userJake_Richcancel
reporust_rebootcancel

3,458 Commits over 1,007 Days - 0.14cph!

26 Days Ago
Ensure missions can't give out items that are blocked by an era - ideally missions rewards are changed if they aren't allowed in an era but this is a failsafe
26 Days Ago
Ensure vending machines don't sell restricted items - block orders with restricted items from being networked - also block it from being bought if the sell order somehow goes through
26 Days Ago
merge from primitive -> aux2
26 Days Ago
merge from primitive_gm -> primitive
26 Days Ago
Remove unused variable
26 Days Ago
Show a red background around restricted items in the F1 menu
27 Days Ago
Add primitive version of T1 tech tree, except satchel is missing (as an example)
27 Days Ago
Mark existing tech trees as the unknown era
27 Days Ago
Add support for a different tech tree for primitive gamemode
27 Days Ago
Remove debug logging
27 Days Ago
Modify era editor window so you can select an era and see what items are blocked - default is "none", will show orange for unassigned items - selecting "primitive" will show red for blocked items
28 Days Ago
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28 Days Ago
▋▆▍ ▌▍▅▅▇▊█▌▉▆ ▊█▆▊▍▍ (▄█ ▋▄▄▄▉▋▌▊) ▇▆▄▅▇ ▆▉▇█ █▄▊▅▉▌▋▅▆▌ ▅▌▆▉ ▍ ▌▆▍▆▍▌ ▇▇▇▊▆ - ▆▋▇▌█▌▌ ▆▉▍█▇▅▆▆▌▇ ▍▊▋▄▊ ▄▇ ▅▆▇█ ▉▄▊▇ █▆ ▉▍▌█▇▇▄▄▄
28 Days Ago
merge from primitive -> aux2
28 Days Ago
merge from primitive_gm -> primitive
28 Days Ago
Fix compile error from using statement creeping in
29 Days Ago
merge from primitive_gm -> primitive
29 Days Ago
merge from primitive_gm -> primitive
29 Days Ago
Fixed compile errors
29 Days Ago
Ensure primitive gamemode sets the era convar to "primitive" (which is what applies the item restrictions)
29 Days Ago
Fix items being blocked when server has unassigned era
29 Days Ago
Restrict armored door
29 Days Ago
Only following weapons enabled in primitive - melee - bow, crossbow, compound bow - nailgun - water pipe - double barrel - revolver
29 Days Ago
Unassign all item's eras to start from scratch
29 Days Ago
merge from main -> primitive_gm
29 Days Ago
Items not assigned to an era will be available to all eras
29 Days Ago
Disable saving item after changing an item's era because it actually lag spikes the editor
29 Days Ago
Double the amount of horses spawned in the wild in primitive gamemode from 2 -> 4 per km^2
29 Days Ago
When trying to change replicated convars from the F1 menu on the client / from the editor, send the replicated convar to the server (as if you prefixed it with `sv`) instead of telling the client it can't change replicated convars locally
29 Days Ago
Add convars for boat purchases as well - `vendor_sub_solo_enabled` - `vendor_sub_duo_enabled` - `vendor_rowboat_enabled` - `vendor_rhib_enabled`
29 Days Ago
Add primitive gamemode to manifest so it can be loaded
29 Days Ago
Now that we have convars, apply default settings to primitive gamemode - block metal & hqm upgrade tiers - disable patrol heli event - disable purchase of minicopter, scrap heli & attack heli from airwolf vendor (he only sells hot air balloon now)
29 Days Ago
Added replicated convars to control vehicle purchases `vendor_minicopter_enabled` `vendor_hab_enabled` `vendor_attack_heli_enabled` `vendor_scrap_heli_enabled` Will modify the conversation options of the NPCs so you don't see blocked vehicles available for purchase & block the purchase of the vehicle itself
29 Days Ago
Fixed server events being removed from list of events when disabled Fixed toggling server event not being printed to server console
29 Days Ago
Add convars to modify server events `print_server_events` will list all events & their settings `set_event_enabled <event> <true|false>` will enable/disable events `set_event_min_delay <event> <delay>` will set in-game hour minimum delay `set_event_max_delay <event> <delay>` will set in-game hour maximum delay
29 Days Ago
Create primitive gamemode prefab
29 Days Ago
Also expose ability to modify a weapon's workbench level via an override
29 Days Ago
Add ability to override crafting cost & crafting time of items based on the era
30 Days Ago
Save item to disk immediately when modifying era of item via era editor window
30 Days Ago
Add convars to control what building grades are allowed - `upgrade_{grade}_enabled` will remove upgrade tiers - `upgrade_{grade}_cost_multiplier` will increase or decrease the cost - `build_twig_cost_multiplier` is used for twig - replicated so applied to both the clientside UI & server resources taken
30 Days Ago
merge from main -> primitive_gm
47 Days Ago
Apply era restrictions to recycler output so you can't recycle items to get blocked items
47 Days Ago
Enforce era restrictions onto loot tables - likely will have custom loot tables but this prevents any items squeaking through - caches valid items for each era in loot tables, resets when era is modified
48 Days Ago
Cherrypick era convar after merge
48 Days Ago
merge from main -> primitive_gm
48 Days Ago
Codegen
48 Days Ago
Create menu in editor that lists all monuments so you can easily open the scene - use codegen to generate menu since unity wants to use attributes to configure their UI - run codegen after RPC & convars Also create menu to open monument island & assign a specific monument as the prefab
48 Days Ago
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48 Days Ago
▍█▋ ▆▆▋▅▍▌ ▅▋▋▅▊█▌▉▅ ▉▅█ ▍▉▄▊█▉▇█ ▄▉▍█▉▇▇▍▄ ▅█▅▊▉█ - ▅█ ▉█▄██▉▌ ▍▄▄▍▋ ▊▌▅▌ ▉▋▊▌▆▊▆ ▅▌▉ ▄▅▍▌▇▅▌▅▍ - ▅▇▍▉▄▅▉ ▉▇▇▆▇ ▇▆▇▄ ▋▋▇▆▍▅▍▊▍▉ -> ▋▍▆▊▌▌▉▌▄▉▊▆
49 Days Ago
merge from fix_barricade_placement_excavator -> main