userJake_Richcancel
reporust_rebootcancel

6,082 Commits over 1,614 Days - 0.16cph!

15 Days Ago
merge from main -> fix_apartment_teammate_door
15 Days Ago
merge from fix_custom_item_drag -> main
15 Days Ago
merge from fix_jungle_plant_water -> main
15 Days Ago
merge from fix_sentry_modded_tag -> main
15 Days Ago
merge from fix_motorcycle_dismount_order -> main
15 Days Ago
merge from fix_client_sail_wind -> main
15 Days Ago
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15 Days Ago
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15 Days Ago
Fix after merge
15 Days Ago
Add logging to memsnap commands - indicate if you are on a release builds and they won't work (keep the commands listed though instead of removing them) - log a message after they run - print to server console / logfile / rcon if the dump worked
15 Days Ago
merge from main -> qol_loadout_inventory_preview
17 Days Ago
Make sail wind behavior fully server sided - used to evaluate on both client & server so it could mismatch - client now just waits for server to send the flag - convar "sailblockedupdateinterval" to control the 5s polling the sail does to see if it's blocked (same interval as before)
17 Days Ago
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18 Days Ago
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18 Days Ago
Fix modded servers crashing before fully starting not being tagged as modded
19 Days Ago
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19 Days Ago
Fix potential NRE in codelock inside Codelock.Load()
19 Days Ago
Fix custom items dragged from vending machine not using the custom icon
19 Days Ago
Set sleeping bag range convar to replicated - fixes clients not showing "orange" guide correctly when the convar was changed (despite the server enforcing the sleeping bag distance)
19 Days Ago
Fixed jungle having a groundwater level of 0 causing plants placed on terrain to have no water
19 Days Ago
Fix SocketMod_TerrainCheck.cs after merge
19 Days Ago
Codegen
19 Days Ago
Fix Antihack.cs after merge
19 Days Ago
merge from main -> fix_foundation_clipping_rocks
19 Days Ago
Fix medieval doors not counting as closed for base occlusion (they were prefab variants not straight skins)
20 Days Ago
merge from main -> base_occlusion
20 Days Ago
Fix all motorcycles & bicycles dismounting on top instead of the side - the mount points were sorted to closest which always picked the top dismount - switched to ordered so it will try the points on the side first
20 Days Ago
merge from fix_browser_invalid_operation -> main
20 Days Ago
Remove start of cached query storing all addresses in a hashset and comparing them to the list of banned servers - the code became redundant at some point
20 Days Ago
Fix InvalidOperationException() when multiple browser refreshes happen at the same time and the list is cleared while another query is filling it
20 Days Ago
Expand the `spawnvendor` command to cover every single vendor in the game - can spawn vending machines and vendors from all monuments - can choose the respective stock from each type of vendor
20 Days Ago
Fix IO entities not being reassigned after the convar for "should IO entities be occluded" is changed - fixes the failing test properly - not planning on supporting IO entities for a while as it's complex to handle the occlusion of wires, but keeping the convar to make testing easier
20 Days Ago
merge from main -> base_occlusion
20 Days Ago
Disable room occlusion test that is failing (toggling IO entity convar and server updating automatically)
20 Days Ago
merge from biofuel_generator_calorie_override -> main
21 Days Ago
Lower raw fish from 40 -> 10 biofuel calories Lower cooked fish from 60 -> 20 biofuel calories
21 Days Ago
Override potatoes from 125 -> 40 calories for biofuel generator
21 Days Ago
Only round up foods using their default calorie value and give out <1 LGF each (raw beef, grubs, etc) - don't round up foods that we explicitly override
21 Days Ago
21 Days Ago
Allow items that give out <1 LGF each to accumulate leftover LGF too
21 Days Ago
Allow consumables to override the calories provided to the biofuel generator
21 Days Ago
merge from analytics_signs -> main
21 Days Ago
Add "frame number" so we know which frame of a neon sign is being modified
21 Days Ago
Add analytics for signs being painted
21 Days Ago
merge from sentry_background_thread_errors -> main
21 Days Ago
Tag background thread errors as "background thread" so we can filter them in sentry
21 Days Ago
Comments
21 Days Ago
merge from sentry_background_thread_errors -> main
21 Days Ago
Client timeout 20m, server timeout 5m
21 Days Ago
Give background thread errors a larger time window so we can guard more against spam