userJarryd Campicancel

15,219 Commits over 2,680 Days - 0.24cph!

16 Days Ago
Adjusted the wolf night time eye effect to be more of a pale white instead of green Didn't change the other animal eyes visually but improved the LOD behaviour
16 Days Ago
Merge from livestock_animals (shears animations)
16 Days Ago
Merge from box_collider_authoring
16 Days Ago
Revert all biofuel asset changes and remove the test asset
16 Days Ago
Merge from main
17 Days Ago
ItemModEntity.playerOnlyEntityBeltOnly defaults to true
17 Days Ago
Disable storagecontainer.canrequireauthifnolock in softcore
17 Days Ago
Merge from boat_scientist_fix
17 Days Ago
If a boat controlled by an AI is ever flipped rotate it back right side up and don't dismount everyone (temp fix, need to figure out why they are flipping)
17 Days Ago
Fixed scientist spawned boats getting left behind once scientsts have been killed
17 Days Ago
Show BoxColliderBake component in inspector Remove source asset id field, now expects a diret reference to the model asset Remove menu items
17 Days Ago
Merge from livestock_animals
17 Days Ago
Fixed shears world model not playing deploy animation (was playing fire instead)
17 Days Ago
Possibly fixed double firing shears sfx and missing attack event warnings
17 Days Ago
Merge from main
18 Days Ago
Apply the new collision ref collision to biofuel generator (just for testing) Mark any mesh used for collision baking as ExcludeFromBundles so it won't be added to the build Fix BoxColliderBake component having different serialization layout when building
18 Days Ago
Merge from main
18 Days Ago
Merge from livestock_animals
18 Days Ago
Merge from shears
18 Days Ago
Add missing shears effects Update item description
18 Days Ago
Merge from CullWhenInside_vis_improvement
18 Days Ago
Updated CullWhenInside to run in a PersistentObjectWorkQueue with a 1s min lap time so it can't update too often. Has a 0.01ms budget so it generally can only process one a frame Reduced LODManager budget to 0.05ms from 0.1ms A large portion of LODManager ChangeLOD calls were spending all of their time in CullWhenInside due to it's expensive Vis check, by moving that out we should have more responsive LODs even with a smaller budget Introduces a small delay when building over bushes, but we gain 0.05ms overall
18 Days Ago
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18 Days Ago
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18 Days Ago
Merge from livestock_animals
18 Days Ago
Merge from shears
18 Days Ago
Updated description
18 Days Ago
Hitting a sheeps skin with shears won't hurt or startle them (still does small amounts of damage to other entities)
18 Days Ago
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18 Days Ago
Merge from swamp_tree_x_improvement
18 Days Ago
Lowered marker points on swamp_tree_f
18 Days Ago
Merge from main
18 Days Ago
Merge from Livestock_animals
18 Days Ago
Only require an infant animal to reach 80% happiness in order to max out potential stat
18 Days Ago
Merge from main
19 Days Ago
Merge from main
19 Days Ago
Updated mac and windows local server handler to use the new NativeProcess generic handler
20 Days Ago
Fixed ExplosionScreenBounceFade sampling it's curve the wrong way around (1 was close to explosion, it should be 0) Also fixed all screenshake via this component not being applied if sip domain reload is enabled
20 Days Ago
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20 Days Ago
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20 Days Ago
Adjusted the sunflowers seed stage collider so it can be cleared by a melee weapon reliably
20 Days Ago
Fixed wrapping paper item accepting water
20 Days Ago
Fixed chickens on tutorial island being weirdly aggressive (learning rust is hard enough)
20 Days Ago
Merge from swamp_tree_x_improvement
20 Days Ago
Lowered X markers on all swamp trees by quite a bit Added a check to make sure an X marker can never be spawned under terrain Added a bonus tolerance to the X marker configurable by tree, added 0.2m to each swamp tree as these colliders are weird
20 Days Ago
Missing meta file
20 Days Ago
Merge from livestock_animals
20 Days Ago
Child animals can now leave the radius of their mother when attempting to eat out of a trough that is out of range from the leash to their mother Prevents child animals getting stuck with low hunger values while in a pen with a trough
20 Days Ago
Missing meta
20 Days Ago
Merge from parent