userJarryd Campicancel

12,753 Commits over 2,315 Days - 0.23cph!

2 Years Ago
Fiixed client compile error
2 Years Ago
BirthdayBalloonHandler is now an IClientComponent
2 Years Ago
Fix copy right click option not working on chat lines with emoji's in them
2 Years Ago
Enable correct options tab
2 Years Ago
Merge from respawn_changes/block
2 Years Ago
Fixed sleeping bags not getting sent to client when first connecting
2 Years Ago
Fixed sleeping bags not getting updated when first opening map
2 Years Ago
Merge from respawn_changes
2 Years Ago
Make the sleeping bag button on the map tied to a convar and enabled by default
2 Years Ago
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2 Years Ago
Testing out some approaches to removing some unused mesh assets in server builds
2 Years Ago
Server compile fix
2 Years Ago
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2 Years Ago
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2 Years Ago
Restored RequestRespawnInformation RPC on player - this is still used when campers are in a players respawn list to update their position in real time
2 Years Ago
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2 Years Ago
Added a button on the layer widget on the right to toggle respawn options on/off on the map screen
2 Years Ago
Merge from main
2 Years Ago
Make a png version of the colour lookup, solves the final pixel being read incorrectly
2 Years Ago
Shipping container colour lookup now uses a texture sample on the COlour lookup asset (editor only, caches the colours for runtime)
2 Years Ago
Merge from hackweek-chat-emoji
2 Years Ago
Pool video players as well as rendertextures, so each unique emoji only has one active video player active at any given time
2 Years Ago
Unsaved
2 Years Ago
Usernames with emoji strings in them will no longer trigger emoji's
2 Years Ago
Running DoPrepare on a gesture will add it to the gesture collection list if it is missing Added player.list_cinematic_gestures convar Add option for a gesture to allow the player to duck while mid-gesture (this is disabled on everything by default)
2 Years Ago
Merge from main
2 Years Ago
Temporarily remove streamer mode references in problematic files
2 Years Ago
Fixed industriial filter dialog not correctly translating item category names
2 Years Ago
Reject JSON input if it contains an item that isn't found in the search field
2 Years Ago
Animate belt renderer using material property blocks
2 Years Ago
Fixed case where redirect skins weren't being counted correctly when evaluating maximum move amounts during conveyor movement and would sometimes move amounts greater than the specified maximum
2 Years Ago
Slightly raised vending machine storage adaptor slot so that it can be attached through a window frame when a vending machine is placed with it's back to the frame
2 Years Ago
Fixed the always on top variant
2 Years Ago
Tooltips are now pooled
2 Years Ago
Reworked some internal tooltip stuff to fix some longstanding issues Tooltips should no longer flash into the wrong location for a frame in some cases Tooltips now use properly renderered text (RustText) General cleanup, less GetComponents and removed a SendMessage!
2 Years Ago
Show the name of the entity connected to the storage adaptor when mousing over a connection connected to a storage adaptor Causes a noticeble framerate hitch the first time an industrial connection is highlighted but that should be editor only
2 Years Ago
Merge from main
2 Years Ago
Merge from hackweek-chat-emoji
2 Years Ago
Merge from main
3 Years Ago
Merge from building_skins_3
3 Years Ago
Compile fix
3 Years Ago
Fixed cowbell mallet not appearing in right hand when using a cowbell (broken in 77011)
3 Years Ago
Reapply genetic clamping on sell orders, exempting anything consumable so pumpkins and corn can still be sold in bulk
3 Years Ago
Testing out changing the locker material to Specular Setup for better workshop compatibilty
3 Years Ago
Fixed being able to add markers too close to other markers, specifically when the cursor was hovering over another marker
3 Years Ago
Radial menu no longer changes colour of the selected icon to white if the outline is enabled
3 Years Ago
Container blocks will now randomise colour via the construction skin component instead of using the shader world position (shader world pos was going to be problematic for gibs) Removed random option from container colour spray can wheel Upgrading a block to the shipping container skin will now use the last colour that was applied via a spraycan by that player, if the player has not used a spraycan to change the colour of a block in the current life a random colour will be selected
3 Years Ago
Merge from underwater_cinematic
3 Years Ago
Merge from main