userJake_Richcancel
reporust_rebootcancel

2,296 Commits over 731 Days - 0.13cph!

6 Months Ago
Fix not being able to enter the main code of a codelock when you are authorized on the guest code Fix `ent changecode` and `ent changeguestcode` not working unless you previously set a code
6 Months Ago
Fix team leader marker visibility button not working on map
6 Months Ago
Fix SERVER compile error
6 Months Ago
Merge from main -> qol_f8_server_version
6 Months Ago
Fix #CLIENT compile error
6 Months Ago
Merge from main -> qol_ent_setgrade
6 Months Ago
Change console message `You died: killed by (steamid)` -> `You died: killed by (network id)` Added admin command `netid` to convert network id to steamid Add `network_ids` table to `player.states.db` to store wipe id + network id -> steam id
6 Months Ago
Make sure it still works with 0-4
6 Months Ago
Change `ent setgrade {radius}` to work with `brick`, `brutalist`, etc instead of 0-4
6 Months Ago
Add InputField & code to allow you to search keybinds in options menu Add padding to the bottom of keybinds so the search bar doesn't move around while typing
6 Months Ago
Show the drone's ID when a drone is selected in your inventory Show `streamer mode` in the inventory panel if streamer mode is enabled
6 Months Ago
Show server version in F8 panel
6 Months Ago
Hide compass when the map is open
6 Months Ago
Change the patrol heli crate from military crate model to elite / bradley crate model
6 Months Ago
Add extra colors for industrial pipes - orange - light blue - purple - pink
6 Months Ago
Fix sprinkler wasting water when spreading water into non divisor of 15 (water per splash) Example: 4 planters = 20% waste 9 planters = 35% waste
6 Months Ago
Save users.cfg after adding or removing ownerid / moderatorid
6 Months Ago
Can't set fps.limit lower than 20 on the client (doesn't apply to editor or server)
6 Months Ago
Fix some LOD not being increase to 150m on blue siren light Decrease lethal range of radiation a bit but increase max radiation to 100m increase range of radiation but increase falloff too (so you start getting rads slowly instead of blasted by max)
6 Months Ago
Disabled radiation alarm sound when hackable crate is unlocked & chinook starts flying towards oil rig Keep radiation alarm sound when radiation starts on oil rig
6 Months Ago
Fix NRE when IO entity is null and radiation sphere is turning on lights Add `radiation_alarm_far` sound definition Change radiation alarm to play the farther audio range (100m -> 350m) Fix small oil rig scene heirarchy of radiation sphere
6 Months Ago
Change green lights to blue on small oil rig
6 Months Ago
Increase LOD distance of blue siren light from 65m to 150m (only affects the one used on oil rig) so it can be seen further away
6 Months Ago
Change green light with blue lights Changed to a single radiation alarm sound but bigger radius Fix radiation animation curve minutes calculation wrong
6 Months Ago
merge from main -> oil_rig_radiation
6 Months Ago
Generate manifest
6 Months Ago
Add spinning siren light blue manually
6 Months Ago
Merge from main -> oil_rig_radiation
6 Months Ago
Add convar `cached_browser_expiry_days` (default 30) Reset the cached ping of a server every 30d to account for servers that change geographic location
6 Months Ago
Add `cached_browser_enabled` convar Default cached browser as enabled Ensure the "cached browser button" is set to the convar
6 Months Ago
merge from main -> cached_server_browser_2
6 Months Ago
Add `chat filter` menu option that opens the steam settings for chat filter when clicked
6 Months Ago
Add alarm to trigger when radiation starts to become active (>10) to large & small oil rig Add convar `oilrig_radiation_alarm_threshold` to control the threshold on oilrig for the alarm to start (set to 0 to play when crate is taken) Codegen
6 Months Ago
Add craggy terrain to both oilrig scenes to get rid of error when trying to play scene
6 Months Ago
Add green spinning light entity & respective materials Generate manifest Add green spinning lights to the bottom of both oil rigs when radiation is active
6 Months Ago
merge from main -> oil_rig_radiation
6 Months Ago
Add `player_state_cache_evictions` convar to print the number of times the cache has been evicted due to not enough capacity
6 Months Ago
Add `player_state_cache_count` convar to print the current size of the player state cache Add `player_state_cache_size` convar to change & print the capacity of the player state cache Increase cache size from 1k -> 10k to reduce the cache misses & reserialization when at high pop with teammates offline
6 Months Ago
Prevent wire tool from NREing when trying to right click remove points if it gets into an invalid state
6 Months Ago
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6 Months Ago
Changed HBHF from radial menu (hold E) to a dialog (like electric branch) Added checkbox to toggle "Authorized Players" and "Unauthorized Players" Changed default of HBHF from auth + unauth -> unauthed players only Allow configuring HBHF before they are plugged in, as long as you have building privledge
6 Months Ago
Add deployable filter category to industrial (the "Items" F1 tab) as it was missing
6 Months Ago
Leather gloves 5min -> 20min Roadsign gloves 5min -> 40min Tact gloves 5min -> 40min Spas12 shotgun 5min -> 60min Basic tea 5min -> 20min Advanced tea 5min -> 40min Pure tea 5min -> 60min
6 Months Ago
Increase despawn time of diesel from 5min -> 60min (only changing despawn rarity)
6 Months Ago
Increase stacksize of hbhf sensor from 1 -> 5
6 Months Ago
Turret will only accept the ammo of the current equipped gun
6 Months Ago
Turned off darkening of voxels as they are damaged as I don't think it improves the look
6 Months Ago
Remove corner conditional models from stone walls as they get in the way of voxels
6 Months Ago
Added splash damage to C4 against voxels
6 Months Ago
Fixed voxels NREing or reseting when neighbor building block changes Various fixes and changes