userJake_Richcancel
reporust_rebootcancel

4,960 Commits over 1,431 Days - 0.14cph!

1 Year Ago
Update icon if premium qualification changes while UI is open
1 Year Ago
Add premium icon above your profile picture if you qualify for premium
1 Year Ago
Upload icons of premium icon Show premium tag Change premium filter to be opposite of normal filter - show premium and non-premium servers if filter is selected - remove premium filters if not selected
1 Year Ago
merge from premium_servers -> main
1 Year Ago
merge from server_browser -> premium_servers
1 Year Ago
Set premium tab disabled by default
1 Year Ago
Ensure servers in official tab always show regardless of having zero players or not
1 Year Ago
Sort premium servers first if you qualify for them, put them last if you don't qualify for them - controlled by convar `prioritize_premium_servers` - applies to all sorting of servers (players, ping, hostname, etc) Add `premiumfilter` convar to add premium tag to servers while testing - string filter to control what servers in the browser get the tag added
1 Year Ago
Apply tooltip to the base prefab instead of the variant
1 Year Ago
Update premium tag tooltip
1 Year Ago
Add premium tag to AutoCorrectTags()
1 Year Ago
Show lock icon when you don't qualify to join the premium server - show nothing extra when you do qualify for it
1 Year Ago
Codegen
1 Year Ago
Add `browser_premium_tab` convar to control if the premium tab is shown
1 Year Ago
Add new tab to the server list for premium servers - similar to how official servers show in their own tab Add filtering for the premium server tag - like how you can filter by monthly, weekly, etc
1 Year Ago
Add premium server tag to tag list prefab
1 Year Ago
Add ability for servers to stay inside the same server list when forwarded from one server list to another - allows us to forward servers from official list while keeping them in the official list
1 Year Ago
Refactor how the premium tag is added
1 Year Ago
Add `premium` server tag when `server.premium` convar is set Ensure `premium` tag gets compressed
1 Year Ago
merge from fix_camper_map_marker_unclaim -> main
1 Year Ago
Fix camper not removing map marker when bed is cleared for up to 15 seconds
1 Year Ago
merge from item_ownership -> crafting_update
1 Year Ago
Fix give command not setting item ownership
1 Year Ago
Set item ownership from the player deploying it when placing stackable items - fixes industrial crafters not having an owner to assign items to
1 Year Ago
Fix item ownership throwing an error if the username is null
1 Year Ago
merge from crafting_update -> item_ownership
1 Year Ago
merge from fix_world_serialization_checksum -> main
1 Year Ago
Fix test namespace
1 Year Ago
Add simple checksum tests
1 Year Ago
Fix world serialization checksum not handling -0f
1 Year Ago
merge from cookingv2 -> crafting_update
1 Year Ago
merge from fix_multiple_effect_expiry -> cookingv2
1 Year Ago
Fix modifier removal not working when multiple effects of the same type are active
1 Year Ago
merge cookingv2 -> crafting_update
1 Year Ago
merge fix_fridge_io_arrow -> cookingv2
1 Year Ago
Fix fridge not showing IO arrow - enable main power slot - set IO arrow direction
1 Year Ago
merge from faster_il2cpp_compilation -> main
1 Year Ago
Instead apply the IL2CPP arguments via `IPreprocessBuildWithReport` which allows you to override IL2CPP arguments per platform - only apply to windows
1 Year Ago
Revert the project wide IL2CPP arguments since it doesn't work on OSX with clang
1 Year Ago
merge from faster_il2cpp_compilation -> main
1 Year Ago
Pass argument to IL2CPP to increase number of cores Link.exe uses - reduces IL2CPP linking step by 22 min
1 Year Ago
Update manifest
1 Year Ago
merge from cookingv2 -> crafting_update
1 Year Ago
Fix modifiers being set to zero instead of fully removed - fixes yield bonus going to zero once digestion effect expired
1 Year Ago
merge from client_copy_paste -> main (update manifest)
1 Year Ago
Update manifest
1 Year Ago
Codegen protobuf
1 Year Ago
merge from client_copy_paste -> main
1 Year Ago
Fix compile errors due to CLIENT and SERVER
1 Year Ago
Add commands to copy pastes off server since it now is based on storing on client - `download_paste {name}` used to download from web, now it downloads from game server - `list_pastes` to list pastes on client - `list_pastes_sv` to list pastes on server