userJarryd Campicancel

14,865 Commits over 2,649 Days - 0.23cph!

12 Days Ago
Beef pie and rich beef pie now lasts 120m (was 30m)
12 Days Ago
Mutton pie is now shepherds pie Added a potato to the requirements
12 Days Ago
Double calories from all milk products Triple hydration from all milk products
12 Days Ago
Don't allow players to unmount animals from a car if there is no navmesh If a player does somehow unmount an animal into a space with no navmesh just kill them
13 Days Ago
Added analytic hook locations TODOs
13 Days Ago
Merge from legacy_anim_deletes_oct_2026
13 Days Ago
Removed 75 animation files and overrides, around 47mb worth Mostly legacy hold types
13 Days Ago
Cleaned orphaned data in player animation controller Updated cleanup tool to also clean out orphaned references in override controllers
13 Days Ago
Added new tool Tools/Animation/Remove Orphaned Sub Assets Finds orphaned assets on animation controllers that Unity apparently just keeps around after you delete things? Could also have been caused by bad merges Cleaned out Scientist2.anim, RidableHorse, v_mini_crossbow.anim, snowballgun.anim, v_food_pies.anim
13 Days Ago
Fixed boomerang waiting to catch animation still using old player model animation Once removed old boomerange animations were no longer referenced, removed them
13 Days Ago
Merge from main
13 Days Ago
Double baseline dung production speed of cow and sheep (was every 40m, now 20m) Fixed a long standing dung production bug on horses that was inadvertedly increasing their dung production x10 Adjusted horse dung produced per calorie to 0.2, was 0.1 A well fed horse should now produce ~48 dung/day (was 240) A well fed livestock animal should now produce ~72 dung/day (before any gene increase/decrease)
13 Days Ago
Merge from deep_sea_teleport_fix
13 Days Ago
Possible fix for players being left behind when a boat they are on transfers to/from the deep sea and they were standing too close to a wall Also add null checks when spawning the deep sea so we can spawn a quick, empty deep sea in the editor
13 Days Ago
Animals are now dismounted when the vehicle they are on rolls or ends up submerged
13 Days Ago
Updated sales charts for livestock selling Can now receive random reward that could include Turret, HQM, LGF, Semi rifle, Scrap, Saddles, Rope, Blue cards, Tarps, CCTV, Targeting computer and frags Updated wool chart to match for now, will likely need a further revision
13 Days Ago
Cows now harvest for 30 cloth, 100 leather, 100 bones, 20 beef, 40 fat Sheep now harvest for 10 cloth, 20 leather, 50 bones, 12 mutton, 20 fat + whatever wool they had on them at the time of death
13 Days Ago
Hooked up new animal icons Set all animal avatars to 1024, was 2056
13 Days Ago
Item icons for milk drink interaction
14 Days Ago
S2P ferry terminal, radtown and oil rig
14 Days Ago
Merge from main Had to text merge all the Test fixture/runner merges as semantic merge hates those files for some reason WIll need to S2P some monuments
14 Days Ago
▅▇▅▆▍▆ █▌ ▊▄ █▆▅▊▍█▌ ▇▇▉▇ █▄▊▄▋ ▅▍▌▍ ▌▌▉ ▅▊▇█ ▇▊▉▄▆▋ ▌▉▆▊ █▆▍▇█▅▅▌▊ ▆▉ ▅ ▅▄▉▍▊▆▊▊▄ ▍▉▍▉▋▋█▄▋▅▅▌▅▋ ▋▍ ▉▇▊▇▇▄▄▍▅ █▉▉▇▄▊▍ ▊▊█▋▍▌▋ ▇▋▋▍ ▅█▇▄▆▌
14 Days Ago
Merge from egg_drop_fix
14 Days Ago
