userJake_Richcancel
reporust_rebootcancel

5,307 Commits over 1,492 Days - 0.15cph!

1 Year Ago
Show the number of minutes left if a spawn point has >5m left - "24m" instead of 1420s - once it goes under 5m it will switch back to seconds - only affects static respawn point cooldown since all bags have 5m cooldown
1 Year Ago
Add commands to unlock & lock every respawn point that requires some kind of unlock - `unlockrespawns` - `resetrespawns`
1 Year Ago
S2P outpost
1 Year Ago
Fix not setting cooldown when respawning at outpost after changing other cooldown code
1 Year Ago
Don't require unlocking outpost spawning while testing
1 Year Ago
Requring being authed (unlocking) outpost spawn in vanilla, don't require for softcore
1 Year Ago
Fix vanilla gamemode spawner so it only spawns the respawn point in vanilla
1 Year Ago
Add static respawn point to outpost scene
1 Year Ago
Update manifest
1 Year Ago
Add new static respawn point prefab - different prefab for softcore vs vanilla so they can be configured separately
1 Year Ago
Add support for per-player cooldowns on shared static respawn points Add support for authorizing multiple users on a respawn point - as opposed to bags and beds that can only be assigned to a single user - so players have to "unlock" respawning at outpost first
1 Year Ago
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1 Year Ago
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1 Year Ago
marge from party_system -> main
1 Year Ago
Network++
1 Year Ago
Codegen
1 Year Ago
Merge from main -> party_system
1 Year Ago
Fix compiile error
1 Year Ago
Ignore invites for a party you are already in
1 Year Ago
Add temp invite button so you can accept party invites - default timeout 10s - add `fakepartyinvite` command to show invite UI without needing a 2nd client
1 Year Ago
merge from fix_compile_tester_editor -> main
1 Year Ago
Fix compile tester so it targets the editor assembly as well
1 Year Ago
merge from print_light_counts -> main
1 Year Ago
Fix compile error
1 Year Ago
Undo subtract
1 Year Ago
merge from main -> print_light_counts
1 Year Ago
Add kickparty command to remove members from your party
1 Year Ago
Fix party not showing for the player who joins a party via an invite
1 Year Ago
merge from main -> party_system
1 Year Ago
Split into multiple windows so the inspector and preview window can be resized instead of being a fixed size - allow skins to be selected with a dedicated "Preview" button until I find a hook for the ObjectFields being clicked
1 Year Ago
update iconrender_improvements/wallpaper
1 Year Ago
Prevent IconScene from being saveable - can toggle via `Tools/IconRender/Allow Saving Scene` Show preview of the icon on the right side of the window - pull texture from Game window with a render texture - will have inspector to change render icons below
1 Year Ago
update iconrender_improvements/batch
1 Year Ago
merge from main -> iconrender_improvements
1 Year Ago
Prevent dud satchels from exploding if they are attached to a door that clips through a wall
1 Year Ago
Add editor tool to print count of active lights per entity (Tools/Optimize/Lights/Print Active Lights)
1 Year Ago
Comment
1 Year Ago
merge from main -> party_system
1 Year Ago
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1 Year Ago
Fix compile errors
1 Year Ago
Prototype showing party members at the top of the friends menu - hacked friend code slightly to make it work - will integrate with friend code properly if it's confirmed to live in friend menu - subscribe to a bunch of "OnLobbyMemberChanged" hooks to ensure the UI updates when players join / leave the party - refactor LobbySystem class so all logic has to pass through it instead of directly accessing steam's lobby class
1 Year Ago
Fix compile errors
1 Year Ago
Party members will spawn near the first party member that spawned on the server - try to spawn party members within 100m of the first player to join - only applies the first time you spawn on a server, subsequent spawns will be random
1 Year Ago
Add all players in a party to a team when they join the server
1 Year Ago
Add party system - command based until UI is ready - can invite friends to a party - when leader joins a server all party members will join the server as well
1 Year Ago
merge from main -> biome_visuals_2
1 Year Ago
merge from fix_editor_monument_menu -> main
1 Year Ago
Run codegen to fix monument paths for menu that loads monument scene
1 Year Ago
Update all monument scene spawners with their legacy prefab path
1 Year Ago
Add option to run S2P on all monuments but only output the scene, not legacy prefab