
7 Days Ago
Make the small apartment camper stove ready to be an entity too
7 Days Ago
Assign names to small apartment storage
7 Days Ago
Assign fridge in medium apartment to entity
7 Days Ago
Create apartment fridge entity
7 Days Ago
Add names to the storage entities in medium apartment
7 Days Ago
Set loot panel names for large apartment lootable entities (instead of Large Wooden Box)
7 Days Ago
fix merge to apartment complex
7 Days Ago
merge from prototype -> apartment_complex_monument
7 Days Ago
Convert apartment stove from prop -> entity (still needs entity implemented) - update the stove prop inside the large apartment
7 Days Ago
Changes to phrases of the apartment vendor
7 Days Ago
It keeps wanting to reserialize the concierge conversation asset
7 Days Ago
merge from prototype -> apartment_complex_monument
7 Days Ago
Fix compile errors
7 Days Ago
Set door by front concierge locked so players can't get behind the glass with the apartment vendor
7 Days Ago
Front doors of apartments will close themselves after 5s when non-owners let themselves out
7 Days Ago
Ensure the NPC takes the scrap before granting access to the security room
7 Days Ago
Fix security guard having the wrong method overridden so the conversation actions weren't doing anything Update phrase
7 Days Ago
Rotate security guard 180 degrees
7 Days Ago
Dress the vendor & security guard as bandits instead of the placeholder peacekeeper outfits
7 Days Ago
merge from prototype -> apartment_complex_monument
8 Days Ago
Manifest stuff
8 Days Ago
Add NPC to damaged wing of apartment prefab (right beside the security room)
8 Days Ago
Create security guard NPC prefab and conversation
8 Days Ago
Bury the timer and or switch under the ground (so players can't press the timer and can only press the button to re-open the door)
8 Days Ago
Instead of doing the timed lock as a custom entity, implement it with normal IO (Timer + Push Button) and trigger the timer with the NPC - add `testapartmentsecuritydoor` to fire off the NPC option
8 Days Ago
Rename TimedAccessDoor -> TimedLock
8 Days Ago
Add CCTV computer station and hidden security room in the damaged part of the apartment complex
8 Days Ago
Start adding code support for an NPC to grant access to a security system to view the contents of apartment rooms
8 Days Ago
Fix phrases getting lost in a previous merge
8 Days Ago
Update PhraseContexts.json
8 Days Ago
Fix entrance of monument sometimes being blocked by invisible server colliders - was caused by the server double doors having their Animator stripped due to RealmedRemove not being attached to the same GameObject as the animator component
8 Days Ago
merge from prototype -> apartment_complex_monument
8 Days Ago
Updating phrases
8 Days Ago
Adjust the position of the front vendor forwards so they are easier to interact with
8 Days Ago
Move vendor & apartment building entity from the scene -> apartment_complex_core.prefab to prevent merge conflicts
8 Days Ago
8 Days Ago
merge from main -> apartment_complex_monument/prototype
8 Days Ago
update apartment_complex_monument/prototype
8 Days Ago
merge from prototype -> apartment_complex_monument
9 Days Ago
Fix furniture spawn position list not being marked as serializable so the room prefabs lost their furniture spawn points on server restart
9 Days Ago
Remove upkeep scaling based on the contents by adding convar for `rentscaling` - default to `0` (turned off)
9 Days Ago
Include the player's inventory in their apartment rent calculations so they can't sleep or stand in their room and store items on themselves to avoid paying extra rent
9 Days Ago
merge from prototype -> apartment_complex_monument
9 Days Ago
Save++ Network++
9 Days Ago
9 Days Ago
Resolve upkeep terminal in PostServerLoad() instead of inside Load() where the room can load before the upkeep terminal
9 Days Ago
Make ElevatorStatic partial