userJake_Richcancel
reporust_rebootcancel

5,035 Commits over 1,461 Days - 0.14cph!

1 Year Ago
Remove reclaim toast prompted when you respawn
1 Year Ago
Remove reclaim terminal from outpost and bandit camp - S2P both monuments
1 Year Ago
merge from cinematic_export_pipes -> main
1 Year Ago
Add editor tool to export selected industrial pipes as a prefab
1 Year Ago
merge from copy_paste_clientside_fixes -> main
1 Year Ago
Fix copybuilding saying it required 1 argument instead of using the clipboard
1 Year Ago
merge from main -> copy_paste_clientside_fixes
1 Year Ago
merge from tc_changes -> softcore_update
1 Year Ago
merge from fix_premium_modal_typo -> main
1 Year Ago
Fix typo in the premium modal
1 Year Ago
Update phrases
1 Year Ago
merge from fix_item_ownership_halloween -> main
1 Year Ago
Fix halloween lootbags not giving out item ownership (due to no phrases being set)
1 Year Ago
merge from fix_premium_lock_favorite -> main
1 Year Ago
Remove button component from premium locked icon - fixes server being favorited when clicking the lock
1 Year Ago
merge from fix_show_premium_label -> main
1 Year Ago
Rename `Premium` server browser to `Show Premium` to make it clearer what it does
1 Year Ago
merge from fix_item_ownership_filtering -> main
1 Year Ago
merge from copy_paste_clientside_fixes -> main
1 Year Ago
merge from fix_typecache_generic_name -> main
1 Year Ago
merge from persist_teas -> softcore_update
1 Year Ago
Add `keepteaondeath` convar to keep tea effects across death inside softcore
1 Year Ago
Prevent TC dropping corpse if the last building block of a base is destroyed
1 Year Ago
merge from softcore_update -> tc_changes
1 Year Ago
merge from tc_changes -> softcore_update
1 Year Ago
Set TC corpse protection to immune
1 Year Ago
Set decay of TC corpse to 48 hours
1 Year Ago
CLIENT compile fix
1 Year Ago
Add flag to TC to block every player from building `BlockAllFromBuilding` - set the flag in the corpse prefab so it blocks base owners from building until the TC corpse is fully repaired
1 Year Ago
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1 Year Ago
Update bounds & cost to repair the TC corpse prefab
1 Year Ago
Fix authlist not being copied correctly from TC -> corpse Ensure the storage corpse gets attached to the building the deployable belonged to (so it applies the correct TC privledge) Send network update on the deployable once the corpse is fully repaired Only kill the corpse once the deployable is fully setup
1 Year Ago
Update TC corpse prefab
1 Year Ago
Add corpse prefab to normal TC prefab
1 Year Ago
Update manifest
1 Year Ago
Update manifest (radtown_1)
1 Year Ago
merge from softcore_update -> tc_changes
1 Year Ago
merge from main -> softcore_update
1 Year Ago
Update manifest
1 Year Ago
Add TC corpse entity
1 Year Ago
Add callback when corpse is spawned so we can transfer auth list onto invisible TC
1 Year Ago
Add invisible placeholder TC - allows us to persist auth of a building when the TC is destroyed - will be independent from the TC's corpse
1 Year Ago
merge from premium_servers -> main
1 Year Ago
Fixed premium refresh interval being set <5s, clamp it from 30s -> 1hr
1 Year Ago
Fix rotation of paste relative to admin seeming random - was sending a Quaternion which is serialized with spaces and breaks command parsing and being read as a default rotation Fix copybuilding not always working - was sending transform.position instead of eyePos so it was raycasting from the admin's feet and sometimes missing the target
1 Year Ago
Add using statement when client recieves paste from server to dispose protobuf
1 Year Ago
merge from premium_servers -> main
1 Year Ago
Indicate which `hello` api call is the first one
1 Year Ago
Send pastes from client -> server on a different channel so they don't block player ticks from being sent and cause packet flooding
1 Year Ago
Add support for each overload of ServerRPC to change what channel it's sent on - also fixed `SendMethod.Reliable` for each RPC not being sent assigned in SendInfo (it defaulted to reliable but best to fix)