userJarryd Campicancel

13,592 Commits over 2,922 Days - 0.19cph!

2 Years Ago
Merge from camper_respawn_option_fix
2 Years Ago
Reapply 82913
2 Years Ago
Merge from main
2 Years Ago
Subtract 82913, was going to be a problematic merge with SleepingBagButton changes on main
2 Years Ago
Fixed cluster respawn markers not correctly showing occupied states while the player is alive Fixed respawn buttons still sending a request to respawn on click even if they were clicked while the player is alive (it was ignored on the server, but no need to send the traffic)
2 Years Ago
Exposed Movement Damp Multiplier on the player model prefab, lower = more snappy Only applies when the player isn't underwater, we have separate damping for that case
2 Years Ago
Bear animation controller changes, new transitions from idle clips to breathe, remove exit time from walk and breathe anims
2 Years Ago
Add ForceDetailColour component for quick container skin colour changes
2 Years Ago
Unsaved
2 Years Ago
More server provided emoji checks
2 Years Ago
Don't show autocomplete if block emoji convar is set to true Fixed blockEmojiAnimations not working after recent refactors
2 Years Ago
Merge from hackweek-chat-emoji
2 Years Ago
Cleanup, remove logs
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Exposed speedLerpMultiplier on HeldEntity, allows per weapon control over how quickly the speed parameter on the animator moves Adjusted lr300 to 0.1 to demonstrate (lower = faster)
2 Years Ago
Fix edge case where an invalid selected skin for a specific building tier would make that whole tier not appear in the hammer radial menu
2 Years Ago
Improved leniency when pinging dropped weapons
2 Years Ago
Fixed pings aimed at points of interest (nodes/chests/etc) also spawning a hostile ping
2 Years Ago
Merge from main
2 Years Ago
Re-enable showing an occupied symbol on camper respawn options, but don't show it when displaying a respawn option while the player is alive and viewing their map
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Merge from more_map_markers
2 Years Ago
Remove background blur from interest point background, causes lingering halo after closing map
2 Years Ago
Fixed delete button appearing on team leader markers
2 Years Ago
Merge from ping_improvements
2 Years Ago
Ping sfx now have no falloff but are still 3d, so they sound like they are coming from the left or right but won't be inaudible if they are a long way away Adjusted volume of sfx to better fit new falloff
2 Years Ago
Unsaved file
2 Years Ago
Fixed compass highlights not working
2 Years Ago
Merge from main
2 Years Ago
Removed idle sfx animation events from horse breathe idle Adjusted/cleaned up sfx animation events on new horse animation idles
2 Years Ago
Merge from industrial_json
2 Years Ago
Display parsing errors as warnings instead of errors when importing conveyor JSON
2 Years Ago
Fixed skin_radius command
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Tweaked local map marker rendering process on map list so that background refreshes don't disable the delete button while the marker is being hovered over
2 Years Ago
Refactor server emoji to use FileStorage, uses less IO
2 Years Ago
Fixed server provided emoji not working (broken several refactors ago)
2 Years Ago
Merge fixes Fixed some tooltip changes on vending admin panel
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Merge from more_map_markers
2 Years Ago
Merge from building_skins_3
2 Years Ago
Merge from tooltip_cleanup
2 Years Ago
Resend respawn info to the client when a bag is renamed
2 Years Ago
Merge from main
2 Years Ago
Fixed toggling team leader markers via eye icon not immediately hiding/showing team leader map markers Fixed delete button appearing when hovering over team leader markers
2 Years Ago
Merge from main