userJake_Richcancel
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5,474 Commits over 1,553 Days - 0.15cph!

3 Months Ago
Fix filter to only generate lowest LOD only checking if filter is null, not if filter is empty - fixes rivers + roads + train track meshes not generating at all
3 Months Ago
merge from main -> optimize_train_track_meshes
3 Months Ago
merge from optimize_train_track_meshes -> main
3 Months Ago
Fix "Double invocation of a deferred action"
3 Months Ago
Fix null check using .Equals() instead of == null
3 Months Ago
Fix CLIENT compile errors
3 Months Ago
merge from main -> optimize_train_track_meshes
3 Months Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
3 Months Ago
merge from apartment_complex_monument -> apartment_complex_monument/prototype
3 Months Ago
merge apartment_complex_monument/prototype/mailbox
3 Months Ago
Ok finally fix slide 3 being positioned wrong RotateOnFlag was setting position so it could slide out but didnt have the 0.01m offset for slide 3 configured
3 Months Ago
Swap all mailbox props with the entity mailboxes and assign the room numbers to them
3 Months Ago
Show P1 instead of PH1 on the mailbox so all mailbox codes are 2 characters
3 Months Ago
Adjust text position of the 3rd slide because the mesh is slightly offset
3 Months Ago
Add mailbox slide entities to manifest
3 Months Ago
Make each slide in the mailbox it's own entity with correct mesh
3 Months Ago
Increase mailbox texture size from 1k -> 2k
3 Months Ago
update apartment_complex_monument/prototype/mailbox
3 Months Ago
update apartment_complex_monument/prototype
3 Months Ago
merge from main -> apartment_complex_monument
3 Months Ago
Cherrypick CS 153556 (compile simulator fix)
3 Months Ago
Update manifest
3 Months Ago
Codegen
3 Months Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
3 Months Ago
merge from main -> apartment_complex_monument
3 Months Ago
First fix compile simulator first by making it run sequentially instead of in parallel (because it's now sharing a single .obj folder for all projects and conflicting)
3 Months Ago
update apartment_complex_monument/prototype
3 Months Ago
Fix errors with server restoring save after restart
3 Months Ago
Remove MenuOption thing I was testing
3 Months Ago
Enable position on mailbox slide entity
3 Months Ago
Modify EntityItem_RotateWhenOn to also support moving position
3 Months Ago
Swap one of the prop mailboxes for a entity mailbox in apartment_complex_core.prefab
3 Months Ago
3 Months Ago
Make entity version of apartment mailbox + relevant code
3 Months Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
3 Months Ago
update apartment_complex_monument/prototype
3 Months Ago
Cherrypick 152932, 153053, 153256, 153278, 153279 onto new branch
3 Months Ago
merge from main -> apartment_complex_monument
3 Months Ago
merge from main -> PlayerMaintainedMonuments
3 Months Ago
Subtract the custom network group for the apartment building & floors because default 5s update rate is too slow & even if it updates quicker it will cause more lag spikes and be more complicated than simply improving the culling
3 Months Ago
merge from main -> optimize_train_track_meshes
3 Months Ago
update apartment_complex_monument/prototype
3 Months Ago
merge from main -> apartment_complex_monument
3 Months Ago
merge from fix_additional_projects_slnx -> main
3 Months Ago
Add horse triggers at front door of apartment to prevent people smuggling horses into their hotel rooms
3 Months Ago
Fix compile errors (explicit namespace) after fixing additional projects
3 Months Ago
update apartment_complex_monument/prototype
3 Months Ago
Move work on apartment network groups
3 Months Ago
Fix "Generate Additional Projects" not working due to Unity 6 using .slnx
3 Months Ago
Define floor network groups as bounds in the apartment building prefab