13,612 Commits over 2,741 Days - 0.21cph!
If a player is set to be mounted to a mountable that doesn't exist on the client yet, ignore the new mountable so it gets properly processed once the mountable has been loaded
Only applied fix on local player client as that's the only place where this issue was causing problems (camper van interaction after respawning)
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Revert head IK look from a RotateTowards back to a Lerp
Can't respawn into a camper seat while it's underwater
Can now use hand gestures while crouching (dances are still not allowed while crouching)
Don't show "has more options" interaction UI if the first option is a long hold option
Fix exception when spawning into a camper immediately after connecting
Can't light barbecue in camper if it's underwater
Barbecue will be extinguished if the camper ends up underwater
Update camper description to mention small box
Another storage collider tweak
Fixed being able to access camper storage from outside the camper
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Lowered smoothing value for look Ik look direction (10 -> 2.5), it was really high and snapping to new values in a single frame
Added camper configurations to the random modular car spawn list (one config for 3 slots and 3 configs for 4 slots)
Possible NRE fix on repair bench skin picker
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Fixed incorrect initial light setting on bbq bounce light
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Better sign previews in inventory, use orthographic view images of each sign so the image is properly aligned and in context
Still has a bunch of issues
Fixed the sign preview sometimes going out of bounds on some entities
Fixed paintable wheel not saving paint content on pickup
Fixed photo frames not showing sign content in inventory
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Better model for box storage in camper
Moved storage underneath barbecues
Updated a heap of colliders for the new setup
Removed a camper debugging convar
Adjusted camper storage collider, it was causing clipping issues with some seats and preventing mounting when the camper module was almost full
Adjust seat view angles so storage box is more accessible from all seats
Lowered angle range for accessing sleeping bag controls, now need to be facing straight ahead and down
Modular car lights will now stay on if the driver switches seats (will turn off when a player dismounts if there are no other players in the car)