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5,166 Commits over 1,492 Days - 0.14cph!

5 Days Ago
Set door by front concierge locked so players can't get behind the glass with the apartment vendor
5 Days Ago
Front doors of apartments will close themselves after 5s when non-owners let themselves out
5 Days Ago
Ensure the NPC takes the scrap before granting access to the security room
5 Days Ago
Fix security guard having the wrong method overridden so the conversation actions weren't doing anything Update phrase
5 Days Ago
Rotate security guard 180 degrees
5 Days Ago
Dress the vendor & security guard as bandits instead of the placeholder peacekeeper outfits
5 Days Ago
merge from prototype -> apartment_complex_monument
6 Days Ago
Manifest stuff
6 Days Ago
Add NPC to damaged wing of apartment prefab (right beside the security room)
6 Days Ago
Create security guard NPC prefab and conversation
6 Days Ago
Bury the timer and or switch under the ground (so players can't press the timer and can only press the button to re-open the door)
6 Days Ago
Instead of doing the timed lock as a custom entity, implement it with normal IO (Timer + Push Button) and trigger the timer with the NPC - add `testapartmentsecuritydoor` to fire off the NPC option
6 Days Ago
Rename TimedAccessDoor -> TimedLock
6 Days Ago
Add CCTV computer station and hidden security room in the damaged part of the apartment complex
6 Days Ago
Start adding code support for an NPC to grant access to a security system to view the contents of apartment rooms
6 Days Ago
Fix phrases getting lost in a previous merge
6 Days Ago
Update PhraseContexts.json
6 Days Ago
merge from prototype -> apartment_complex_monument
6 Days Ago
Updating phrases
6 Days Ago
Adjust the position of the front vendor forwards so they are easier to interact with
6 Days Ago
Move vendor & apartment building entity from the scene -> apartment_complex_core.prefab to prevent merge conflicts
6 Days Ago
6 Days Ago
merge from main -> apartment_complex_monument/prototype
6 Days Ago
update apartment_complex_monument/prototype
6 Days Ago
merge from prototype -> apartment_complex_monument
7 Days Ago
Fix furniture spawn position list not being marked as serializable so the room prefabs lost their furniture spawn points on server restart
7 Days Ago
Remove upkeep scaling based on the contents by adding convar for `rentscaling` - default to `0` (turned off)
7 Days Ago
Include the player's inventory in their apartment rent calculations so they can't sleep or stand in their room and store items on themselves to avoid paying extra rent
7 Days Ago
merge from prototype -> apartment_complex_monument
7 Days Ago
Save++ Network++
7 Days Ago
7 Days Ago
Resolve upkeep terminal in PostServerLoad() instead of inside Load() where the room can load before the upkeep terminal
7 Days Ago
Make ElevatorStatic partial
7 Days Ago
Remove guest functionality of apartments: only have owners and only the owners can open and close the doors - if you want to share apartments with your friends, either be in the room or make a proper base
8 Days Ago
merge from prototype -> apartment_complex_monument
8 Days Ago
merge from fix_deepsea_teleport_consistent -> main
8 Days Ago
Speculative fix for players not consistently being teleported into the deep sea - grab list of players before PreTeleportEntity() so they are guarenteed to have PostTeleportEntity() called if they unparent when going to sleep before transition
8 Days Ago
Fix elevator not showing the top floor in the radial menu because the top floor doesn't contain itself inside the list of floors
8 Days Ago
Update phrases
8 Days Ago
Change phrase name for apartment breaking in
8 Days Ago
Set display floor number for basement elevator
8 Days Ago
Set floor display numbers in the apartment elevator shaft
8 Days Ago
Add support for elevators to override the display value for their floor number - still uses indexes to navigate floors but will show "Floor 3" or "Penthouse"
8 Days Ago
Ridable horse prefab
8 Days Ago
Add icons for elevator floors
8 Days Ago
update apartment_complex_monument/prototype
8 Days Ago
Update test lists
8 Days Ago
merge from prototype -> apartment_complex_monument
8 Days Ago
merge from main -> apartment_complex_monument
8 Days Ago
merge from lockpick -> apartment_complex_monument/prototype