userJarryd Campicancel

12,753 Commits over 2,315 Days - 0.23cph!

2 Years Ago
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2 Years Ago
Merge from horse_idles
2 Years Ago
Merge from main
2 Years Ago
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2 Years Ago
Added support for a mountable to equip an item of clothing on the player while mounted (see wearWhileMounted on BaseMountable)
2 Years Ago
Parachute lines now get updated all the time, not just after the deploy animation
2 Years Ago
Fixed abyss suit spinning wheels not being disabled when a parachute is equipped
2 Years Ago
Merge from hackweek-chat-emoji
2 Years Ago
Possibly improved emoji's briefly showing a frame from another emoji while typing in an input field Blit a black texture over the video RT when pulling it from the pool
2 Years Ago
Renamed beancan emoji to coffeecan
2 Years Ago
Fix clan chat emoji's not working
2 Years Ago
Merge from main
2 Years Ago
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2 Years Ago
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2 Years Ago
Fixed pumpjack belt texture scroller not applying properly while spinning up/down
2 Years Ago
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2 Years Ago
Parachute straps now properly attach to player's back (temp until more final art)
2 Years Ago
Merge from main
2 Years Ago
Expose beltScrollSpeedMultiplier on mining quarry
2 Years Ago
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2 Years Ago
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2 Years Ago
Fixed emoji rendering in read only input fields Added emoji support for the clan announcement and member details text fields (no autocomplete or galleries but the raw text input is supported)
2 Years Ago
Merge from main
2 Years Ago
Merge from hackweek-chat-emoji
2 Years Ago
Added detailed colliders so that parachutes can be shot at
2 Years Ago
Show parachute health on HUD Client compile fix
2 Years Ago
Move the first person camera closer to the actual model head bone position while freefalling with a parachute, fixes distorted legs view
2 Years Ago
If a player is dismounted from the parachute due to a collision in the first 1.5s of the deploy they will be hurt with fall damage (up to 80 damage)
2 Years Ago
Better animation transition if the player cuts their parachute while the deploy is in process Parachute.bypassRepack convar bypasses the pickup duration Added drag to the unpacked parachute so it falls a bit nicer Fixed condition not getting applied properly
2 Years Ago
Scroll _DetailBlendMaskMapScroll and _DetailAlbedoMapScroll on belt
2 Years Ago
Protection properties for unpacked parachute Parachute is now saved and allows sleeper mounting for nexus shenanigans
2 Years Ago
Added overridePickupTime to entity pickup settings, parachute takes 12s to pick up
2 Years Ago
Fixed backpack notifies not working after 85060
2 Years Ago
Reworked parachute repacking process, instead of adding an "unpacked' parachute to the players inventory when landing the unpacked parachute now gets dropped in world space Player can pick it up like any other item to repack it
2 Years Ago
Rework how we update the current backpack item since we don't send the main item container to other players Use the player's save data to store a current backpack item id so it's always accessible to everyone
2 Years Ago
Added global.blockServerEmoji convar to allow clients to opt out of receiving server emoji
2 Years Ago
Fix exception when opening the map with a sleeping bag cluster
2 Years Ago
Skull trophies will now properly display the inserted skull even if it was created from the Items F1 menu and not the createskull command
2 Years Ago
Fixed case where entering a safe zone and equipping a weapon at the same time would sometimes result in a duplicate viewmodel appearing
2 Years Ago
Added a little backpack icon to the current backpack item in the main inventory Fixed not being able to move a backpack around in the inventory