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5,249 Commits over 1,492 Days - 0.15cph!

6 Days Ago
Get rid of autoclosing when owner opens their door, I thought it would be better but it's so annoying - you will remember to close your doors behind you once you live in the apartments for a bit
6 Days Ago
Switch to having combat zone driven by a player flag instead - was akward having the server metabolism driving the safezone flag but the client using the hostile zone triggers - wasn't syncing properly when leaving the hostile area and entering safezone again because the server would wait up to 2 seconds to tell you were in a safezone again so you wouldn't see safezone or combatzone vital
6 Days Ago
6 Days Ago
Fix hostile zone trigger not being a trigger
6 Days Ago
Show "Combat Zone" vital instead of "Safe Zone" when inside your room so it's clear you can take damage
6 Days Ago
Fix NRE when selecting the security guard conversation option - either by updating phrases or by changing the code, unsure which
6 Days Ago
6 Days Ago
Move security guard room from the damaged wing -> basement apartments (so it's easier to find)
6 Days Ago
merge from prototype -> apartment_complex_monument
6 Days Ago
Override safezone behavior with the new TriggerSafeZoneOverride, returning "not in a safezone" if they are inside a safezone trigger & non-safezone trigger at the same time
6 Days Ago
Add TriggerSafezoneOverride to all the apartment prefabs
6 Days Ago
Create SafeZoneOverride trigger - allows damage inside a set area in a safezone
6 Days Ago
Fix "rent due" vitals after merge
7 Days Ago
update apartment_complex_monument/prototype
7 Days Ago
merge from main -> apartment_complex_monument
7 Days Ago
merge from main -> apartment_complex_monument
7 Days Ago
Update phrases
7 Days Ago
Add `checkoutallrooms` to allow you to undo the `rentallrooms` command
7 Days Ago
Autoclose apartment doors when owners open & close them too
7 Days Ago
update apartment_complex_monument/prototype
9 Days Ago
Fix elevator floor numbers also only being sent to clients but not persisted across server restarts
9 Days Ago
Change elevator icons from Lobby -> Floor 0 and Basement -> Floor -1 (US vs EU I think)
9 Days Ago
Add the extra enums to support this
9 Days Ago
Add icons for floor 0 & floor -1
9 Days Ago
merge from prototype -> apartment_complex_monument
9 Days Ago
Remove notepad panel from apartment key (leftover from door key) and set apartment key to prefer hotbar
9 Days Ago
Add code support for items to prefer hotbar even if they aren't equippable or consumables (so the apartment key can prioritize hotbar for now)
9 Days Ago
Fix master key not working after server restart - actually caused by the apartment door -> room reference not being loaded after server save (was only loaded on client)
9 Days Ago
Fix compile error
9 Days Ago
Don't grey out the floor you are currently one once the elevators close, as this requires you to go down & up if you don't get out of the elevator within 10s
9 Days Ago
merge from prototype -> apartment_complex_monument
9 Days Ago
Tweak apartment vendor conversation - update phrases - fix fail to purchase apartment dialogs not hooked up
9 Days Ago
Clear furniture inside apartment inside PreProcess so it's can't double add furniture spawns in future if preprocess is ran before builds
9 Days Ago
Fix apartment furniture not spawning in the correct position when renting a room after server restart - caused by calculating localPosition manually instead of using transform.TransformPoint() which takes into account rotation of the apartment room
9 Days Ago
Fix apartment room not sending network update when being rented causing static furniture to not show
9 Days Ago
Change SetFlag() -> SetFlagLocal() inside ApartmentRoom.cs
9 Days Ago
Fix mounting range of sofa being too small
9 Days Ago
Turn L shaped sofa into a mountable entity
9 Days Ago
Set sofa to large apartment
10 Days Ago
update apartment_complex_monument/prototype
10 Days Ago
Codegen + phrases + test gen
10 Days Ago
merge from prototype -> apartment_complex_monument
10 Days Ago
merge from main -> apartment_complex_monument
10 Days Ago
Cherrypick CS 155224 (elevator deploy NRE)
10 Days Ago
Fix NRE when placing elevator
10 Days Ago
Enable radial menu on apartment elevators only
10 Days Ago
Make radial menu for elevators opt-in
10 Days Ago
merge from prototype -> apartment_complex_monument
10 Days Ago
Fix bucket placement finally, so finicky
10 Days Ago
Low dismount ddraw duration from 1000s -> 30s - add convar `debugdismountduration` to control how long the ddraw is shown