Chicken eggs are now dropped flush with the terrain and with phsyics disabled (if terrain can be found) Possibly fixes eggs sometimes falling through terrain and getting killed by OOB
14 Days Ago
Hooked up mount/dismount animations for cow
14 Days Ago
Fixed cow using croc protection
14 Days Ago
Hooked up temp icons for new pies
14 Days Ago
Added visual food entries for the cooking workbench for the new pies
14 Days Ago
Swapped icon for milk interaction
14 Days Ago
Removed the list of ovenCookingFlagItems from CookingWorkbench, replaced with a new ItemModCookingWorkbench Makes it easier to setup new items and removes a big string comparison client side
14 Days Ago
Swapped the eat sfx for drink on milk
14 Days Ago
Shave two pixels off each category button in the crafting menu, fixes categories overflowing
14 Days Ago
Compile fix
14 Days Ago
Harvesting a sheep will now reward you with the wool that was on it at the time of death Fixed server compilation causing the visible lead mechanic not working in builds
14 Days Ago
Lambs no longer drop dung (syncs them up with calves)
14 Days Ago
Fix sheep not dropping dung
14 Days Ago
Client compile fix
14 Days Ago
New mutton pie with rich version Increases the speed that livestock animals bond to the player, also prevents bulls from charging Regular pie halves time to reach Bonded status (can be led), rich pie reduces takes another 30s off the time it takes to reach bonded
14 Days Ago
New beef pie Increases the maximum amount of food that can be consumed by a player for a duration by +75% (875 calories) More food = more chance to recover when downed, if hunger bar is full after eating a beef pie recovery chance is 75% (calculated after medkit which still guarantees recovery) Also included a rich verison, can go up to 1000 calories and takes recovery chance to 100%
14 Days Ago
Don't show the mount animal prompt if no animal is being led by the player Allow a mounting slot to control which animal type it supports (large/small) Cows no longer fit in the small flatbed, need to use the large flatbed
14 Days Ago
Hooked up mounting animations
15 Days Ago
Merge from oil_rig_pump_delay
15 Days Ago
Added a 15 minute delay to the oil pump mechanic at oil rig Rig timer now runs for 20 minutes + WaterCatcher.OilProductionStartDelay convar (15 minutes)
15 Days Ago
▌▄▋▄▄▆ ▊▌▇▄ ▊▆▆▄▆█▇▋▆▍▇▉▅█▉▅██▋▉▋▉▉▊▉▇▅▅▄▊
15 Days Ago
▇▋▄▌▉▇ ▅ ▇▆▊▍█▉█▉▌▍▅▆▉▆▇▍▅█▉▉▌█▋▇ ▆▅▉▆▆▆ ▉▍ ▅▆▇▍▊▆▇▌▊▋▄▆▇▊▊▇ ▍▋▍▇ ▄▋▇▌▉▇▊ ▇▍▆▆ ▉█▅ ▅▇ ▌█▇▌▅▊▌▄██ ▍▊█▆ ▆▉ ▇▅▌▇▌█▇ ▇▊ ▍▍█ ▉█▌▅▉▆ █▉█▅▅▇▍ ▆▇▅▇▄ ▌▋▄▊▅▆▇ ▋▉▇ ▄▄▆▅▋█▉▍▉▋▄▅▋▊▅▆▄██▊▅▆▍▉▅▅▇▌▇▊▌▌▋▅▉▇▌▍▊█▊█▉▊ ▍▋▄▇▉▍▅▌ ▇▌▆ ▋▄▊▄▉▄ ▋▊ ▍▌ ▆█▊▅▋▇▅▌▍ ▍▊▋ ▆▉█▅▄ ▆▇ ▉▄█▌ ▌▋▇▆ ▌▅▇▌▋▊▋ ▋▆ ▇▅ ▋▊▍▄ ▇▍▉▄▋▄▊▇▄ ▉ ▆▇▌▋▉▋ ██▄▆▊ ▊▅ ▍▅▉▌▅ ▋▍█ ▋▉▄▅▍ ▆▋▉ ▆▅▋▇▇
15 Days Ago
Merge from nms_hlod_fix
15 Days Ago
Fixed NMS HLOD not showing any structures, only rocks This was due to the above ground structures getting culled via a culling volume Added toggle for a CullingVolume to include it's contents in a HLOD Likely broken since Deep Sea, but only visible now as it had recently been rebaked This will cause a long reimport, sorry!
15 Days Ago
Merge from sandbag_gib_fix
15 Days Ago
Fix multi material gibbable not applying skinned materials correctly
15 Days Ago
Fixed all sandbag tiers not showing skins on gibs except for pillbox