userJarryd Campicancel

12,914 Commits over 2,345 Days - 0.23cph!

14 Days Ago
Reapply on the right prefab this time
14 Days Ago
Suntract 137986, applied changes to wrong asset
14 Days Ago
Move the gibbable component on the anchor to the art root as it has the 180 degree rotation
14 Days Ago
Fixed mount animation playing when swapping weapons while mounted
14 Days Ago
Manually copied over the texture changes from rhib_fixes and fixed the baked in map material on the rhib
14 Days Ago
Merge from parent
14 Days Ago
Fix CullingVolume LodGroup warning
14 Days Ago
Match LOD settings on new scientist outfit
14 Days Ago
Don't run the steering wheel angle calculation if a player isn't mounted to a steering wheel
14 Days Ago
FIxed the sail deploy guide test not taking into account the players custom rotation
14 Days Ago
Merge from boat_building
14 Days Ago
And include the player animation controller, that's kinda important
14 Days Ago
Merge from boat_steering
14 Days Ago
Adjusted frame range of steering anim, had 10 frames of no animation at end
14 Days Ago
Merge from parent
14 Days Ago
Merge from parent
15 Days Ago
Merge from main
15 Days Ago
Fix NRE's in demo mode causing weather to get stuck in stormy
15 Days Ago
Fixed icons overlapping when using a custom sorter with < 5 items
15 Days Ago
Merge from hackweek_boxsorting
15 Days Ago
Fixed missing power input arrow on storage adaptor
15 Days Ago
Merge from main
15 Days Ago
Merge from food_qol
15 Days Ago
Fix food in a backpack dropped in the snow spoiling
15 Days Ago
Merge from main
15 Days Ago
Layer change on small ramp to work with projectiles
15 Days Ago
EntityParentSettings now runs when spawning an object via convar command Added a new toggle to trigger PostMapEntitySpawn on child objects, enabled on all of the floating cities
15 Days Ago
Removed a log
15 Days Ago
Add Model components to Plank, Cannon, Steering Wheel, Anchor, Small Engine, Sail
15 Days Ago
Fixed NRE when spawning VM's in deep sea after an hour of server uptime Disable dynamic pricing on deep sea vm's (they're not around long enough for prices to shift anyway)
15 Days Ago
Also delete some duplicate textures
15 Days Ago
Removed some duplicated mailbox assets in sail folder and duplicate PropRenderer component Fixed sail guide scale Fixed sail orange deploy guide logic not working due to rotation issues and client/server issues
15 Days Ago
Merge from main Stomp cake.entity.prefab due to incompatible changes, will need to be redone on this branch
18 Days Ago
Use OverrideMaxHealth instead of SetMaxHealth for boat
18 Days Ago
Fixed being able to place boat building station in canyons Fixed boat health always appearing as 400 on the client
18 Days Ago
Power off the sails and engines on a boat when editing
18 Days Ago
Fixed being able to deploy boat station through world layer (icebergs mostly)
18 Days Ago
Don't show cannon health bar if mounted
18 Days Ago
Cannon set condition from health on pickup
18 Days Ago
Mark sails as orange on the deploy guide if they are going to be blocked
18 Days Ago
Fixed small ramp not cancelling animation when colliding with a player boat
18 Days Ago
Mark the cannon base as IsDynamic Queue a network update prior to unparenting the child entities when converting a boat to construction, otherwise if the boat has to move (when using the dock and edit function) the child entities think they are in the wrong location briefly when switching to construction. This resulted in objects using RendererBatch constructing their batches in the wrong location
19 Days Ago
Possibly fixed cannon getting rotated when mounting while it's parented to something
19 Days Ago
Removed old ballista colliders on cannon
19 Days Ago
Fix a MountedWeapon NRE Add a crosshair to the cannon and a better description
19 Days Ago
Reposition door manipulator on casino elevator to be closer to door, required to reacquire door reference Reorder elevator entities in casino barge prefab to fix loading issues, entities are now in IO flow order
19 Days Ago
Remove a fog of war log
19 Days Ago
More restrictive steering wheel placement on the sides Fixed all LODs appearing in the steering wheel guide mesh
20 Days Ago
Compile fix
20 Days Ago
Increase LOD0 distance on steering wheel