userJake_Richcancel
reporust_rebootcancel

4,616 Commits over 1,280 Days - 0.15cph!

10 Months Ago
Cherrypick 112514 "fix_metal_detector_no_loot"
10 Months Ago
Fix catfish giving out pistol bullets (which are restricted in primitive)
10 Months Ago
Fix metal detector giving out no loot because it creates an empty array by default instead of a null one
10 Months Ago
merge from primitive/era_loot_tables -> primitive
10 Months Ago
Fix so it also blocks primitive only loot tables when in vanilla
10 Months Ago
Rename default era from "unknown" -> "none" - doesn't change anything convar wise, only changes the code's enum
10 Months Ago
Also add support to filter loot tables from the entity directly based on the era
10 Months Ago
merge from primitive/fix_gamemode_sleeping_bags -> primitive
10 Months Ago
merge from primitive/fix_primitive_tag -> primitive
10 Months Ago
merge from primitive/fix_primitive_tag -> primitive
10 Months Ago
Cherrypick CS 112426, 112446 & 112447 into it's own branch
10 Months Ago
Cherrypick 112423 into it's own branch
10 Months Ago
Cherrypick 112410 and 112414 into own branch
10 Months Ago
Prioritize gamemode server tags over "vanilla" tag so gamemode will show if both are set (instead of vanilla being the priority)
10 Months Ago
Allow certain exclusive server tags to have priority over others if both are found in server tags
10 Months Ago
Add support for primitive server tag to be compressed
10 Months Ago
Fix maximum sleeping bags set to -1 in primitive
10 Months Ago
NRE fix
10 Months Ago
Add support for eras to provide custom loot tables
10 Months Ago
merge from primitive -> primitive_gm
10 Months Ago
Fix IO arrows not working with microphone
10 Months Ago
Change junkpiles so they require 1m30s of no players around them before despawning, instead of checking once per 30s and being able to despawn right away
10 Months Ago
Simplified version of original item ownership system - only applies to single stack items (no mixed ownership) - ownership can't change: will always show the name of the user who first created it / looted it - shows owner's display name above the item (like it used to) - hovering over the owner's name will show a tooltip of how it was created, like "Crafted by Jake" Show different forms of item aquisition - crafted - looted - born (respawn with rock + torch) - spawned (F1 spawn menu) - mission reward
10 Months Ago
merge from primitive_gm -> primitive
10 Months Ago
S2P Harbor2 & Outpost (since they use the train tunnel with vents)
10 Months Ago
Add rubble pile to the train tunnel entrances with vents so you can't crawl under them - doesn't provide a gameplay advantage: all you do is get yourself killed
10 Months Ago
Remove round shield from advent calendar
10 Months Ago
merge from primitive -> primitive_gm
10 Months Ago
Convert other commands from serverside -> clientside - renamepaste - deletepaste Add `listpastes` to print list of all pastes in client folder
10 Months Ago
Switch directory to a constant
10 Months Ago
Remove old code that was keeping a serverside copy of the clipboard (that was shared between all admins) Keep "undo" system to delete previous pastes Add RPC to download paste from server - locked to admins & devs to prevent servers arbitrary sending pastes to random clients Copy & Paste should now store pastes competely clientside
10 Months Ago
Update manifest
10 Months Ago
Change paste command so it uses uploads paste from the client instead of storing on server
10 Months Ago
Update manifest
10 Months Ago
merge from primitive_gm -> primitive
10 Months Ago
Swap out all the advent calendar days that only gave out restricted items with different primitive themed items
10 Months Ago
Add support for advent calendar to give out alternative items in different eras
10 Months Ago
merge from primitive -> primitive_gm
10 Months Ago
Use `==` instead of `?` for completeness sake (should handle missing prefab reference either way)
10 Months Ago
Fix an NRE inside GameObjectRef itself (when GameObjectRef lost it's reference to the gameobject but you call GetEntity() on it)
10 Months Ago
merge from primitive_gm -> primitive
10 Months Ago
Fix tech tree not allowing to unlock if there were restricted items inbetween
10 Months Ago
merge from primitive -> primitive_gm
10 Months Ago
Fixed T3 workbench missing the primitive version of the T2 tech tree
10 Months Ago
merge from primitive_gm -> primitive
10 Months Ago
Add NRE checks to SpawnGroup (to account for some spawners having null prefabs)
10 Months Ago
Add primitive server browser tag Fix existing gamemode tags not appearing to work
10 Months Ago
S2P ferry terminal
10 Months Ago
Fix ferry terminal train tunnels always being blocked off instead of only being blocked when underground trains is disabled
10 Months Ago
merge from primitive -> primitive_gm