userJarryd Campicancel

12,894 Commits over 2,831 Days - 0.19cph!

4 Days Ago
Merge from main
4 Days Ago
Fixed item icon post generation process not applying the icon preset settings properly Should ensure any newly created icons will have mipmaps applied
4 Days Ago
Fixed NRE when attempting to export the obj file of a workshop item without modifying the file name
4 Days Ago
Fixed exception when reskinning snowmobile
7 Days Ago
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7 Days Ago
Merge from parent
7 Days Ago
Add a branch highlight instead of DDraw, disable cylinder on the vine launch point
7 Days Ago
Update prefab with new model
8 Days Ago
Merge from softcore_update
8 Days Ago
Merge from softcore_update
8 Days Ago
Fix NRE when creating TC and large wood box corpses
8 Days Ago
Merge from softcore_update
8 Days Ago
Merge from softcore_update
8 Days Ago
Added new MeshCombiner menu option Created combined meshes for storage barrels, vanilla tool cupboard, large wooden box gibs, set to mesh cull 100m
8 Days Ago
Merge from softcore_updates/bag_changes
8 Days Ago
Fixed being able to pickup destroyed bags/towels/beds
8 Days Ago
Fixed fridge not retaining half of it's items when destroyed/repaired
8 Days Ago
Merge from parent
8 Days Ago
Merge from softcore_update
8 Days Ago
Merge from softcore_update/bag_changes
8 Days Ago
Added dirt layer to Standard-Cloth shader, towels need it
8 Days Ago
Merge from softcore_update
8 Days Ago
Merge from softcore_update
8 Days Ago
Merge from bag_changes
8 Days Ago
Add dirt layer to all LOD levels of the Standard-Cloth-Specular shader
8 Days Ago
Merge from parent
8 Days Ago
Merge from main
8 Days Ago
Merge from easterinflatablehorse_DLC
8 Days Ago
Fixed character model not updating when switching between multiple versions of the same item with random parts Fixes chicken/horse visual not updating colours when swapping out items
8 Days Ago
Merge from main
8 Days Ago
Merge from softcore_update
8 Days Ago
Merge from bag_changes
8 Days Ago
Can no longer reassign destroyed bags Fixed bag count not updating properly after a bag was destroyed and turned into a corpse If a single use bag is deleted from the map, destroy it entirely rather than leaving it to be claimed
8 Days Ago
Merge from parent
9 Days Ago
Merge from softcore_update
9 Days Ago
Merge from bag_changes
9 Days Ago
Made the new corpses immortal
9 Days Ago
Merge from softcore_update
9 Days Ago
Merge from bag_changes
9 Days Ago
Merge from parent
9 Days Ago
Bed corpse setup
9 Days Ago
Added icons to sleeping bag corpses on the map and respawn screens Pass whether a bag is a corpse in the respawn option data
9 Days Ago
Copy deployer id and bag name to destroyed version Hook up towel corpse
9 Days Ago
Hooked up dirt layer component on sleeping bag corpse, works with skins
9 Days Ago
Merge from clear_bushes_radius
9 Days Ago
Unsaved
9 Days Ago
Merge from clear_bushes_radius
9 Days Ago
Clientside clear_bushes will now also remove foliage with "fern" in it's path. Fixes a few lingering arid ferns not getting deleted when using the command
9 Days Ago
Merge from main
9 Days Ago
Possible NRE fixes for RustEmojiLibrary.Shutdown